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-rw-r--r--Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp69
-rw-r--r--Game/Code/lib/projectM/1.0/cwrapper/projectM.h27
-rwxr-xr-xGame/Code/lib/projectM/cwrapper/Makefile.in30
-rwxr-xr-xGame/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp104
-rwxr-xr-xGame/Code/lib/projectM/cwrapper/projectM-cwrapper.h65
-rw-r--r--Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln (renamed from Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln)0
-rw-r--r--Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj (renamed from Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj)19
-rw-r--r--Game/Code/lib/projectM/projectM-0_9.inc (renamed from Game/Code/lib/projectM/0.9/projectM.pas)282
-rw-r--r--Game/Code/lib/projectM/projectM-1_0.inc170
-rw-r--r--Game/Code/lib/projectM/projectM.pas (renamed from Game/Code/lib/projectM/1.0/projectM.pas)566
10 files changed, 667 insertions, 665 deletions
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp b/Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp
deleted file mode 100644
index ff8e2a2f..00000000
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-#include "projectM.h"
-
-projectM* projectM_create1(char* config_file)
-{
- return new projectM(config_file);
-}
-
-projectM* projectM_create2(int gx, int gy, int fps, int texsize,
- int width, int height, char* preset_url, char* title_fonturl, char* title_menuurl)
-{
- return new projectM(gx, gy, fps, texsize, width, height,
- preset_url, title_fonturl, title_menuurl);
-}
-
-void projectM_resetGL(projectM* pm, int width, int height)
-{
- pm->projectM_resetGL(width, height);
-}
-
-void projectM_setTitle(projectM* pm, char* title)
-{
- pm->projectM_setTitle(title);
-}
-
-void projectM_renderFrame(projectM* pm)
-{
- pm->renderFrame();
-}
-
-unsigned projectM_initRenderToTexture(projectM* pm)
-{
- return pm->initRenderToTexture();
-}
-
-void projectM_key_handler(projectM* pm, projectMEvent event,
- projectMKeycode keycode, projectMModifier modifier)
-{
- pm->key_handler(event, keycode, modifier);
-}
-
-void projectM_free(projectM* pm)
-{
- delete pm;
-}
-
-void PCM_addPCMfloat(projectM* pm, float *PCMdata, int samples)
-{
- pm->pcm->addPCMfloat(PCMdata, samples);
-}
-
-void PCM_addPCM16(projectM* pm, short pcm_data[2][512])
-{
- pm->pcm->addPCM16(pcm_data);
-}
-
-void PCM_addPCM16Data(projectM* pm, const short* pcm_data, short samples)
-{
- pm->pcm->addPCM16Data(pcm_data, samples);
-}
-
-void PCM_addPCM8(projectM* pm, unsigned char pcm_data[2][1024])
-{
- pm->pcm->addPCM8(pcm_data);
-}
-
-void PCM_addPCM8_512(projectM* pm, const unsigned char pcm_data[2][512])
-{
- pm->pcm->addPCM8_512(pcm_data);
-}
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM.h b/Game/Code/lib/projectM/1.0/cwrapper/projectM.h
deleted file mode 100644
index a64f2666..00000000
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM.h
+++ /dev/null
@@ -1,27 +0,0 @@
-#ifndef __PROJECTM_CWRAPPER_H__
-#define __PROJECTM_CWRAPPER_H__
-
-#include "projectM.hpp"
-
-extern "C" {
- DLLEXPORT projectM* projectM_create1(char* config_file);
- DLLEXPORT projectM* projectM_create2(int gx, int gy, int fps, int texsize,
- int width, int height, char* preset_url, char* title_fonturl, char* title_menuurl);
-
- DLLEXPORT void projectM_resetGL(projectM* pm, int width, int height);
- DLLEXPORT void projectM_setTitle(projectM* pm, char* title);
- DLLEXPORT void projectM_renderFrame(projectM* pm);
- DLLEXPORT unsigned projectM_initRenderToTexture(projectM* pm);
- DLLEXPORT void projectM_key_handler(projectM* pm, projectMEvent event,
- projectMKeycode keycode, projectMModifier modifier);
-
- DLLEXPORT void projectM_free(projectM* pm);
-
- DLLEXPORT void PCM_addPCMfloat(projectM* pm, float *PCMdata, int samples);
- DLLEXPORT void PCM_addPCM16(projectM* pm, short [2][512]);
- DLLEXPORT void PCM_addPCM16Data(projectM* pm, const short* pcm_data, short samples);
- DLLEXPORT void PCM_addPCM8(projectM* pm, unsigned char [2][1024]);
- DLLEXPORT void PCM_addPCM8_512(projectM* pm, const unsigned char [2][512]);
-}
-
-#endif \ No newline at end of file
diff --git a/Game/Code/lib/projectM/cwrapper/Makefile.in b/Game/Code/lib/projectM/cwrapper/Makefile.in
new file mode 100755
index 00000000..d2be8613
--- /dev/null
+++ b/Game/Code/lib/projectM/cwrapper/Makefile.in
@@ -0,0 +1,30 @@
+OBJECTS = projectM-cwrapper.o
+LIBRARY = libprojectM-cwrapper.a
+
+CXX = @CXX@
+CXXFLAGS += @CXXFLAGS@
+INCLUDES = -I@libprojectM_INCLUDEDIR@/libprojectM
+DEFINES = -DPROJECTM_VERSION_INT=@libprojectM_VERSION_INT@
+RANLIB = @RANLIB@
+
+.PHONY: all clean distclean strip
+
+all : $(LIBRARY)
+
+$(LIBRARY): $(OBJECTS)
+ ar ruv $(LIBRARY) $(OBJECTS)
+ $(RANLIB) $(LIBRARY)
+
+%.o : %.cpp
+ $(CXX) $(CXXFLAGS) $(DEFINES) $(INCLUDES) -c $(<) -o $@
+
+clean :
+ rm -f $(LIBRARY)
+ rm -f $(OBJECTS)
+
+distclean: clean
+ rm -rf Makefile
+
+strip :
+ strip $(LIBRARY)
+ $(RANLIB) $(LIBRARY)
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
new file mode 100755
index 00000000..4b81130d
--- /dev/null
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
@@ -0,0 +1,104 @@
+#include "projectM-cwrapper.h"
+
+#define PM_CLASS(pm) ((projectM*)pm)
+
+#if (PROJECTM_VERSION_INT >= 1010000)
+#define PM_PCM(pm) (PM_CLASS(pm)->pcm())
+#else
+#define PM_PCM(pm) (PM_CLASS(pm)->pcm)
+#endif
+
+projectM_ptr projectM_create1(char* config_file)
+{
+ return projectM_ptr(new projectM(config_file));
+}
+
+#if (PROJECTM_VERSION_INT < 1010000)
+projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize,
+ int width, int height, char* preset_url,
+ char* title_fonturl, char* title_menuurl)
+{
+ return projectM_ptr(new projectM(gx, gy, fps, texsize, width, height,
+ preset_url, title_fonturl, title_menuurl));}
+#endif
+
+void projectM_resetGL(projectM_ptr pm, int width, int height)
+{
+ PM_CLASS(pm)->projectM_resetGL(width, height);
+}
+
+void projectM_setTitle(projectM_ptr pm, char* title)
+{
+ PM_CLASS(pm)->projectM_setTitle(title);
+}
+
+void projectM_renderFrame(projectM_ptr pm)
+{
+ PM_CLASS(pm)->renderFrame();
+}
+
+unsigned projectM_initRenderToTexture(projectM_ptr pm)
+{
+ return PM_CLASS(pm)->initRenderToTexture();
+}
+
+void projectM_key_handler(projectM_ptr pm, projectMEvent event,
+ projectMKeycode keycode, projectMModifier modifier)
+{
+ PM_CLASS(pm)->key_handler(event, keycode, modifier);
+}
+
+void projectM_free(projectM_ptr pm)
+{
+ delete PM_CLASS(pm);
+}
+
+void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples)
+{
+ PM_PCM(pm)->addPCMfloat(PCMdata, samples);
+}
+
+void PCM_addPCM16(projectM_ptr pm, short pcm_data[2][512])
+{
+ PM_PCM(pm)->addPCM16(pcm_data);
+}
+
+void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples)
+{
+ PM_PCM(pm)->addPCM16Data(pcm_data, samples);
+}
+
+void PCM_addPCM8(projectM_ptr pm, unsigned char pcm_data[2][1024])
+{
+ PM_PCM(pm)->addPCM8(pcm_data);
+}
+
+void PCM_addPCM8_512(projectM_ptr pm, const unsigned char pcm_data[2][512])
+{
+ PM_PCM(pm)->addPCM8_512(pcm_data);
+}
+
+#define COPY_FIELD(c_ptr, s, fld) (c_ptr->fld = s.fld)
+
+#if (PROJECTM_VERSION_INT >= 1010000)
+void projectM_settings(projectM_ptr pm, Settings* settings)
+{
+ const projectM::Settings& pmSettings = PM_CLASS(pm)->settings();
+
+ COPY_FIELD(settings, pmSettings, meshX);
+ COPY_FIELD(settings, pmSettings, meshY);
+ COPY_FIELD(settings, pmSettings, fps);
+ COPY_FIELD(settings, pmSettings, textureSize);
+ COPY_FIELD(settings, pmSettings, windowWidth);
+ COPY_FIELD(settings, pmSettings, windowHeight);
+ settings->presetURL = pmSettings.presetURL.c_str();
+ settings->titleFontURL = pmSettings.titleFontURL.c_str();
+ settings->menuFontURL = pmSettings.menuFontURL.c_str();
+ COPY_FIELD(settings, pmSettings, smoothPresetDuration);
+ COPY_FIELD(settings, pmSettings, presetDuration);
+ COPY_FIELD(settings, pmSettings, beatSensitivity);
+ COPY_FIELD(settings, pmSettings, aspectCorrection);
+ COPY_FIELD(settings, pmSettings, easterEgg);
+ COPY_FIELD(settings, pmSettings, shuffleEnabled);
+}
+#endif
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
new file mode 100755
index 00000000..60e1dbb8
--- /dev/null
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
@@ -0,0 +1,65 @@
+#ifndef __PROJECTM_CWRAPPER_H__
+#define __PROJECTM_CWRAPPER_H__
+
+#include "projectM.hpp"
+
+#define PROJECTM_VERSION_1_00_00 1000000 // 1.00.00 = 1.0 or 1.01
+#define PROJECTM_VERSION_1_10_00 1010000 // 1.10.00 = 1.1
+
+// version of projectM to wrap (see PROJECTM_VERSION)
+#ifndef PROJECTM_VERSION_INT
+#define PROJECTM_VERSION_INT PROJECTM_VERSION_1_10_00
+#endif
+
+extern "C" {
+
+ #if (PROJECTM_VERSION_INT >= 1010000)
+ struct Settings {
+ int meshX;
+ int meshY;
+ int fps;
+ int textureSize;
+ int windowWidth;
+ int windowHeight;
+ const char* presetURL;
+ const char* titleFontURL;
+ const char* menuFontURL;
+ int smoothPresetDuration;
+ int presetDuration;
+ float beatSensitivity;
+ char aspectCorrection;
+ float easterEgg;
+ char shuffleEnabled;
+ };
+ #endif
+
+ typedef void* projectM_ptr;
+
+ DLLEXPORT projectM_ptr projectM_create1(char* config_file);
+ #if (PROJECTM_VERSION_INT < 1010000)
+ DLLEXPORT projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize,
+ int width, int height, char* preset_url,
+ char* title_fonturl, char* title_menuurl);
+ #endif
+
+ DLLEXPORT void projectM_resetGL(projectM_ptr pm, int width, int height);
+ DLLEXPORT void projectM_setTitle(projectM_ptr pm, char* title);
+ DLLEXPORT void projectM_renderFrame(projectM_ptr pm);
+ DLLEXPORT unsigned projectM_initRenderToTexture(projectM_ptr pm);
+ DLLEXPORT void projectM_key_handler(projectM_ptr pm, projectMEvent event,
+ projectMKeycode keycode, projectMModifier modifier);
+
+ DLLEXPORT void projectM_free(projectM_ptr pm);
+
+ DLLEXPORT void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples);
+ DLLEXPORT void PCM_addPCM16(projectM_ptr pm, short [2][512]);
+ DLLEXPORT void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples);
+ DLLEXPORT void PCM_addPCM8(projectM_ptr pm, unsigned char [2][1024]);
+ DLLEXPORT void PCM_addPCM8_512(projectM_ptr pm, const unsigned char [2][512]);
+
+ #if (PROJECTM_VERSION_INT >= 1010000)
+ DLLEXPORT void projectM_settings(projectM_ptr pm, Settings* settings);
+ #endif
+}
+
+#endif
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln
index e05f79a3..e05f79a3 100644
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj
index 9c182cac..013bc6b7 100644
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj
@@ -20,7 +20,7 @@
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
- CharacterSet="1"
+ CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
@@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../projectM"
+ AdditionalIncludeDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM&quot;;&quot;D:\daten\ultrastar\libprojectM\libs\pthreads\Pre-built.2\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PROJECTMCWRAPPER_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -61,9 +61,9 @@
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="projectM.lib"
+ AdditionalDependencies="libprojectM.lib"
LinkIncremental="2"
- AdditionalLibraryDirectories="../projectM/Debug"
+ AdditionalLibraryDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM\Release&quot;"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
@@ -118,8 +118,9 @@
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="../projectM"
+ AdditionalIncludeDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM&quot;;&quot;D:\daten\ultrastar\libprojectM\libs\pthreads\Pre-built.2\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PROJECTMCWRAPPER_EXPORTS"
+ ExceptionHandling="1"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
@@ -137,9 +138,9 @@
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="projectM.lib"
+ AdditionalDependencies="libprojectM.lib"
LinkIncremental="1"
- AdditionalLibraryDirectories="../projectM/Release"
+ AdditionalLibraryDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM\Release&quot;"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@@ -181,7 +182,7 @@
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
- RelativePath=".\projectM.cpp"
+ RelativePath=".\projectM-cwrapper.cpp"
>
</File>
</Filter>
@@ -191,7 +192,7 @@
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
- RelativePath=".\projectM.h"
+ RelativePath=".\projectM-cwrapper.h"
>
</File>
</Filter>
diff --git a/Game/Code/lib/projectM/0.9/projectM.pas b/Game/Code/lib/projectM/projectM-0_9.inc
index 5bf11061..612e92c7 100644
--- a/Game/Code/lib/projectM/0.9/projectM.pas
+++ b/Game/Code/lib/projectM/projectM-0_9.inc
@@ -1,202 +1,15 @@
-unit projectM;
-
-{$IFDEF FPC}
- {$IFNDEF win32}
- {$LINKLIB libprojectM}
- {$ENDIF}
- {$MODE DELPHI}
- {$PACKENUM 4}
- {$PACKRECORDS C}
-{$ENDIF}
-
-interface
-
+{$IFDEF Unix}
uses
- SysUtils;
+ baseunix;
+{$ENDIF}
const
-{$IFDEF win32}
- libprojectM = 'libprojectM';
+{$IFDEF MSWINDOWS}
+ libprojectM = 'libprojectM.dll';
{$ELSE}
libprojectM = 'libprojectM.so';
{$ENDIF}
-const
- PROJECTM_VERSION = '0.99';
- PROJECTM_TITLE = 'projectM 0.99';
-
-type
- // 16bit non-interleaved data
- TPCM16 = array[0..1, 0..511] of Smallint;
- PPCM16 = ^TPCM16;
- // 8bit non-interleaved data
- TPCM8_512 = array[0..1, 0..511] of byte;
- PPCM8_512 = ^TPCM8_512;
-
-{ Event types }
-type
- TProjectMEvent = integer;
-const
- PROJECTM_KEYUP = 0;
- PROJECTM_KEYDOWN = 1;
- PROJECTM_VIDEORESIZE = 2;
- PROJECTM_VIDEOQUIT = 3;
- PROJECTM_NONE = 4;
-
-{ Keycodes }
-type
- TProjectMKeycode = integer;
-const
- PROJECTM_K_RETURN = 0;
- PROJECTM_K_RIGHT = 1;
- PROJECTM_K_LEFT = 2;
- PROJECTM_K_UP = 3;
- PROJECTM_K_DOWN = 4;
- PROJECTM_K_PAGEUP = 5;
- PROJECTM_K_PAGEDOWN = 6;
- PROJECTM_K_INSERT = 7;
- PROJECTM_K_DELETE = 8;
- PROJECTM_K_ESCAPE = 9;
- PROJECTM_K_LSHIFT = 10;
- PROJECTM_K_RSHIFT = 11;
- PROJECTM_K_CAPSLOCK = 12;
- PROJECTM_K_LCTRL = 13;
- PROJECTM_K_HOME = 14;
- PROJECTM_K_END = 15;
- PROJECTM_K_BACKSPACE = 16;
-
- PROJECTM_K_F1 = 17;
- PROJECTM_K_F2 = (PROJECTM_K_F1 + 1);
- PROJECTM_K_F3 = (PROJECTM_K_F1 + 2);
- PROJECTM_K_F4 = (PROJECTM_K_F1 + 3);
- PROJECTM_K_F5 = (PROJECTM_K_F1 + 4);
- PROJECTM_K_F6 = (PROJECTM_K_F1 + 5);
- PROJECTM_K_F7 = (PROJECTM_K_F1 + 6);
- PROJECTM_K_F8 = (PROJECTM_K_F1 + 7);
- PROJECTM_K_F9 = (PROJECTM_K_F1 + 8);
- PROJECTM_K_F10 = (PROJECTM_K_F1 + 9);
- PROJECTM_K_F11 = (PROJECTM_K_F1 + 10);
- PROJECTM_K_F12 = (PROJECTM_K_F1 + 11);
-
- PROJECTM_K_0 = 48;
- PROJECTM_K_1 = (PROJECTM_K_0 + 1);
- PROJECTM_K_2 = (PROJECTM_K_0 + 2);
- PROJECTM_K_3 = (PROJECTM_K_0 + 3);
- PROJECTM_K_4 = (PROJECTM_K_0 + 4);
- PROJECTM_K_5 = (PROJECTM_K_0 + 5);
- PROJECTM_K_6 = (PROJECTM_K_0 + 6);
- PROJECTM_K_7 = (PROJECTM_K_0 + 7);
- PROJECTM_K_8 = (PROJECTM_K_0 + 8);
- PROJECTM_K_9 = (PROJECTM_K_0 + 9);
-
- { Upper case }
- PROJECTM_K_A_UPPERCASE = 65;
- PROJECTM_K_B_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 1);
- PROJECTM_K_C_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 2);
- PROJECTM_K_D_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 3);
- PROJECTM_K_E_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 4);
- PROJECTM_K_F_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 5);
- PROJECTM_K_G_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 6);
- PROJECTM_K_H_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 7);
- PROJECTM_K_I_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 8);
- PROJECTM_K_J_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 9);
- PROJECTM_K_K_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 10);
- PROJECTM_K_L_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 11);
- PROJECTM_K_M_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 12);
- PROJECTM_K_N_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 13);
- PROJECTM_K_O_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 14);
- PROJECTM_K_P_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 15);
- PROJECTM_K_Q_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 16);
- PROJECTM_K_R_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 17);
- PROJECTM_K_S_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 18);
- PROJECTM_K_T_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 19);
- PROJECTM_K_U_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 20);
- PROJECTM_K_V_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 21);
- PROJECTM_K_W_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 22);
- PROJECTM_K_X_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 23);
- PROJECTM_K_Y_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 24);
- PROJECTM_K_Z_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 25);
-
- { Lower case }
- PROJECTM_K_a_LOWERCASE = 97;
- PROJECTM_K_b_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 1);
- PROJECTM_K_c_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 2);
- PROJECTM_K_d_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 3);
- PROJECTM_K_e_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 4);
- PROJECTM_K_f_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 5);
- PROJECTM_K_g_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 6);
- PROJECTM_K_h_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 7);
- PROJECTM_K_i_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 8);
- PROJECTM_K_j_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 9);
- PROJECTM_K_k_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 10);
- PROJECTM_K_l_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 11);
- PROJECTM_K_m_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 12);
- PROJECTM_K_n_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 13);
- PROJECTM_K_o_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 14);
- PROJECTM_K_p_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 15);
- PROJECTM_K_q_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 16);
- PROJECTM_K_r_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 17);
- PROJECTM_K_s_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 18);
- PROJECTM_K_t_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 19);
- PROJECTM_K_u_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 20);
- PROJECTM_K_v_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 21);
- PROJECTM_K_w_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 22);
- PROJECTM_K_x_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 23);
- PROJECTM_K_y_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 24);
- PROJECTM_K_z_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 25);
-
- PROJECTM_K_NONE = (PROJECTM_K_z_LOWERCASE + 1);
-
-{ Modifiers }
-type
- TProjectMModifier = integer;
-const
- PROJECTM_KMOD_LSHIFT = 0;
- PROJECTM_KMOD_RSHIFT = 1;
- PROJECTM_KMOD_CAPS = 2;
- PROJECTM_KMOD_LCTRL = 3;
- PROJECTM_KMOD_RCTRL = 4;
-
-type
- PProjectM = ^TProjectM;
- TProjectM = class(TObject)
- private
- _pm: Pointer;
- public
- constructor Create(gx, gy: integer; fps: integer;
- texsize: integer; width, height: integer;
- presetsDir, fontsDir: string);
-
- procedure ResetGL(width, height: Integer);
- procedure SetTitle(title: string);
- procedure RenderFrame();
-
- procedure AddPCMfloat(pcmData: PSingle; samples: integer);
- procedure AddPCM16(pcmData: PPCM16);
- procedure AddPCM16Data(pcmData: PSmallint; samples: Smallint);
- procedure AddPCM8_512(pcmData: PPCM8_512);
-
- procedure RandomPreset();
- procedure PreviousPreset();
- procedure NextPreset();
- procedure ToggleShowPresetNames();
-
- procedure KeyHandler(event: TProjectMEvent;
- keycode: TProjectMKeycode;
- modifier: TProjectMModifier);
-
- destructor Destroy(); override;
- end;
-
-implementation
-
-uses
-{$IFNDEF win32}
- baseunix,
-{$ENDIF}
- OpenGL12;
-
-
{**************** INTERNAL SECTION ****************}
@@ -229,7 +42,7 @@ type
{$endif}
{ Opaque pbuffer context and pbuffer }
- {$ifdef MACOS}
+ {$ifdef DARWIN}
origContext: Pointer;
pbufferContext: Pointer;
pbuffer: Pointer;
@@ -262,12 +75,12 @@ type
fbuffer: PGLubyte;
- {$ifndef Win32}
+ {$IFNDEF MSWINDOWS}
{ The first ticks value of the application }
startTime: timeval;
- {$else}
+ {$ELSE}
startTime: Longint;
- {$endif Win32}
+ {$ENDIF}
Time: Single;
{ Render target texture ID }
@@ -468,6 +281,14 @@ type
theta_mesh: PPSingle;
end;
+ PProjectMState = ^TProjectMState;
+ TProjectMState = record
+ fontURLStr: string;
+ presetURLStr: string;
+ titleStr: string;
+ pm: _TProjectM;
+ end;
+
{ projectM.h declarations }
procedure _projectM_init(pm: _PProjectM); cdecl; external libprojectM name 'projectM_init';
procedure _projectM_reset(pm: _PProjectM); cdecl; external libprojectM name 'projectM_reset';
@@ -495,43 +316,57 @@ procedure _key_handler(pm: _PProjectM;
constructor TProjectM.Create(gx, gy: integer; fps: integer;
texsize: integer; width, height: integer;
- presetsDir, fontsDir: string);
+ const presetsDir, fontsDir: string;
+ const titleFont, menuFont: string);
var
- pm: _PProjectM;
+ state: PProjectMState;
begin
- New(pm);
- _pm := pm;
- _projectM_reset(pm);
-
- pm^.fullscreen := 0;
- pm^.renderTarget^.texsize := texsize;
- pm^.gx := gx;
- pm^.gy := gy;
- pm^.fps := fps;
- pm^.renderTarget^.usePbuffers := 0;
-
- pm^.fontURL := PChar(fontsDir);
- pm^.presetURL := PChar(presetsDir);
-
- _projectM_init(pm);
+ New(state);
+ data := state;
+
+ with state^ do
+ begin
+ // copy strings (Note: do not use e.g. PChar(presetsDir) directly, it might
+ // be a pointer to local stack data that is invalid after the calling function returns)
+ fontURLStr := fontsDir;
+ presetURLStr := presetsDir;
+
+ _projectM_reset(@pm);
+
+ pm.fullscreen := 0;
+ pm.renderTarget^.texsize := texsize;
+ pm.gx := gx;
+ pm.gy := gy;
+ pm.fps := fps;
+ pm.renderTarget^.usePbuffers := 0;
+ pm.fontURL := PChar(fontURLStr);
+ pm.presetURL := PChar(presetURLStr);
+
+ _projectM_init(@pm);
+ end;
end;
procedure TProjectM.ResetGL(width, height: Integer);
begin
- _projectM_resetGL(_pm, width, height);
+ _projectM_resetGL(@PProjectMState(data).pm, width, height);
end;
-procedure TProjectM.SetTitle(title: string);
-var pm: _PProjectM;
+procedure TProjectM.SetTitle(const title: string);
+var
+ state: PProjectMState;
begin
- pm := _pm;
- pm^.title := PChar(title);
- pm^.showtitle := 1;
+ state := PProjectMState(data);
+ with state^ do
+ begin
+ titleStr := title;
+ pm.title := PChar(titleStr);
+ pm.showtitle := 1;
+ end;
end;
procedure TProjectM.RenderFrame();
begin
- _renderFrame(_pm);
+ _renderFrame(@PProjectMState(data).pm);
end;
procedure TProjectM.AddPCMfloat(pcmData: PSingle; samples: integer);
@@ -558,7 +393,7 @@ procedure TProjectM.KeyHandler(event: TProjectMEvent;
keycode: TProjectMKeycode;
modifier: TProjectMModifier);
begin
- _key_handler(_pm, event, keycode, modifier);
+ _key_handler(@PProjectMState(data).pm, event, keycode, modifier);
end;
procedure TProjectM.RandomPreset();
@@ -583,8 +418,7 @@ end;
destructor TProjectM.Destroy();
begin
- Dispose(_PProjectM(_pm));
- _pm := nil;
+ Dispose(PProjectMState(data));
+ data := nil;
end;
-end.
diff --git a/Game/Code/lib/projectM/projectM-1_0.inc b/Game/Code/lib/projectM/projectM-1_0.inc
new file mode 100644
index 00000000..a1c1c1f4
--- /dev/null
+++ b/Game/Code/lib/projectM/projectM-1_0.inc
@@ -0,0 +1,170 @@
+//uses
+
+const
+{$IFDEF MSWINDOWS}
+ // Note: static linking is not possible with delphi because it does neither
+ // accept gcc nor MSVC object files (only Intel-style ones).
+ libprojectM_cwrapper = 'projectM-cwrapper.dll';
+{$ELSE}
+ // static libs are not supported in the "external"-clause
+ libprojectM_cwrapper = '';
+ // statically link the cwrapper and dynamically link projectM
+ {$L 'cwrapper/libprojectM-cwrapper.a'}
+ {$LINKLIB projectM}
+{$ENDIF}
+
+{**************** INTERNAL SECTION ****************}
+
+
+type
+ _PProjectM = Pointer;
+
+{ projectM.hpp declarations }
+function _projectM_create1(config_file: PChar): _PProjectM; cdecl; external libprojectM_cwrapper name 'projectM_create1';
+{$IF PROJECTM_VERSION < 1010000}
+function _projectM_create2(gx: integer; gy: integer; fps: integer;
+ texsize: integer; width: integer; height: integer;
+ preset_url: PChar; title_fonturl: PChar; title_menuurl: PChar): _PProjectM; cdecl; external libprojectM_cwrapper name 'projectM_create2';
+{$IFEND}
+
+procedure _projectM_resetGL(pm: _PProjectM; width: integer; height: integer); cdecl; external libprojectM_cwrapper name 'projectM_resetGL';
+procedure _projectM_setTitle(pm: _PProjectM; title: PChar); cdecl; external libprojectM_cwrapper name 'projectM_setTitle';
+procedure _projectM_renderFrame(pm: _PProjectM); cdecl; external libprojectM_cwrapper name 'projectM_renderFrame';
+function _projectM_initRenderToTexture(pm: _PProjectM): Cardinal; cdecl; external libprojectM_cwrapper name 'projectM_initRenderToTexture';
+
+procedure _projectM_free(pm: _PProjectM); cdecl; external libprojectM_cwrapper name 'projectM_free';
+
+procedure _projectM_key_handler(pm: _PProjectM; event: TProjectMEvent;
+ keycode: TProjectMKeycode; modifier: TProjectMModifier); cdecl; external libprojectM_cwrapper name 'projectM_key_handler';
+
+{$IF PROJECTM_VERSION >= 1010000}
+procedure _projectM_settings(pm: _PProjectM; settings: PSettings); cdecl; external libprojectM_cwrapper name 'projectM_settings';
+{$IFEND}
+
+{ PCM.hpp declarations }
+procedure _PCM_addPCMfloat(pm: _PProjectM; pcm_data: PSingle; samples: integer); cdecl; external libprojectM_cwrapper name 'PCM_addPCMfloat';
+procedure _PCM_addPCM16(pm: _PProjectM; pcm_data: PPCM16); cdecl; external libprojectM_cwrapper name 'PCM_addPCM16';
+procedure _PCM_addPCM16Data(pm: _PProjectM; pcm_data: PSmallint; samples: Smallint); cdecl; external libprojectM_cwrapper name 'PCM_addPCM16Data';
+procedure _PCM_addPCM8_512(pm: _PProjectM; pcm_data: PPCM8_512); cdecl; external libprojectM_cwrapper name 'PCM_addPCM8_512';
+procedure _PCM_addPCM8_1024(pm: _PProjectM; pcm_data: PPCM8_1024); cdecl; external libprojectM_cwrapper name 'PCM_addPCM8';
+
+
+{**************** EXTERNAL SECTION ****************}
+
+// This constructor is present in projectM 1.0(1) but does not work with
+// linux because of a bug.
+(*
+constructor TProjectM.Create(gx, gy: integer; fps: integer;
+ texsize: integer; width, height: integer;
+ const presetsDir, fontsDir: string;
+ const titleFont, menuFont: string);
+begin
+ data := _projectM_create2(gx, gy, fps, texsize, width, height,
+ PChar(presetsDir),
+ PChar(fontsDir + PathDelim + titleFont),
+ PChar(fontsDir + PathDelim + menuFont));
+end;
+*)
+
+constructor TProjectM.Create(const configFile: string);
+begin
+ // we cannot catch C++ exceptions in delphi, so we have to check
+ // if configFile is valid first
+ if (FileExists(configFile)) then
+ data := _projectM_create1(PChar(configFile))
+ else
+ raise Exception.Create('Invalid file: ' + configFile);
+end;
+
+procedure TProjectM.ResetGL(width, height: Integer);
+begin
+ _projectM_resetGL(data, width, height);
+end;
+
+procedure TProjectM.SetTitle(const title: string);
+begin
+ _projectM_setTitle(data, PChar(title));
+end;
+
+procedure TProjectM.RenderFrame();
+begin
+ _projectM_renderFrame(data);
+end;
+
+procedure TProjectM.AddPCMfloat(pcmData: PSingle; samples: integer);
+begin
+ _PCM_addPCMfloat(data, pcmData, samples);
+end;
+
+procedure TProjectM.AddPCM16(pcmData: PPCM16);
+begin
+ _PCM_addPCM16(data, pcmData);
+end;
+
+{**
+ * Passes interleaved stereo PCM-samples to projectM.
+ *}
+procedure TProjectM.AddPCM16Data(pcmData: PSmallint; samples: Smallint);
+begin
+ _PCM_addPCM16Data(data, pcmData, samples);
+end;
+
+procedure TProjectM.AddPCM8_512(pcmData: PPCM8_512);
+begin
+ _PCM_addPCM8_512(data, pcmData);
+end;
+
+procedure TProjectM.AddPCM8_1024(pcmData: PPCM8_1024);
+begin
+ _PCM_addPCM8_1024(data, pcmData);
+end;
+
+{**
+ * If the result is > -1 projectM will render to a texture.
+ * The texture-ID is the return-value.
+ *}
+function TProjectM.InitRenderToTexture(): GLuint;
+begin
+ result := _projectM_initRenderToTexture(data);
+end;
+
+procedure TProjectM.KeyHandler(event: TProjectMEvent;
+ keycode: TProjectMKeycode;
+ modifier: TProjectMModifier);
+begin
+ _projectM_key_handler(data, event, keycode, modifier);
+end;
+
+procedure TProjectM.RandomPreset();
+begin
+ KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_r_LOWERCASE, PROJECTM_KMOD_LSHIFT);
+end;
+
+procedure TProjectM.PreviousPreset();
+begin
+ KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_p_LOWERCASE, PROJECTM_KMOD_LSHIFT);
+end;
+
+procedure TProjectM.NextPreset();
+begin
+ KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_n_LOWERCASE, PROJECTM_KMOD_LSHIFT);
+end;
+
+procedure TProjectM.ToggleShowPresetNames();
+begin
+ KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_F3, PROJECTM_KMOD_LSHIFT);
+end;
+
+{$IF PROJECTM_VERSION >= 1010000}
+procedure TProjectM.Settings(var settings: TSettings);
+begin
+ _projectM_settings(data, @settings);
+end;
+{$IFEND}
+
+destructor TProjectM.Destroy();
+begin
+ _projectM_free(data);
+ data := nil;
+end;
+
diff --git a/Game/Code/lib/projectM/1.0/projectM.pas b/Game/Code/lib/projectM/projectM.pas
index 47da36cc..998b9b0c 100644
--- a/Game/Code/lib/projectM/1.0/projectM.pas
+++ b/Game/Code/lib/projectM/projectM.pas
@@ -1,336 +1,230 @@
-unit projectM;
-
-{$IFDEF FPC}
- {$IFNDEF win32}
- {$LINKLIB libprojectM}
- {$ENDIF}
- {$MODE DELPHI}
- {$PACKENUM 4}
- {$PACKRECORDS C}
-{$ENDIF}
-
-interface
-
-uses
- OpenGL12;
-
-const
-{$IFDEF win32}
- libprojectM = 'projectM-cwrapper.dll';
-{$ELSE}
- libprojectM = 'libprojectM-cwrapper.so';
-{$ENDIF}
-
-const
- PROJECTM_VERSION = '1.00.00';
- PROJECTM_TITLE = 'projectM 1.00.00';
-
-type
- // 16bit non-interleaved data
- TPCM16 = array[0..1, 0..511] of Smallint;
- PPCM16 = ^TPCM16;
- // 8bit non-interleaved data (512 samples)
- TPCM8_512 = array[0..1, 0..511] of byte;
- PPCM8_512 = ^TPCM8_512;
- // 8bit non-interleaved data (1024 samples)
- TPCM8_1024 = array[0..1, 0..1023] of byte;
- PPCM8_1024 = ^TPCM8_512;
-
-{ Event types }
-type
- TProjectMEvent = integer;
-const
- PROJECTM_KEYUP = 0;
- PROJECTM_KEYDOWN = 1;
- PROJECTM_VIDEORESIZE = 2;
- PROJECTM_VIDEOQUIT = 3;
- PROJECTM_NONE = 4;
-
-{ Keycodes }
-type
- TProjectMKeycode = integer;
-const
- PROJECTM_K_RETURN = 0;
- PROJECTM_K_RIGHT = 1;
- PROJECTM_K_LEFT = 2;
- PROJECTM_K_UP = 3;
- PROJECTM_K_DOWN = 4;
- PROJECTM_K_PAGEUP = 5;
- PROJECTM_K_PAGEDOWN = 6;
- PROJECTM_K_INSERT = 7;
- PROJECTM_K_DELETE = 8;
- PROJECTM_K_ESCAPE = 9;
- PROJECTM_K_LSHIFT = 10;
- PROJECTM_K_RSHIFT = 11;
- PROJECTM_K_CAPSLOCK = 12;
- PROJECTM_K_LCTRL = 13;
- PROJECTM_K_HOME = 14;
- PROJECTM_K_END = 15;
- PROJECTM_K_BACKSPACE = 16;
-
- PROJECTM_K_F1 = 17;
- PROJECTM_K_F2 = (PROJECTM_K_F1 + 1);
- PROJECTM_K_F3 = (PROJECTM_K_F1 + 2);
- PROJECTM_K_F4 = (PROJECTM_K_F1 + 3);
- PROJECTM_K_F5 = (PROJECTM_K_F1 + 4);
- PROJECTM_K_F6 = (PROJECTM_K_F1 + 5);
- PROJECTM_K_F7 = (PROJECTM_K_F1 + 6);
- PROJECTM_K_F8 = (PROJECTM_K_F1 + 7);
- PROJECTM_K_F9 = (PROJECTM_K_F1 + 8);
- PROJECTM_K_F10 = (PROJECTM_K_F1 + 9);
- PROJECTM_K_F11 = (PROJECTM_K_F1 + 10);
- PROJECTM_K_F12 = (PROJECTM_K_F1 + 11);
-
- PROJECTM_K_0 = 48;
- PROJECTM_K_1 = (PROJECTM_K_0 + 1);
- PROJECTM_K_2 = (PROJECTM_K_0 + 2);
- PROJECTM_K_3 = (PROJECTM_K_0 + 3);
- PROJECTM_K_4 = (PROJECTM_K_0 + 4);
- PROJECTM_K_5 = (PROJECTM_K_0 + 5);
- PROJECTM_K_6 = (PROJECTM_K_0 + 6);
- PROJECTM_K_7 = (PROJECTM_K_0 + 7);
- PROJECTM_K_8 = (PROJECTM_K_0 + 8);
- PROJECTM_K_9 = (PROJECTM_K_0 + 9);
-
- { Upper case }
- PROJECTM_K_A_UPPERCASE = 65;
- PROJECTM_K_B_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 1);
- PROJECTM_K_C_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 2);
- PROJECTM_K_D_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 3);
- PROJECTM_K_E_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 4);
- PROJECTM_K_F_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 5);
- PROJECTM_K_G_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 6);
- PROJECTM_K_H_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 7);
- PROJECTM_K_I_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 8);
- PROJECTM_K_J_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 9);
- PROJECTM_K_K_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 10);
- PROJECTM_K_L_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 11);
- PROJECTM_K_M_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 12);
- PROJECTM_K_N_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 13);
- PROJECTM_K_O_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 14);
- PROJECTM_K_P_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 15);
- PROJECTM_K_Q_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 16);
- PROJECTM_K_R_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 17);
- PROJECTM_K_S_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 18);
- PROJECTM_K_T_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 19);
- PROJECTM_K_U_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 20);
- PROJECTM_K_V_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 21);
- PROJECTM_K_W_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 22);
- PROJECTM_K_X_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 23);
- PROJECTM_K_Y_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 24);
- PROJECTM_K_Z_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 25);
-
- { Lower case }
- PROJECTM_K_a_LOWERCASE = 97;
- PROJECTM_K_b_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 1);
- PROJECTM_K_c_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 2);
- PROJECTM_K_d_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 3);
- PROJECTM_K_e_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 4);
- PROJECTM_K_f_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 5);
- PROJECTM_K_g_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 6);
- PROJECTM_K_h_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 7);
- PROJECTM_K_i_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 8);
- PROJECTM_K_j_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 9);
- PROJECTM_K_k_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 10);
- PROJECTM_K_l_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 11);
- PROJECTM_K_m_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 12);
- PROJECTM_K_n_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 13);
- PROJECTM_K_o_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 14);
- PROJECTM_K_p_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 15);
- PROJECTM_K_q_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 16);
- PROJECTM_K_r_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 17);
- PROJECTM_K_s_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 18);
- PROJECTM_K_t_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 19);
- PROJECTM_K_u_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 20);
- PROJECTM_K_v_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 21);
- PROJECTM_K_w_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 22);
- PROJECTM_K_x_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 23);
- PROJECTM_K_y_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 24);
- PROJECTM_K_z_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 25);
-
- PROJECTM_K_NONE = (PROJECTM_K_z_LOWERCASE + 1);
-
-{ Modifiers }
-type
- TProjectMModifier = integer;
-const
- PROJECTM_KMOD_LSHIFT = 0;
- PROJECTM_KMOD_RSHIFT = 1;
- PROJECTM_KMOD_CAPS = 2;
- PROJECTM_KMOD_LCTRL = 3;
- PROJECTM_KMOD_RCTRL = 4;
-
-
-type
- PProjectM = ^TProjectM;
- TProjectM = class(TObject)
- private
- _pm: Pointer;
- public
- constructor Create(gx, gy: integer; fps: integer;
- texsize: integer; width, height: integer;
- presetsDir, fontsDir: string;
- titleFont: string = 'Vera.ttf';
- menuFont: string = 'Vera.ttf'); overload;
- constructor Create(configFile: string); overload;
-
- procedure ResetGL(width, height: Integer);
- procedure SetTitle(title: string);
- procedure RenderFrame();
-
- procedure AddPCMfloat(pcmData: PSingle; samples: integer);
- procedure AddPCM16(pcmData: PPCM16);
- procedure AddPCM16Data(pcmData: PSmallint; samples: Smallint);
- procedure AddPCM8_512(pcmData: PPCM8_512);
- procedure AddPCM8_1024(pcmData: PPCM8_1024);
-
- procedure RandomPreset();
- procedure PreviousPreset();
- procedure NextPreset();
- procedure ToggleShowPresetNames();
-
- function InitRenderToTexture(): GLuint;
-
- procedure KeyHandler(event: TProjectMEvent;
- keycode: TProjectMKeycode;
- modifier: TProjectMModifier);
-
- destructor Destroy(); override;
- end;
-
-implementation
-
-
-{**************** INTERNAL SECTION ****************}
-
-
-type
- _PProjectM = Pointer;
-
-{ projectM.hpp declarations }
-function _projectM_create1(config_file: PChar): _PProjectM; cdecl; external libprojectM name 'projectM_create1';
-function _projectM_create2(gx: integer; gy: integer; fps: integer;
- texsize: integer; width: integer; height: integer;
- preset_url: PChar; title_fonturl: PChar; title_menuurl: PChar): _PProjectM; cdecl; external libprojectM name 'projectM_create2';
-
-procedure _projectM_resetGL(pm: _PProjectM; width: integer; height: integer); cdecl; external libprojectM name 'projectM_resetGL';
-procedure _projectM_setTitle(pm: _PProjectM; title: PChar); cdecl; external libprojectM name 'projectM_setTitle';
-procedure _projectM_renderFrame(pm: _PProjectM); cdecl; external libprojectM name 'projectM_renderFrame';
-function _projectM_initRenderToTexture(pm: _PProjectM): Cardinal; cdecl; external libprojectM name 'projectM_initRenderToTexture';
-
-procedure _projectM_free(pm: _PProjectM); cdecl; external libprojectM name 'projectM_free';
-
-procedure _projectM_key_handler(pm: _PProjectM; event: TProjectMEvent;
- keycode: TProjectMKeycode; modifier: TProjectMModifier); cdecl; external libprojectM name 'projectM_key_handler';
-
-{ PCM.hpp declarations }
-procedure _PCM_addPCMfloat(pm: _PProjectM; pcm_data: PSingle; samples: integer); cdecl; external libprojectM name 'PCM_addPCMfloat';
-procedure _PCM_addPCM16(pm: _PProjectM; pcm_data: PPCM16); cdecl; external libprojectM name 'PCM_addPCM16';
-procedure _PCM_addPCM16Data(pm: _PProjectM; pcm_data: PSmallint; samples: Smallint); cdecl; external libprojectM name 'PCM_addPCM16Data';
-procedure _PCM_addPCM8_512(pm: _PProjectM; pcm_data: PPCM8_512); cdecl; external libprojectM name 'PCM_addPCM8_512';
-procedure _PCM_addPCM8_1024(pm: _PProjectM; pcm_data: PPCM8_1024); cdecl; external libprojectM name 'PCM_addPCM8';
-
-
-{**************** EXTERNAL SECTION ****************}
-
-constructor TProjectM.Create(gx, gy: integer; fps: integer;
- texsize: integer; width, height: integer;
- presetsDir, fontsDir: string; titleFont, menuFont: string);
-begin
- _pm := _projectM_create2(gx, gy, fps, texsize, width, height,
- PChar(presetsDir),
- PChar(fontsDir + '/' + titleFont),
- PChar(fontsDir + '/' + menuFont))
-end;
-
-constructor TProjectM.Create(configFile: string);
-begin
- _pm := _projectM_create1(PChar(configFile));
-end;
-
-procedure TProjectM.ResetGL(width, height: Integer);
-begin
- _projectM_resetGL(_pm, width, height);
-end;
-
-procedure TProjectM.SetTitle(title: string);
-begin
- _projectM_setTitle(_pm, PChar(title));
-end;
-
-procedure TProjectM.RenderFrame();
-begin
- _projectM_renderFrame(_pm);
-end;
-
-procedure TProjectM.AddPCMfloat(pcmData: PSingle; samples: integer);
-begin
- _PCM_addPCMfloat(_pm, pcmData, samples);
-end;
-
-procedure TProjectM.AddPCM16(pcmData: PPCM16);
-begin
- _PCM_addPCM16(_pm, pcmData);
-end;
-
-{**
- * Passes interleaved stereo PCM-samples to projectM.
- *}
-procedure TProjectM.AddPCM16Data(pcmData: PSmallint; samples: Smallint);
-begin
- _PCM_addPCM16Data(_pm, pcmData, samples);
-end;
-
-procedure TProjectM.AddPCM8_512(pcmData: PPCM8_512);
-begin
- _PCM_addPCM8_512(_pm, pcmData);
-end;
-
-procedure TProjectM.AddPCM8_1024(pcmData: PPCM8_1024);
-begin
- _PCM_addPCM8_1024(_pm, pcmData);
-end;
-
-{**
- * If the result is > -1 projectM will render to a texture.
- * The texture-ID is the return-value.
- *}
-function TProjectM.InitRenderToTexture(): GLuint;
-begin
- result := _projectM_initRenderToTexture(_pm);
-end;
-
-procedure TProjectM.KeyHandler(event: TProjectMEvent;
- keycode: TProjectMKeycode;
- modifier: TProjectMModifier);
-begin
- _projectM_key_handler(_pm, event, keycode, modifier);
-end;
-
-procedure TProjectM.RandomPreset();
-begin
- KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_r_LOWERCASE, PROJECTM_KMOD_LSHIFT);
-end;
-
-procedure TProjectM.PreviousPreset();
-begin
- KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_p_LOWERCASE, PROJECTM_KMOD_LSHIFT);
-end;
-
-procedure TProjectM.NextPreset();
-begin
- KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_n_LOWERCASE, PROJECTM_KMOD_LSHIFT);
-end;
-
-procedure TProjectM.ToggleShowPresetNames();
-begin
- KeyHandler(PROJECTM_KEYDOWN, PROJECTM_K_F3, PROJECTM_KMOD_LSHIFT);
-end;
-
-destructor TProjectM.Destroy();
-begin
- _projectM_free(_pm);
- _pm := nil;
-end;
-
-end.
+unit projectM;
+
+{$IFDEF FPC}
+ {$MODE DELPHI}
+ {$PACKENUM 4} (* use 4-byte enums *)
+ {$PACKRECORDS C} (* C/C++-compatible record packing *)
+{$ELSE}
+ {$MINENUMSIZE 4} (* use 4-byte enums *)
+{$ENDIF}
+
+interface
+
+uses
+ SysUtils,
+ OpenGL12,
+ UConfig;
+
+type
+ // 16bit non-interleaved data
+ TPCM16 = array[0..1, 0..511] of Smallint;
+ PPCM16 = ^TPCM16;
+ // 8bit non-interleaved data (512 samples)
+ TPCM8_512 = array[0..1, 0..511] of byte;
+ PPCM8_512 = ^TPCM8_512;
+ // 8bit non-interleaved data (1024 samples)
+ TPCM8_1024 = array[0..1, 0..1023] of byte;
+ PPCM8_1024 = ^TPCM8_512;
+
+{ Event types }
+type
+ TProjectMEvent = integer;
+const
+ PROJECTM_KEYUP = 0;
+ PROJECTM_KEYDOWN = 1;
+ PROJECTM_VIDEORESIZE = 2;
+ PROJECTM_VIDEOQUIT = 3;
+ PROJECTM_NONE = 4;
+
+{ Keycodes }
+type
+ TProjectMKeycode = integer;
+const
+ PROJECTM_K_RETURN = 0;
+ PROJECTM_K_RIGHT = 1;
+ PROJECTM_K_LEFT = 2;
+ PROJECTM_K_UP = 3;
+ PROJECTM_K_DOWN = 4;
+ PROJECTM_K_PAGEUP = 5;
+ PROJECTM_K_PAGEDOWN = 6;
+ PROJECTM_K_INSERT = 7;
+ PROJECTM_K_DELETE = 8;
+ PROJECTM_K_ESCAPE = 9;
+ PROJECTM_K_LSHIFT = 10;
+ PROJECTM_K_RSHIFT = 11;
+ PROJECTM_K_CAPSLOCK = 12;
+ PROJECTM_K_LCTRL = 13;
+ PROJECTM_K_HOME = 14;
+ PROJECTM_K_END = 15;
+ PROJECTM_K_BACKSPACE = 16;
+
+ PROJECTM_K_F1 = 17;
+ PROJECTM_K_F2 = (PROJECTM_K_F1 + 1);
+ PROJECTM_K_F3 = (PROJECTM_K_F1 + 2);
+ PROJECTM_K_F4 = (PROJECTM_K_F1 + 3);
+ PROJECTM_K_F5 = (PROJECTM_K_F1 + 4);
+ PROJECTM_K_F6 = (PROJECTM_K_F1 + 5);
+ PROJECTM_K_F7 = (PROJECTM_K_F1 + 6);
+ PROJECTM_K_F8 = (PROJECTM_K_F1 + 7);
+ PROJECTM_K_F9 = (PROJECTM_K_F1 + 8);
+ PROJECTM_K_F10 = (PROJECTM_K_F1 + 9);
+ PROJECTM_K_F11 = (PROJECTM_K_F1 + 10);
+ PROJECTM_K_F12 = (PROJECTM_K_F1 + 11);
+
+ PROJECTM_K_0 = 48;
+ PROJECTM_K_1 = (PROJECTM_K_0 + 1);
+ PROJECTM_K_2 = (PROJECTM_K_0 + 2);
+ PROJECTM_K_3 = (PROJECTM_K_0 + 3);
+ PROJECTM_K_4 = (PROJECTM_K_0 + 4);
+ PROJECTM_K_5 = (PROJECTM_K_0 + 5);
+ PROJECTM_K_6 = (PROJECTM_K_0 + 6);
+ PROJECTM_K_7 = (PROJECTM_K_0 + 7);
+ PROJECTM_K_8 = (PROJECTM_K_0 + 8);
+ PROJECTM_K_9 = (PROJECTM_K_0 + 9);
+
+ { Upper case }
+ PROJECTM_K_A_UPPERCASE = 65;
+ PROJECTM_K_B_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 1);
+ PROJECTM_K_C_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 2);
+ PROJECTM_K_D_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 3);
+ PROJECTM_K_E_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 4);
+ PROJECTM_K_F_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 5);
+ PROJECTM_K_G_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 6);
+ PROJECTM_K_H_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 7);
+ PROJECTM_K_I_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 8);
+ PROJECTM_K_J_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 9);
+ PROJECTM_K_K_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 10);
+ PROJECTM_K_L_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 11);
+ PROJECTM_K_M_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 12);
+ PROJECTM_K_N_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 13);
+ PROJECTM_K_O_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 14);
+ PROJECTM_K_P_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 15);
+ PROJECTM_K_Q_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 16);
+ PROJECTM_K_R_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 17);
+ PROJECTM_K_S_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 18);
+ PROJECTM_K_T_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 19);
+ PROJECTM_K_U_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 20);
+ PROJECTM_K_V_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 21);
+ PROJECTM_K_W_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 22);
+ PROJECTM_K_X_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 23);
+ PROJECTM_K_Y_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 24);
+ PROJECTM_K_Z_UPPERCASE = (PROJECTM_K_A_UPPERCASE + 25);
+
+ { Lower case }
+ PROJECTM_K_a_LOWERCASE = 97;
+ PROJECTM_K_b_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 1);
+ PROJECTM_K_c_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 2);
+ PROJECTM_K_d_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 3);
+ PROJECTM_K_e_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 4);
+ PROJECTM_K_f_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 5);
+ PROJECTM_K_g_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 6);
+ PROJECTM_K_h_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 7);
+ PROJECTM_K_i_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 8);
+ PROJECTM_K_j_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 9);
+ PROJECTM_K_k_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 10);
+ PROJECTM_K_l_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 11);
+ PROJECTM_K_m_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 12);
+ PROJECTM_K_n_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 13);
+ PROJECTM_K_o_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 14);
+ PROJECTM_K_p_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 15);
+ PROJECTM_K_q_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 16);
+ PROJECTM_K_r_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 17);
+ PROJECTM_K_s_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 18);
+ PROJECTM_K_t_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 19);
+ PROJECTM_K_u_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 20);
+ PROJECTM_K_v_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 21);
+ PROJECTM_K_w_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 22);
+ PROJECTM_K_x_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 23);
+ PROJECTM_K_y_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 24);
+ PROJECTM_K_z_LOWERCASE = (PROJECTM_K_a_LOWERCASE + 25);
+
+ PROJECTM_K_NONE = (PROJECTM_K_z_LOWERCASE + 1);
+
+{ Modifiers }
+type
+ TProjectMModifier = integer;
+const
+ PROJECTM_KMOD_LSHIFT = 0;
+ PROJECTM_KMOD_RSHIFT = 1;
+ PROJECTM_KMOD_CAPS = 2;
+ PROJECTM_KMOD_LCTRL = 3;
+ PROJECTM_KMOD_RCTRL = 4;
+
+type
+ PSettings = ^TSettings;
+ TSettings = record
+ meshX: integer;
+ meshY: integer;
+ fps: integer;
+ textureSize: integer;
+ windowWidth: integer;
+ windowHeight: integer;
+ presetURL: PChar;
+ titleFontURL: PChar;
+ menuFontURL: PChar;
+ smoothPresetDuration: integer;
+ presetDuration: integer;
+ beatSensitivity: single;
+ aspectCorrection: byte;
+ easterEgg: single;
+ shuffleEnabled: byte;
+ end;
+
+type
+ PProjectM = ^TProjectM;
+ TProjectM = class(TObject)
+ private
+ data: Pointer;
+ public
+ {$IF PROJECTM_VERSION < 1000000}
+ constructor Create(gx, gy: integer; fps: integer;
+ texsize: integer; width, height: integer;
+ const presetsDir, fontsDir: string;
+ const titleFont: string = 'Vera.ttf';
+ const menuFont: string = 'Vera.ttf'); overload;
+ {$IFEND}
+ {$IF PROJECTM_VERSION >= 1000000}
+ constructor Create(const configFile: string); overload;
+ {$IFEND}
+
+ procedure ResetGL(width, height: Integer);
+ procedure SetTitle(const title: string);
+ procedure RenderFrame();
+
+ procedure AddPCMfloat(pcmData: PSingle; samples: integer);
+ procedure AddPCM16(pcmData: PPCM16);
+ procedure AddPCM16Data(pcmData: PSmallint; samples: Smallint);
+ procedure AddPCM8_512(pcmData: PPCM8_512);
+ {$IF PROJECTM_VERSION >= 1000000}
+ procedure AddPCM8_1024(pcmData: PPCM8_1024);
+ {$IFEND}
+
+ procedure RandomPreset();
+ procedure PreviousPreset();
+ procedure NextPreset();
+ procedure ToggleShowPresetNames();
+
+ {$IF PROJECTM_VERSION >= 1000000}
+ function InitRenderToTexture(): GLuint;
+ {$IFEND}
+
+ procedure KeyHandler(event: TProjectMEvent;
+ keycode: TProjectMKeycode;
+ modifier: TProjectMModifier);
+
+ {$IF PROJECTM_VERSION >= 1010000}
+ procedure Settings(var settings: TSettings);
+ {$IFEND}
+
+ destructor Destroy(); override;
+ end;
+
+implementation
+
+{$IF PROJECTM_VERSION >= 1000000}
+ {$I projectM-1_0.inc}
+{$ELSE}
+ {$I projectM-0_9.inc}
+{$IFEND}
+
+end.