diff options
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Classes/UServices.pas | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/Game/Code/Classes/UServices.pas b/Game/Code/Classes/UServices.pas index aa85625c..6325444c 100644 --- a/Game/Code/Classes/UServices.pas +++ b/Game/Code/Classes/UServices.pas @@ -8,10 +8,6 @@ interface {$I switches.inc} -{$IFDEF FPC} - {$ASMMODE Intel} -{$ENDIF} - uses uPluginDefs, SysUtils; {********************* @@ -255,6 +251,9 @@ end; Function TServiceManager.NametoHash(const ServiceName: TServiceName): Integer; // FIXME: check if the non-asm version is fast enough and use it by default if so {$IF Defined(CPUX86_64)} +{$IFDEF FPC} + {$ASMMODE Intel} +{$ENDIF} asm { CL: Counter; RAX: Result; RDX: Current Memory Address } Mov RCX, 14 @@ -265,6 +264,9 @@ asm LOOP @FoldLoop {Fold again if there are Chars Left} end; {$ELSEIF Defined(CPU386) or Defined(CPUI386)} +{$IFDEF FPC} + {$ASMMODE Intel} +{$ENDIF} asm { CL: Counter; EAX: Result; EDX: Current Memory Address } Mov ECX, 14 {Init Counter, Fold 14 Times to get 4 Bytes out of 60} |