diff options
Diffstat (limited to 'Game')
-rw-r--r-- | Game/Code/Classes/UMain.pas | 17 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 23 | ||||
-rw-r--r-- | Game/Code/UltraStar.dpr | 2 |
3 files changed, 24 insertions, 18 deletions
diff --git a/Game/Code/Classes/UMain.pas b/Game/Code/Classes/UMain.pas index 347f92bc..84cfd35f 100644 --- a/Game/Code/Classes/UMain.pas +++ b/Game/Code/Classes/UMain.pas @@ -536,7 +536,7 @@ end; procedure NewNote(P: integer; Sender: TScreenSing);
const
- DEBUG_NOTE_HIT = false;
+ DEBUG_NOTE_HIT = true;
var
CP: integer; // current player
@@ -666,13 +666,7 @@ begin MeanPlayer.ScoreTotalI := MeanPlayer.ScoreI + MeanPlayer.ScoreGoldenI + MeanPlayer.ScoreLineI;
- if ScreenSong.SingTogether then
- begin
- Player[CP].ScoreI := MeanPlayer.ScoreI;
- Player[CP].ScoreGoldenI := MeanPlayer.ScoreGoldenI;
-
- Player[CP].ScoreTotalI := MeanPlayer.ScoreTotalI;
- end else
+ if not ScreenSong.SingTogether then
begin
Player[CP].ScoreI := Floor(Player[CP].Score / 10) * 10;
Player[CP].ScoreGoldenI := Floor(Player[CP].ScoreGolden / 10) * 10;
@@ -769,6 +763,13 @@ begin Player[CP].ScoreMax := Player[CP].ScoreTotalI + Player[CP].ScoreMax;
+ if ScreenSong.SingTogether then
+ begin
+ Player[CP].ScoreI := MeanPlayer.ScoreI;
+ Player[CP].ScoreGoldenI := MeanPlayer.ScoreGoldenI;
+
+ Player[CP].ScoreTotalI := MeanPlayer.ScoreTotalI;
+ end;
end else
begin //############################ DUET #####################
if (CP mod 2 = P) then
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index a7bcdc75..8d29b9e4 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -2481,11 +2481,11 @@ begin else
B := 10000;
- for I := 0 to High(Player) do
+ for I := 0 to PlayersPlay-1 do
begin
if not AktSong.isDuet or (I mod 2 = CP) then
begin
-
+
A := Player[I].Score + Player[I].ScoreGolden - Player[I].ScoreLast + 2;
//SingBar Mod
@@ -2518,19 +2518,14 @@ begin (1000 / (Length(Czesci[CP].Czesc) - NumEmptySentences[CP]) * A / 8);
MeanPlayer.ScoreLine := MeanPlayer.ScoreLine +
- (1000 / (Length(Czesci[CP].Czesc) - NumEmptySentences[CP]) * A / 8);
+ (1000 / (Length(Czesci[CP].Czesc) - NumEmptySentences[CP]) * A / 8) / PlayersPlay;
end;
MeanPlayer.ScoreLineI := Round(MeanPlayer.ScoreLine / 10) * 10;
//Update Total Score
MeanPlayer.ScoreTotalI := MeanPlayer.ScoreI + MeanPlayer.ScoreGoldenI + MeanPlayer.ScoreLineI;
- if ScreenSong.SingTogether then
- begin
- Player[I].ScoreLineI := MeanPlayer.ScoreLineI;
- //Update Total Score
- Player[I].ScoreTotalI := MeanPlayer.ScoreTotalI;
- end else
+ if not ScreenSong.SingTogether then
begin
Player[I].ScoreLineI := Round(Player[I].ScoreLine / 10) * 10;
//Update Total Score
@@ -2595,6 +2590,16 @@ begin end;
end;
+ if ScreenSong.SingTogether then
+ begin
+ for I := 0 to PlayersPlay - 1 do
+ begin
+ Player[I].ScoreLineI := MeanPlayer.ScoreLineI;
+ //Update Total Score
+ Player[I].ScoreTotalI := MeanPlayer.ScoreTotalI;
+ end;
+ end;
+
//PerfectLineTwinkle Mod (effect) Pt.2
if Ini.EffectSing=1 then
GoldenRec.SpawnPerfectLineTwinkle;
diff --git a/Game/Code/UltraStar.dpr b/Game/Code/UltraStar.dpr index 65b57829..1774e948 100644 --- a/Game/Code/UltraStar.dpr +++ b/Game/Code/UltraStar.dpr @@ -123,7 +123,7 @@ uses const
VersionName = 'UltraStar Deluxe Challenge, Medley & Duet Edition';
- VersionNumber = 'r9.19';
+ VersionNumber = 'r9.20';
var
WndTitle: string;
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