diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Classes/UIni.pas | 1630 |
1 files changed, 817 insertions, 813 deletions
diff --git a/Game/Code/Classes/UIni.pas b/Game/Code/Classes/UIni.pas index bed93a83..5a60de76 100644 --- a/Game/Code/Classes/UIni.pas +++ b/Game/Code/Classes/UIni.pas @@ -1,813 +1,817 @@ -unit UIni;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- Classes,
- IniFiles,
- ULog,
- SysUtils;
-
-type
- PInputDeviceConfig = ^TInputDeviceConfig;
- TInputDeviceConfig = record
- Name: string;
- Input: integer;
- ChannelToPlayerMap: array of integer;
- end;
-
-type
- TIni = class
- private
- function ExtractKeyIndex(const key, prefix, suffix: String): Integer;
- function GetMaxKeyIndex(keys: TStringList; const prefix, suffix: String): Integer;
- procedure LoadInputDeviceCfg(IniFile: TMemIniFile);
- procedure SaveInputDeviceCfg(IniFile: TIniFile);
- public
- Name: array[0..11] of string;
-
- // Templates for Names Mod
- NameTeam: array[0..2] of string;
- NameTemplate: array[0..11] of string;
-
- //Filename of the opened iniFile
- Filename: string;
-
- // Game
- Players: integer;
- Difficulty: integer;
- Language: integer;
- Tabs: integer;
- Tabs_at_startup:integer; //Tabs at Startup fix
- Sorting: integer;
- Debug: integer;
-
- // Graphics
- Screens: integer;
- Resolution: integer;
- Depth: integer;
- FullScreen: integer;
- TextureSize: integer;
- SingWindow: integer;
- Oscilloscope: integer;
- Spectrum: integer;
- Spectrograph: integer;
- MovieSize: integer;
-
- // Sound
- MicBoost: integer;
- ClickAssist: integer;
- BeatClick: integer;
- SavePlayback: integer;
- ThresholdIndex: integer;
- AudioOutputBufferSizeIndex: integer;
-
- //Song Preview
- PreviewVolume: integer;
- PreviewFading: integer;
-
- // Lyrics
- LyricsFont: integer;
- LyricsEffect: integer;
- Solmization: integer;
- NoteLines: integer;
-
- // Themes
- Theme: integer;
- SkinNo: integer;
- Color: integer;
-
- // Record
- InputDeviceConfig: array of TInputDeviceConfig;
-
- // Advanced
- LoadAnimation: integer;
- EffectSing: integer;
- ScreenFade: integer;
- AskbeforeDel: integer;
- OnSongClick: integer;
- LineBonus: integer;
- PartyPopup: integer;
-
- // Controller
- Joypad: integer;
-
- // Soundcards
- SoundCard: array[0..7, 1..2] of integer;
-
- // Devices
- LPT: integer;
-
- procedure Load();
- procedure Save();
- procedure SaveNames;
- procedure SaveLevel;
- end;
-
-var
- Ini: TIni;
- IResolution: array of string;
- ILanguage: array of string;
- ITheme: array of string;
- ISkin: array of string;
-
-const
- IPlayers: array[0..4] of string = ('1', '2', '3', '4', '6');
- IPlayersVals: array[0..4] of integer = ( 1 , 2 , 3 , 4 , 6 );
-
- IDifficulty: array[0..2] of string = ('Easy', 'Medium', 'Hard');
- ITabs: array[0..1] of string = ('Off', 'On');
-
- ISorting: array[0..7] of string = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Title2', 'Artist2');
- sEdition = 0;
- sGenre = 1;
- sLanguage = 2;
- sFolder = 3;
- sTitle = 4;
- sArtist = 5;
- sTitle2 = 6;
- sArtist2 = 7;
-
- IDebug: array[0..1] of string = ('Off', 'On');
-
- IScreens: array[0..1] of string = ('1', '2');
- IFullScreen: array[0..1] of string = ('Off', 'On');
- IDepth: array[0..1] of string = ('16 bit', '32 bit');
- ITextureSize: array[0..2] of string = ('128', '256', '512');
- ISingWindow: array[0..1] of string = ('Small', 'Big');
-
- //SingBar Mod
- IOscilloscope: array[0..2] of string = ('Off', 'Osci', 'Bar');
- //IOscilloscope: array[0..1] of string = ('Off', 'On');
-
- ISpectrum: array[0..1] of string = ('Off', 'On');
- ISpectrograph: array[0..1] of string = ('Off', 'On');
- IMovieSize: array[0..2] of string = ('Half', 'Full [Vid]', 'Full [BG+Vid]');
-
- IClickAssist: array[0..1] of string = ('Off', 'On');
- IBeatClick: array[0..1] of string = ('Off', 'On');
- ISavePlayback: array[0..1] of string = ('Off', 'On');
-
- IThreshold: array[0..3] of string = ('5%', '10%', '15%', '20%');
- IThresholdVals: array[0..3] of single = (0.05, 0.10, 0.15, 0.20);
-
- IAudioOutputBufferSize: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
- IAudioOutputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 );
-
- IAudioInputBufferSize: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536');
- IAudioInputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 );
-
- //Song Preview
- IPreviewVolume: array[0..10] of string = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%');
- IPreviewVolumeVals: array[0..10] of single = ( 0, 0.10, 0.20, 0.30, 0.40, 0.50, 0.60, 0.70, 0.80, 0.90, 1.00 );
-
- IPreviewFading: array[0..5] of string = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs');
- IPreviewFadingVals: array[0..5] of integer = ( 0, 1, 2, 3, 4, 5 );
-
-
- ILyricsFont: array[0..2] of string = ('Plain', 'OLine1', 'OLine2');
- ILyricsEffect: array[0..4] of string = ('Simple', 'Zoom', 'Slide', 'Ball', 'Shift');
- ISolmization: array[0..3] of string = ('Off', 'Euro', 'Jap', 'American');
- INoteLines: array[0..1] of string = ('Off', 'On');
-
- IColor: array[0..8] of string = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black');
-
- // Advanced
- ILoadAnimation: array[0..1] of string = ('Off', 'On');
- IEffectSing: array[0..1] of string = ('Off', 'On');
- IScreenFade: array [0..1] of String =('Off', 'On');
- IAskbeforeDel: array[0..1] of string = ('Off', 'On');
- IOnSongClick: array[0..2] of string = ('Sing', 'Select Players', 'Open Menu');
- ILineBonus: array[0..2] of string = ('Off', 'At Score', 'At Notes');
- IPartyPopup: array[0..1] of string = ('Off', 'On');
-
- IJoypad: array[0..1] of string = ('Off', 'On');
- ILPT: array[0..2] of string = ('Off', 'LCD', 'Lights');
-
- // Recording options
- IChannelPlayer: array[0..6] of string = ('Off', '1', '2', '3', '4', '5', '6');
- IMicBoost: array[0..3] of string = ('Off', '+6dB', '+12dB', '+18dB');
-
-implementation
-
-uses
- StrUtils,
- UMain,
- SDL,
- ULanguage,
- UPlatform,
- USkins,
- URecord,
- UCommandLine;
-
-function TIni.ExtractKeyIndex(const key, prefix, suffix: String): Integer;
-var
- value: String;
- start: Integer;
-begin
- Result := -1;
-
- if Pos(prefix, key) > -1 then
- begin
- start := Pos(prefix, key) + Length(prefix);
-
- // copy all between prefix and suffix
- value := copy (key, start, Pos(suffix, key) - 1 - start);
- Result := StrToIntDef(value, -1);
- end;
-end;
-
-function TIni.GetMaxKeyIndex(keys: TStringList; const prefix, suffix: string): integer;
-var
- i: integer;
- keyIndex: integer;
-begin
- Result := -1;
-
- for i := 0 to keys.Count-1 do
- begin
- keyIndex := ExtractKeyIndex(keys[i], prefix, suffix);
- if (keyIndex > Result) then
- Result := keyIndex;
- end;
-end;
-
-procedure TIni.LoadInputDeviceCfg(IniFile: TMemIniFile);
-var
- deviceIndex: integer;
- deviceCfg: PInputDeviceConfig;
- deviceIniIndex: integer;
- deviceIniStr: string;
- channelCount: integer;
- channelIndex: integer;
- recordKeys: TStringList;
- i: integer;
-begin
- recordKeys := TStringList.Create();
-
- // read all record-keys for filtering
- IniFile.ReadSection('Record', recordKeys);
-
- SetLength(InputDeviceConfig, 0);
-
- for i := 0 to recordKeys.Count-1 do
- begin
- // find next device-name
- deviceIniIndex := ExtractKeyIndex(recordKeys[i], 'DeviceName[', ']');
- if (deviceIniIndex >= 0) then
- begin
- deviceIniStr := IntToStr(deviceIniIndex);
-
- if not IniFile.ValueExists('Record', 'DeviceName['+deviceIniStr+']') then
- break;
-
- // resize list
- SetLength(InputDeviceConfig, Length(InputDeviceConfig)+1);
-
- // read an input device's config.
- // Note: All devices are appended to the list whether they exist or not.
- // Otherwise an external device's config will be lost if it is not
- // connected (e.g. singstar mics or USB-Audio devices).
- deviceCfg := @InputDeviceConfig[High(InputDeviceConfig)];
- deviceCfg.Name := IniFile.ReadString('Record', 'DeviceName['+deviceIniStr+']', '');
- deviceCfg.Input := IniFile.ReadInteger('Record', 'Input['+deviceIniStr+']', 0);
-
- // find the largest channel-number of the current device in the ini-file
- channelCount := GetMaxKeyIndex(recordKeys, 'Channel(', ')['+deviceIniStr+']');
- if (channelCount < 0) then
- channelCount := 0;
-
- SetLength(deviceCfg.ChannelToPlayerMap, channelCount);
-
- // read channel-to-player mapping for every channel of the current device
- // or set non-configured channels to no player (=0).
- for channelIndex := 0 to High(deviceCfg.ChannelToPlayerMap) do
- begin
- deviceCfg.ChannelToPlayerMap[channelIndex] :=
- IniFile.ReadInteger('Record', 'Channel('+IntToStr(channelIndex+1)+')['+deviceIniStr+']', 0);
- end;
- end;
- end;
-
- recordKeys.Free();
-
- // MicBoost
- //MicBoost := GetArrayIndex(IMicBoost, IniFile.ReadString('Record', 'MicBoost', 'Off'));
- // Threshold
- // ThresholdIndex := GetArrayIndex(IThreshold, IniFile.ReadString('Record', 'Threshold', IThreshold[1]));
-end;
-
-procedure TIni.SaveInputDeviceCfg(IniFile: TIniFile);
-var
- deviceIndex: Integer;
- deviceIndexStr: String;
- channelIndex: Integer;
-begin
- for deviceIndex := 0 to High(InputDeviceConfig) do
- begin
- deviceIndexStr := IntToStr(deviceIndex+1);
-
- // DeviceName and DeviceInput
- IniFile.WriteString('Record', 'DeviceName['+deviceIndexStr+']', InputDeviceConfig[deviceIndex].Name);
- IniFile.WriteString('Record', 'Input['+deviceIndexStr+']', IntToStr(InputDeviceConfig[deviceIndex].Input));
-
- // Channel-to-Player Mapping
- for channelIndex := 0 to High(InputDeviceConfig[deviceIndex].ChannelToPlayerMap) do
- begin
- IniFile.WriteString('Record', 'Channel('+IntToStr(channelIndex+1)+')['+deviceIndexStr+']',
- IntToStr(InputDeviceConfig[deviceIndex].ChannelToPlayerMap[channelIndex]));
- end;
- end;
-
- // MicBoost
- //IniFile.WriteString('Record', 'MicBoost', IMicBoost[MicBoost]);
- // Threshold
- //IniFile.WriteString('Record', 'Threshold', IThreshold[ThresholdIndex]);
-end;
-
-procedure TIni.Load();
-var
- IniFile: TMemIniFile;
- ThemeIni: TMemIniFile;
- ThemeName: String;
- I: Integer;
- Modes: PPSDL_Rect;
- searchResult: TSearchRec;
- // returns name without fileextension
- function GetFileName (S: String):String;
- begin
- //Result := copy (S,0,StrRScan (PChar(S),char('.'))+1);
- Result := copy (S,0,Pos ('.ini',S)-1);
- end;
-
- // get index of value V in array a, returns -1 if value is not in array
- function GetArrayIndex(const A: array of String; V: String; caseInsensitiv: Boolean = False): Integer;
- var
- i: Integer;
- begin
- Result := -1;
-
- for i := 0 To High(A) do
- if (A[i] = V) or (caseInsensitiv and (UpperCase(A[i]) = UpperCase(V))) then
- begin
- Result := i;
- break;
- end;
- end;
-
- // get index of IniSeaction:IniProperty in array SearchArray or return the default value
- function ReadArrayIndex(const SearchArray: array of String; IniSection: String; IniProperty: String; Default: Integer): Integer;
- var
- StrValue: string;
- begin
- StrValue := IniFile.ReadString('Sound', 'AudioOutputBufferSize', SearchArray[Default]);
- Result := GetArrayIndex(SearchArray, StrValue);
- if (Result = -1) then
- begin
- Result := Default;
- end;
- end;
-
- // swap two strings
- procedure swap(var s1, s2: String);
- var
- s3: String;
- begin
- s3 := s1;
- s1 := s2;
- s2 := s3;
- end;
-begin
- GamePath := Platform.GetGameUserPath;
-
- Log.LogStatus( 'GamePath : ' +GamePath , '' );
-
- if (Params.ConfigFile <> '') then
- try
- FileName := Params.ConfigFile;
- except
- FileName := GamePath + 'config.ini';
- end
- else
- FileName := GamePath + 'config.ini';
-
- Log.LogStatus( 'Using config : ' + FileName , 'Ini');
- IniFile := TMemIniFile.Create( FileName );
-
- // Name
- for I := 0 to 11 do
- Name[I] := IniFile.ReadString('Name', 'P'+IntToStr(I+1), 'Player'+IntToStr(I+1));
-
- // Templates for Names Mod
- for I := 0 to 2 do
- NameTeam[I] := IniFile.ReadString('NameTeam', 'T'+IntToStr(I+1), 'Team'+IntToStr(I+1));
- for I := 0 to 11 do
- NameTemplate[I] := IniFile.ReadString('NameTemplate', 'Name'+IntToStr(I+1), 'Template'+IntToStr(I+1));
-
- // Players
- Players := GetArrayIndex(IPlayers, IniFile.ReadString('Game', 'Players', IPlayers[0]));
-
- // Difficulty
- Difficulty := GetArrayIndex(IDifficulty, IniFile.ReadString('Game', 'Difficulty', 'Easy'));
-
- // Language
- Language := GetArrayIndex(ILanguage, IniFile.ReadString('Game', 'Language', 'English'));
- //Language.ChangeLanguage(ILanguage[Language]);
-
- // Tabs
- Tabs := GetArrayIndex(ITabs, IniFile.ReadString('Game', 'Tabs', ITabs[0]));
- Tabs_at_startup := Tabs; //Tabs at Startup fix
-
- // Song Sorting
- Sorting := GetArrayIndex(ISorting, IniFile.ReadString('Game', 'Sorting', ISorting[0]));
-
- // Debug
- Debug := GetArrayIndex(IDebug, IniFile.ReadString('Game', 'Debug', IDebug[0]));
-
- // Screens
- Screens := GetArrayIndex(IScreens, IniFile.ReadString('Graphics', 'Screens', IScreens[0]));
-
- // FullScreen
- FullScreen := GetArrayIndex(IFullScreen, IniFile.ReadString('Graphics', 'FullScreen', 'On'));
-
- // Resolution
- SetLength(IResolution, 0);
-
- // Check if there are any modes available
- if IFullScreen[FullScreen] = 'On' then
- Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN or SDL_RESIZABLE)
- else
- Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_RESIZABLE ) ;
-
- if integer( Modes ) = 0 then
- begin
- Log.LogStatus( 'No resolutions Found' , 'Video');
- end
- else
- begin
- if integer( Modes ) = -1 then
- begin
- Log.LogStatus( 'ANY resolutions can be used - Fallback to some standard resolutions' , 'Video');
-
- // Fallback to some standard resolutions
- SetLength(IResolution, 10);
- IResolution[0] := '640x480';
- IResolution[1] := '800x600';
- IResolution[2] := '1024x768';
- IResolution[3] := '1152x864';
- IResolution[4] := '1280x800';
- IResolution[5] := '1280x960';
- IResolution[6] := '1400x1050';
- IResolution[7] := '1440x900';
- IResolution[8] := '1600x1200';
- IResolution[9] := '1680x1050';
-
- Resolution := GetArrayIndex(IResolution, IniFile.ReadString('Graphics', 'Resolution', '800x600'));
- if Resolution = -1 then
- begin
- SetLength(IResolution, Length(IResolution) + 1);
- IResolution[High(IResolution)] := IniFile.ReadString('Graphics', 'Resolution', '800x600');
- Resolution := High(IResolution);
- end;
- end
- else
- begin
- while assigned( Modes^ ) do //this should solve the biggest wine problem | THANKS Linnex (11.11.07)
- begin
- Log.LogStatus( 'Found Video Mode : ' + IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h) , 'Video');
- SetLength(IResolution, Length(IResolution) + 1);
- IResolution[High(IResolution)] := IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h);
- Inc(Modes);
- end;
-
- // reverse order
- for I := 0 to (Length(IResolution) div 2) - 1 do begin
- swap(IResolution[I], IResolution[High(IResolution)-I]);
- end;
- Resolution := GetArrayIndex(IResolution, IniFile.ReadString('Graphics', 'Resolution', '800x600'));
-
- if Resolution = -1 then
- begin
- Resolution := GetArrayIndex(IResolution, '800x600');
- if Resolution = -1 then
- Resolution := 0;
- end;
- end;
- end;
-
- // if no modes were set, then failback to 800x600
- // as per http://sourceforge.net/forum/message.php?msg_id=4544965
- // THANKS : linnex at users.sourceforge.net
- if Length(IResolution) < 1 then
- begin
- Log.LogStatus( 'Found Video Mode : NONE !!! ( Defaulted to 800 x 600 )', 'Video');
- SetLength(IResolution, 1);
- IResolution[0] := '800x600';
- Resolution := 0;
- Log.LogStatus('SDL_ListModes Defaulted Res To : ' + IResolution[0] , 'Graphics - Resolutions');
-
- // Default to fullscreen OFF, in this case !
- FullScreen := 0;
- end;
-
- // Depth
- Depth := GetArrayIndex(IDepth, IniFile.ReadString('Graphics', 'Depth', '32 bit'));
-
- // TextureSize
- TextureSize := GetArrayIndex(ITextureSize, IniFile.ReadString('Graphics', 'TextureSize', ITextureSize[1]));
-
- // SingWindow
- SingWindow := GetArrayIndex(ISingWindow, IniFile.ReadString('Graphics', 'SingWindow', 'Big'));
-
- // Oscilloscope
- Oscilloscope := GetArrayIndex(IOscilloscope, IniFile.ReadString('Graphics', 'Oscilloscope', 'Bar'));
-
- // Spectrum
- Spectrum := GetArrayIndex(ISpectrum, IniFile.ReadString('Graphics', 'Spectrum', 'Off'));
-
- // Spectrograph
- Spectrograph := GetArrayIndex(ISpectrograph, IniFile.ReadString('Graphics', 'Spectrograph', 'Off'));
-
- // MovieSize
- MovieSize := GetArrayIndex(IMovieSize, IniFile.ReadString('Graphics', 'MovieSize', IMovieSize[2]));
-
- // ClickAssist
- ClickAssist := GetArrayIndex(IClickAssist, IniFile.ReadString('Sound', 'ClickAssist', 'Off'));
-
- // BeatClick
- BeatClick := GetArrayIndex(IBeatClick, IniFile.ReadString('Sound', 'BeatClick', IBeatClick[0]));
-
- // SavePlayback
- SavePlayback := GetArrayIndex(ISavePlayback, IniFile.ReadString('Sound', 'SavePlayback', ISavePlayback[0]));
-
- // AudioOutputBufferSize
- AudioOutputBufferSizeIndex := ReadArrayIndex(IAudioOutputBufferSize, 'Sound', 'AudioOutputBufferSize', 0);
-
- //Preview Volume
- PreviewVolume := GetArrayIndex(IPreviewVolume, IniFile.ReadString('Sound', 'PreviewVolume', IPreviewVolume[7]));
-
- //Preview Fading
- PreviewFading := GetArrayIndex(IPreviewFading, IniFile.ReadString('Sound', 'PreviewFading', IPreviewFading[1]));
-
- // Lyrics Font
- LyricsFont := GetArrayIndex(ILyricsFont, IniFile.ReadString('Lyrics', 'LyricsFont', ILyricsFont[1]));
-
- // Lyrics Effect
- LyricsEffect := GetArrayIndex(ILyricsEffect, IniFile.ReadString('Lyrics', 'LyricsEffect', ILyricsEffect[1]));
-
- // Solmization
- Solmization := GetArrayIndex(ISolmization, IniFile.ReadString('Lyrics', 'Solmization', ISolmization[0]));
-
- // NoteLines
- NoteLines := GetArrayIndex(INoteLines, IniFile.ReadString('Lyrics', 'NoteLines', INoteLines[1]));
-
- // Theme
- SetLength(ITheme, 0);
- Log.LogStatus('Searching for Theme : ' + ThemePath + '*.ini', 'Theme');
- FindFirst(ThemePath + '*.ini',faAnyFile, searchResult);
- Repeat
- Log.LogStatus('Found Theme: ' + searchResult.Name, 'Theme');
-
- //Read Themename from Theme
- ThemeIni := TMemIniFile.Create(searchResult.Name);
- ThemeName := UpperCase(ThemeIni.ReadString('Theme','Name', GetFileName(searchResult.Name)));
- ThemeIni.Free;
-
- //Search for Skins for this Theme
- for I := Low(Skin.Skin) to High(Skin.Skin) do
- begin
- if UpperCase(Skin.Skin[I].Theme) = ThemeName then
- begin
- SetLength(ITheme, Length(ITheme)+1);
- ITheme[High(ITheme)] := GetFileName(searchResult.Name);
- break;
- end;
- end;
- Until FindNext(searchResult) <> 0;
- FindClose(searchResult);
-
- // No Theme Found
- if (Length(ITheme) = 0) then
- begin
- Log.CriticalError('Could not find any valid Themes.');
- end;
-
- Theme := GetArrayIndex(ITheme, IniFile.ReadString('Themes', 'Theme', 'DELUXE'), True);
- if (Theme = -1) then
- Theme := 0;
-
- // Skin
- Skin.onThemeChange;
-
- SkinNo := GetArrayIndex(ISkin, IniFile.ReadString('Themes', 'Skin', ISkin[0]));
-
- // Color
- Color := GetArrayIndex(IColor, IniFile.ReadString('Themes', 'Color', IColor[0]));
-
- LoadInputDeviceCfg(IniFile);
-
- // LoadAnimation
- LoadAnimation := GetArrayIndex(ILoadAnimation, IniFile.ReadString('Advanced', 'LoadAnimation', 'On'));
-
- // ScreenFade
- ScreenFade := GetArrayIndex(IScreenFade, IniFile.ReadString('Advanced', 'ScreenFade', 'On'));
-
- // EffectSing
- EffectSing := GetArrayIndex(IEffectSing, IniFile.ReadString('Advanced', 'EffectSing', 'On'));
-
- // AskbeforeDel
- AskbeforeDel := GetArrayIndex(IAskbeforeDel, IniFile.ReadString('Advanced', 'AskbeforeDel', 'On'));
-
- // OnSongClick
- OnSongClick := GetArrayIndex(IOnSongClick, IniFile.ReadString('Advanced', 'OnSongClick', 'Sing'));
-
- // Linebonus
- LineBonus := GetArrayIndex(ILineBonus, IniFile.ReadString('Advanced', 'LineBonus', 'At Score'));
-
- // PartyPopup
- PartyPopup := GetArrayIndex(IPartyPopup, IniFile.ReadString('Advanced', 'PartyPopup', 'On'));
-
- // Joypad
- Joypad := GetArrayIndex(IJoypad, IniFile.ReadString('Controller', 'Joypad', IJoypad[0]));
-
- // LCD
- LPT := GetArrayIndex(ILPT, IniFile.ReadString('Devices', 'LPT', ILPT[0]));
-
- // SongPath
- if (Params.SongPath <> '') then
- SongPath := IncludeTrailingPathDelimiter(Params.SongPath)
- else
- SongPath := IncludeTrailingPathDelimiter(IniFile.ReadString('Path', 'Songs', SongPath));
-
- IniFile.Free;
-end;
-
-procedure TIni.Save;
-var
- IniFile: TIniFile;
-begin
- if not (FileExists(Filename) and FileIsReadOnly(Filename)) then
- begin
-
- IniFile := TIniFile.Create(Filename);
-
- // Players
- IniFile.WriteString('Game', 'Players', IPlayers[Players]);
-
- // Difficulty
- IniFile.WriteString('Game', 'Difficulty', IDifficulty[Difficulty]);
-
- // Language
- IniFile.WriteString('Game', 'Language', ILanguage[Language]);
-
- // Tabs
- IniFile.WriteString('Game', 'Tabs', ITabs[Tabs]);
-
- // Sorting
- IniFile.WriteString('Game', 'Sorting', ISorting[Sorting]);
-
- // Debug
- IniFile.WriteString('Game', 'Debug', IDebug[Debug]);
-
- // Screens
- IniFile.WriteString('Graphics', 'Screens', IScreens[Screens]);
-
- // FullScreen
- IniFile.WriteString('Graphics', 'FullScreen', IFullScreen[FullScreen]);
-
- // Resolution
- IniFile.WriteString('Graphics', 'Resolution', IResolution[Resolution]);
-
- // Depth
- IniFile.WriteString('Graphics', 'Depth', IDepth[Depth]);
-
- // TextureSize
- IniFile.WriteString('Graphics', 'TextureSize', ITextureSize[TextureSize]);
-
- // Sing Window
- IniFile.WriteString('Graphics', 'SingWindow', ISingWindow[SingWindow]);
-
- // Oscilloscope
- IniFile.WriteString('Graphics', 'Oscilloscope', IOscilloscope[Oscilloscope]);
-
- // Spectrum
- IniFile.WriteString('Graphics', 'Spectrum', ISpectrum[Spectrum]);
-
- // Spectrograph
- IniFile.WriteString('Graphics', 'Spectrograph', ISpectrograph[Spectrograph]);
-
- // Movie Size
- IniFile.WriteString('Graphics', 'MovieSize', IMovieSize[MovieSize]);
-
- // ClickAssist
- IniFile.WriteString('Sound', 'ClickAssist', IClickAssist[ClickAssist]);
-
- // BeatClick
- IniFile.WriteString('Sound', 'BeatClick', IBeatClick[BeatClick]);
-
- // AudioOutputBufferSize
- IniFile.WriteString('Sound', 'AudioOutputBufferSize', IAudioOutputBufferSize[AudioOutputBufferSizeIndex]);
-
- // Song Preview
- IniFile.WriteString('Sound', 'PreviewVolume', IPreviewVolume[PreviewVolume]);
-
- // PreviewFading
- IniFile.WriteString('Sound', 'PreviewFading', IPreviewFading[PreviewFading]);
-
- // SavePlayback
- IniFile.WriteString('Sound', 'SavePlayback', ISavePlayback[SavePlayback]);
-
- // Lyrics Font
- IniFile.WriteString('Lyrics', 'LyricsFont', ILyricsFont[LyricsFont]);
-
- // Lyrics Effect
- IniFile.WriteString('Lyrics', 'LyricsEffect', ILyricsEffect[LyricsEffect]);
-
- // Solmization
- IniFile.WriteString('Lyrics', 'Solmization', ISolmization[Solmization]);
-
- // NoteLines
- IniFile.WriteString('Lyrics', 'NoteLines', INoteLines[NoteLines]);
-
- // Theme
- IniFile.WriteString('Themes', 'Theme', ITheme[Theme]);
-
- // Skin
- IniFile.WriteString('Themes', 'Skin', ISkin[SkinNo]);
-
- // Color
- IniFile.WriteString('Themes', 'Color', IColor[Color]);
-
- SaveInputDeviceCfg(IniFile);
- //Log.LogError(InttoStr(Length(CardList)) + ' Cards Saved');
-
- //LoadAnimation
- IniFile.WriteString('Advanced', 'LoadAnimation', ILoadAnimation[LoadAnimation]);
-
- //EffectSing
- IniFile.WriteString('Advanced', 'EffectSing', IEffectSing[EffectSing]);
-
- //ScreenFade
- IniFile.WriteString('Advanced', 'ScreenFade', IScreenFade[ScreenFade]);
-
- //AskbeforeDel
- IniFile.WriteString('Advanced', 'AskbeforeDel', IAskbeforeDel[AskbeforeDel]);
-
- //OnSongClick
- IniFile.WriteString('Advanced', 'OnSongClick', IOnSongClick[OnSongClick]);
-
- //Line Bonus
- IniFile.WriteString('Advanced', 'LineBonus', ILineBonus[LineBonus]);
-
- //Party Popup
- IniFile.WriteString('Advanced', 'PartyPopup', IPartyPopup[PartyPopup]);
-
- // Joypad
- IniFile.WriteString('Controller', 'Joypad', IJoypad[Joypad]);
-
- IniFile.Free;
-
- end;
-end;
-
-procedure TIni.SaveNames;
-var
- IniFile: TIniFile;
- I: integer;
-begin
- if not FileIsReadOnly(Filename) then begin
- IniFile := TIniFile.Create(Filename);
-
- //Name Templates for Names Mod
- for I := 1 to 12 do
- IniFile.WriteString('Name', 'P' + IntToStr(I), Name[I-1]);
- for I := 1 to 3 do
- IniFile.WriteString('NameTeam', 'T' + IntToStr(I), NameTeam[I-1]);
- for I := 1 to 12 do
- IniFile.WriteString('NameTemplate', 'Name' + IntToStr(I), NameTemplate[I-1]);
-
- IniFile.Free;
- end;
-end;
-
-procedure TIni.SaveLevel;
-var
- IniFile: TIniFile;
-begin
- if not FileIsReadOnly(Filename) then begin
- IniFile := TIniFile.Create(Filename);
-
- // Difficulty
- IniFile.WriteString('Game', 'Difficulty', IDifficulty[Difficulty]);
-
- IniFile.Free;
- end;
-end;
-
-end.
+unit UIni; + +interface + +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + +{$I switches.inc} + +uses + Classes, + IniFiles, + ULog, + SysUtils; + +type + PInputDeviceConfig = ^TInputDeviceConfig; + TInputDeviceConfig = record + Name: string; + Input: integer; + ChannelToPlayerMap: array of integer; + end; + +type + TIni = class + private + function ExtractKeyIndex(const key, prefix, suffix: string): integer; + function GetMaxKeyIndex(keys: TStringList; const prefix, suffix: string): integer; + procedure LoadInputDeviceCfg(IniFile: TMemIniFile); + procedure SaveInputDeviceCfg(IniFile: TIniFile); + public + Name: array[0..11] of string; + + // Templates for Names Mod + NameTeam: array[0..2] of string; + NameTemplate: array[0..11] of string; + + //Filename of the opened iniFile + Filename: string; + + // Game + Players: integer; + Difficulty: integer; + Language: integer; + Tabs: integer; + Tabs_at_startup:integer; //Tabs at Startup fix + Sorting: integer; + Debug: integer; + + // Graphics + Screens: integer; + Resolution: integer; + Depth: integer; + FullScreen: integer; + TextureSize: integer; + SingWindow: integer; + Oscilloscope: integer; + Spectrum: integer; + Spectrograph: integer; + MovieSize: integer; + + // Sound + MicBoost: integer; + ClickAssist: integer; + BeatClick: integer; + SavePlayback: integer; + ThresholdIndex: integer; + AudioOutputBufferSizeIndex: integer; + + //Song Preview + PreviewVolume: integer; + PreviewFading: integer; + + // Lyrics + LyricsFont: integer; + LyricsEffect: integer; + Solmization: integer; + NoteLines: integer; + + // Themes + Theme: integer; + SkinNo: integer; + Color: integer; + + // Record + InputDeviceConfig: array of TInputDeviceConfig; + + // Advanced + LoadAnimation: integer; + EffectSing: integer; + ScreenFade: integer; + AskbeforeDel: integer; + OnSongClick: integer; + LineBonus: integer; + PartyPopup: integer; + + // Controller + Joypad: integer; + + // Soundcards + SoundCard: array[0..7, 1..2] of integer; + + // Devices + LPT: integer; + + procedure Load(); + procedure Save(); + procedure SaveNames; + procedure SaveLevel; + end; + +var + Ini: TIni; + IResolution: array of string; + ILanguage: array of string; + ITheme: array of string; + ISkin: array of string; + +const + IPlayers: array[0..4] of string = ('1', '2', '3', '4', '6'); + IPlayersVals: array[0..4] of integer = ( 1 , 2 , 3 , 4 , 6 ); + + IDifficulty: array[0..2] of string = ('Easy', 'Medium', 'Hard'); + ITabs: array[0..1] of string = ('Off', 'On'); + + ISorting: array[0..7] of string = ('Edition', 'Genre', 'Language', 'Folder', 'Title', 'Artist', 'Title2', 'Artist2'); + sEdition = 0; + sGenre = 1; + sLanguage = 2; + sFolder = 3; + sTitle = 4; + sArtist = 5; + sTitle2 = 6; + sArtist2 = 7; + + IDebug: array[0..1] of string = ('Off', 'On'); + + IScreens: array[0..1] of string = ('1', '2'); + IFullScreen: array[0..1] of string = ('Off', 'On'); + IDepth: array[0..1] of string = ('16 bit', '32 bit'); + ITextureSize: array[0..2] of string = ('128', '256', '512'); + ISingWindow: array[0..1] of string = ('Small', 'Big'); + + //SingBar Mod + IOscilloscope: array[0..2] of string = ('Off', 'Osci', 'Bar'); +//IOscilloscope: array[0..1] of string = ('Off', 'On'); + + ISpectrum: array[0..1] of string = ('Off', 'On'); + ISpectrograph: array[0..1] of string = ('Off', 'On'); + IMovieSize: array[0..2] of string = ('Half', 'Full [Vid]', 'Full [BG+Vid]'); + + IClickAssist: array[0..1] of string = ('Off', 'On'); + IBeatClick: array[0..1] of string = ('Off', 'On'); + ISavePlayback: array[0..1] of string = ('Off', 'On'); + + IThreshold: array[0..3] of string = ('5%', '10%', '15%', '20%'); + IThresholdVals: array[0..3] of single = (0.05, 0.10, 0.15, 0.20); + + IAudioOutputBufferSize: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536'); + IAudioOutputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 ); + + IAudioInputBufferSize: array[0..9] of string = ('Auto', '256', '512', '1024', '2048', '4096', '8192', '16384', '32768', '65536'); + IAudioInputBufferSizeVals: array[0..9] of integer = ( 0, 256, 512 , 1024 , 2048 , 4096 , 8192 , 16384 , 32768 , 65536 ); + + //Song Preview + IPreviewVolume: array[0..10] of string = ('Off', '10%', '20%', '30%', '40%', '50%', '60%', '70%', '80%', '90%', '100%'); + IPreviewVolumeVals: array[0..10] of single = ( 0, 0.10, 0.20, 0.30, 0.40, 0.50, 0.60, 0.70, 0.80, 0.90, 1.00 ); + + IPreviewFading: array[0..5] of string = ('Off', '1 Sec', '2 Secs', '3 Secs', '4 Secs', '5 Secs'); + IPreviewFadingVals: array[0..5] of integer = ( 0, 1, 2, 3, 4, 5 ); + + + ILyricsFont: array[0..2] of string = ('Plain', 'OLine1', 'OLine2'); + ILyricsEffect: array[0..4] of string = ('Simple', 'Zoom', 'Slide', 'Ball', 'Shift'); + ISolmization: array[0..3] of string = ('Off', 'Euro', 'Jap', 'American'); + INoteLines: array[0..1] of string = ('Off', 'On'); + + IColor: array[0..8] of string = ('Blue', 'Green', 'Pink', 'Red', 'Violet', 'Orange', 'Yellow', 'Brown', 'Black'); + + // Advanced + ILoadAnimation: array[0..1] of string = ('Off', 'On'); + IEffectSing: array[0..1] of string = ('Off', 'On'); + IScreenFade: array[0..1] of string =('Off', 'On'); + IAskbeforeDel: array[0..1] of string = ('Off', 'On'); + IOnSongClick: array[0..2] of string = ('Sing', 'Select Players', 'Open Menu'); + ILineBonus: array[0..2] of string = ('Off', 'At Score', 'At Notes'); + IPartyPopup: array[0..1] of string = ('Off', 'On'); + + IJoypad: array[0..1] of string = ('Off', 'On'); + ILPT: array[0..2] of string = ('Off', 'LCD', 'Lights'); + + // Recording options + IChannelPlayer: array[0..6] of string = ('Off', '1', '2', '3', '4', '5', '6'); + IMicBoost: array[0..3] of string = ('Off', '+6dB', '+12dB', '+18dB'); + +implementation + +uses + StrUtils, + UMain, + SDL, + ULanguage, + UPlatform, + USkins, + URecord, + UCommandLine; + +function TIni.ExtractKeyIndex(const key, prefix, suffix: string): integer; +var + value: string; + start: integer; +begin + Result := -1; + + if Pos(prefix, key) > -1 then + begin + start := Pos(prefix, key) + Length(prefix); + + // copy all between prefix and suffix + value := copy (key, start, Pos(suffix, key) - 1 - start); + Result := StrToIntDef(value, -1); + end; +end; + +function TIni.GetMaxKeyIndex(keys: TstringList; const prefix, suffix: string): integer; +var + i: integer; + keyIndex: integer; +begin + Result := -1; + + for i := 0 to keys.Count-1 do + begin + keyIndex := ExtractKeyIndex(keys[i], prefix, suffix); + if (keyIndex > Result) then + Result := keyIndex; + end; +end; + +procedure TIni.LoadInputDeviceCfg(IniFile: TMemIniFile); +var + deviceCfg: PInputDeviceConfig; + deviceIniIndex: integer; + deviceIniStr: string; + channelCount: integer; + channelIndex: integer; + recordKeys: TstringList; + i: integer; +begin + recordKeys := TstringList.Create(); + + // read all record-keys for filtering + IniFile.ReadSection('Record', recordKeys); + + SetLength(InputDeviceConfig, 0); + + for i := 0 to recordKeys.Count-1 do + begin + // find next device-name + deviceIniIndex := ExtractKeyIndex(recordKeys[i], 'DeviceName[', ']'); + if (deviceIniIndex >= 0) then + begin + deviceIniStr := IntToStr(deviceIniIndex); + + if not IniFile.ValueExists('Record', 'DeviceName['+deviceIniStr+']') then + break; + + // resize list + SetLength(InputDeviceConfig, Length(InputDeviceConfig)+1); + + // read an input device's config. + // Note: All devices are appended to the list whether they exist or not. + // Otherwise an external device's config will be lost if it is not + // connected (e.g. singstar mics or USB-Audio devices). + deviceCfg := @InputDeviceConfig[High(InputDeviceConfig)]; + deviceCfg.Name := IniFile.Readstring('Record', 'DeviceName['+deviceIniStr+']', ''); + deviceCfg.Input := IniFile.Readinteger('Record', 'Input['+deviceIniStr+']', 0); + + // find the largest channel-number of the current device in the ini-file + channelCount := GetMaxKeyIndex(recordKeys, 'Channel(', ')['+deviceIniStr+']'); + if (channelCount < 0) then + channelCount := 0; + + SetLength(deviceCfg.ChannelToPlayerMap, channelCount); + + // read channel-to-player mapping for every channel of the current device + // or set non-configured channels to no player (=0). + for channelIndex := 0 to High(deviceCfg.ChannelToPlayerMap) do + begin + deviceCfg.ChannelToPlayerMap[channelIndex] := + IniFile.Readinteger('Record', 'Channel('+IntToStr(channelIndex+1)+')['+deviceIniStr+']', 0); + end; + end; + end; + + recordKeys.Free(); + + // MicBoost + //MicBoost := GetArrayIndex(IMicBoost, IniFile.Readstring('Record', 'MicBoost', 'Off')); + // Threshold + // ThresholdIndex := GetArrayIndex(IThreshold, IniFile.Readstring('Record', 'Threshold', IThreshold[1])); +end; + +procedure TIni.SaveInputDeviceCfg(IniFile: TIniFile); +var + deviceIndex: integer; + deviceIndexStr: string; + channelIndex: integer; +begin + for deviceIndex := 0 to High(InputDeviceConfig) do + begin + deviceIndexStr := IntToStr(deviceIndex+1); + + // DeviceName and DeviceInput + IniFile.Writestring('Record', 'DeviceName['+deviceIndexStr+']', InputDeviceConfig[deviceIndex].Name); + IniFile.Writestring('Record', 'Input['+deviceIndexStr+']', IntToStr(InputDeviceConfig[deviceIndex].Input)); + + // Channel-to-Player Mapping + for channelIndex := 0 to High(InputDeviceConfig[deviceIndex].ChannelToPlayerMap) do + begin + IniFile.Writestring('Record', 'Channel('+IntToStr(channelIndex+1)+')['+deviceIndexStr+']', + IntToStr(InputDeviceConfig[deviceIndex].ChannelToPlayerMap[channelIndex])); + end; + end; + + // MicBoost + //IniFile.Writestring('Record', 'MicBoost', IMicBoost[MicBoost]); + // Threshold + //IniFile.Writestring('Record', 'Threshold', IThreshold[ThresholdIndex]); +end; + +procedure TIni.Load(); +var + IniFile: TMemIniFile; + ThemeIni: TMemIniFile; + ThemeName: string; + I: integer; + Modes: PPSDL_Rect; + searchResult: TSearchRec; + // returns name without fileextension + + function GetFileName (S: string):string; + begin + //Result := copy (S,0,StrRScan (PChar(S),char('.'))+1); + Result := copy (S,0,Pos ('.ini',S)-1); + end; + + // get index of value V in array a, returns -1 if value is not in array + function GetArrayIndex(const A: array of string; V: string; caseInsensitiv: Boolean = False): integer; + var + i: integer; + begin + Result := -1; + + for i := 0 To High(A) do + if (A[i] = V) or (caseInsensitiv and (UpperCase(A[i]) = UpperCase(V))) then + begin + Result := i; + break; + end; + end; + + // get index of IniSeaction:IniProperty in array SearchArray or return the default value + function ReadArrayIndex(const SearchArray: array of string; IniSection: string; IniProperty: string; Default: integer): integer; + var + StrValue: string; + begin + StrValue := IniFile.Readstring('Sound', 'AudioOutputBufferSize', SearchArray[Default]); + Result := GetArrayIndex(SearchArray, StrValue); + if (Result = -1) then + begin + Result := Default; + end; + end; + + // swap two strings + procedure swap(var s1, s2: string); + var + s3: string; + begin + s3 := s1; + s1 := s2; + s2 := s3; + end; + +begin + GamePath := Platform.GetGameUserPath; + + Log.LogStatus( 'GamePath : ' +GamePath , '' ); + + if (Params.ConfigFile <> '') then + try + FileName := Params.ConfigFile; + except + FileName := GamePath + 'config.ini'; + end + else + FileName := GamePath + 'config.ini'; + + Log.LogStatus( 'Using config : ' + FileName , 'Ini'); + IniFile := TMemIniFile.Create( FileName ); + + // Name + for I := 0 to 11 do + Name[I] := IniFile.Readstring('Name', 'P'+IntToStr(I+1), 'Player'+IntToStr(I+1)); + + // Templates for Names Mod + for I := 0 to 2 do + NameTeam[I] := IniFile.Readstring('NameTeam', 'T'+IntToStr(I+1), 'Team'+IntToStr(I+1)); + for I := 0 to 11 do + NameTemplate[I] := IniFile.Readstring('NameTemplate', 'Name'+IntToStr(I+1), 'Template'+IntToStr(I+1)); + + // Players + Players := GetArrayIndex(IPlayers, IniFile.Readstring('Game', 'Players', IPlayers[0])); + + // Difficulty + Difficulty := GetArrayIndex(IDifficulty, IniFile.Readstring('Game', 'Difficulty', 'Easy')); + + // Language + Language := GetArrayIndex(ILanguage, IniFile.Readstring('Game', 'Language', 'English')); + //Language.ChangeLanguage(ILanguage[Language]); + + // Tabs + Tabs := GetArrayIndex(ITabs, IniFile.Readstring('Game', 'Tabs', ITabs[0])); + Tabs_at_startup := Tabs; //Tabs at Startup fix + + // Song Sorting + Sorting := GetArrayIndex(ISorting, IniFile.Readstring('Game', 'Sorting', ISorting[0])); + + // Debug + Debug := GetArrayIndex(IDebug, IniFile.Readstring('Game', 'Debug', IDebug[0])); + + // Screens + Screens := GetArrayIndex(IScreens, IniFile.Readstring('Graphics', 'Screens', IScreens[0])); + + // FullScreen + FullScreen := GetArrayIndex(IFullScreen, IniFile.Readstring('Graphics', 'FullScreen', 'On')); + + // Resolution + SetLength(IResolution, 0); + + // Check if there are any modes available + if IFullScreen[FullScreen] = 'On' then + Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_FULLSCREEN or SDL_RESIZABLE) + else + Modes := SDL_ListModes(nil, SDL_OPENGL or SDL_RESIZABLE ) ; + + if integer( Modes ) = 0 then + begin + Log.LogStatus( 'No resolutions Found' , 'Video'); + end + else + begin + if integer( Modes ) = -1 then + begin + Log.LogStatus( 'ANY resolutions can be used - Fallback to some standard resolutions' , 'Video'); + + // Fallback to some standard resolutions + SetLength(IResolution, 10); + IResolution[0] := '640x480'; + IResolution[1] := '800x600'; + IResolution[2] := '1024x768'; + IResolution[3] := '1152x864'; + IResolution[4] := '1280x800'; + IResolution[5] := '1280x960'; + IResolution[6] := '1400x1050'; + IResolution[7] := '1440x900'; + IResolution[8] := '1600x1200'; + IResolution[9] := '1680x1050'; + + Resolution := GetArrayIndex(IResolution, IniFile.Readstring('Graphics', 'Resolution', '800x600')); + if Resolution = -1 then + begin + SetLength(IResolution, Length(IResolution) + 1); + IResolution[High(IResolution)] := IniFile.Readstring('Graphics', 'Resolution', '800x600'); + Resolution := High(IResolution); + end; + end + else + begin + while assigned( Modes^ ) do //this should solve the biggest wine problem | THANKS Linnex (11.11.07) + begin + Log.LogStatus( 'Found Video Mode : ' + IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h) , 'Video'); + SetLength(IResolution, Length(IResolution) + 1); + IResolution[High(IResolution)] := IntToStr(Modes^.w) + 'x' + IntToStr(Modes^.h); + Inc(Modes); + end; + + // reverse order + for I := 0 to (Length(IResolution) div 2) - 1 do + begin + swap(IResolution[I], IResolution[High(IResolution)-I]); + end; + Resolution := GetArrayIndex(IResolution, IniFile.Readstring('Graphics', 'Resolution', '800x600')); + + if Resolution = -1 then + begin + Resolution := GetArrayIndex(IResolution, '800x600'); + if Resolution = -1 then + Resolution := 0; + end; + end; + end; + + // if no modes were set, then failback to 800x600 + // as per http://sourceforge.net/forum/message.php?msg_id=4544965 + // THANKS : linnex at users.sourceforge.net + if Length(IResolution) < 1 then + begin + Log.LogStatus( 'Found Video Mode : NONE !!! ( Defaulted to 800 x 600 )', 'Video'); + SetLength(IResolution, 1); + IResolution[0] := '800x600'; + Resolution := 0; + Log.LogStatus('SDL_ListModes Defaulted Res To : ' + IResolution[0] , 'Graphics - Resolutions'); + + // Default to fullscreen OFF, in this case ! + FullScreen := 0; + end; + + // Depth + Depth := GetArrayIndex(IDepth, IniFile.Readstring('Graphics', 'Depth', '32 bit')); + + // TextureSize + TextureSize := GetArrayIndex(ITextureSize, IniFile.Readstring('Graphics', 'TextureSize', ITextureSize[1])); + + // SingWindow + SingWindow := GetArrayIndex(ISingWindow, IniFile.Readstring('Graphics', 'SingWindow', 'Big')); + + // Oscilloscope + Oscilloscope := GetArrayIndex(IOscilloscope, IniFile.Readstring('Graphics', 'Oscilloscope', 'Bar')); + + // Spectrum + Spectrum := GetArrayIndex(ISpectrum, IniFile.Readstring('Graphics', 'Spectrum', 'Off')); + + // Spectrograph + Spectrograph := GetArrayIndex(ISpectrograph, IniFile.Readstring('Graphics', 'Spectrograph', 'Off')); + + // MovieSize + MovieSize := GetArrayIndex(IMovieSize, IniFile.Readstring('Graphics', 'MovieSize', IMovieSize[2])); + + // ClickAssist + ClickAssist := GetArrayIndex(IClickAssist, IniFile.Readstring('Sound', 'ClickAssist', 'Off')); + + // BeatClick + BeatClick := GetArrayIndex(IBeatClick, IniFile.Readstring('Sound', 'BeatClick', IBeatClick[0])); + + // SavePlayback + SavePlayback := GetArrayIndex(ISavePlayback, IniFile.Readstring('Sound', 'SavePlayback', ISavePlayback[0])); + + // AudioOutputBufferSize + AudioOutputBufferSizeIndex := ReadArrayIndex(IAudioOutputBufferSize, 'Sound', 'AudioOutputBufferSize', 0); + + //Preview Volume + PreviewVolume := GetArrayIndex(IPreviewVolume, IniFile.Readstring('Sound', 'PreviewVolume', IPreviewVolume[7])); + + //Preview Fading + PreviewFading := GetArrayIndex(IPreviewFading, IniFile.Readstring('Sound', 'PreviewFading', IPreviewFading[1])); + + // Lyrics Font + LyricsFont := GetArrayIndex(ILyricsFont, IniFile.Readstring('Lyrics', 'LyricsFont', ILyricsFont[1])); + + // Lyrics Effect + LyricsEffect := GetArrayIndex(ILyricsEffect, IniFile.Readstring('Lyrics', 'LyricsEffect', ILyricsEffect[1])); + + // Solmization + Solmization := GetArrayIndex(ISolmization, IniFile.Readstring('Lyrics', 'Solmization', ISolmization[0])); + + // NoteLines + NoteLines := GetArrayIndex(INoteLines, IniFile.Readstring('Lyrics', 'NoteLines', INoteLines[1])); + + // Theme + SetLength(ITheme, 0); + Log.LogStatus('Searching for Theme : ' + ThemePath + '*.ini', 'Theme'); + FindFirst(ThemePath + '*.ini',faAnyFile, searchResult); + Repeat + Log.LogStatus('Found Theme: ' + searchResult.Name, 'Theme'); + + //Read Themename from Theme + ThemeIni := TMemIniFile.Create(searchResult.Name); + ThemeName := UpperCase(ThemeIni.Readstring('Theme','Name', GetFileName(searchResult.Name))); + ThemeIni.Free; + + //Search for Skins for this Theme + for I := Low(Skin.Skin) to High(Skin.Skin) do + begin + if UpperCase(Skin.Skin[I].Theme) = ThemeName then + begin + SetLength(ITheme, Length(ITheme)+1); + ITheme[High(ITheme)] := GetFileName(searchResult.Name); + break; + end; + end; + until FindNext(searchResult) <> 0; + FindClose(searchResult); + + // No Theme Found + if (Length(ITheme) = 0) then + begin + Log.CriticalError('Could not find any valid Themes.'); + end; + + Theme := GetArrayIndex(ITheme, IniFile.Readstring('Themes', 'Theme', 'DELUXE'), true); + if (Theme = -1) then + Theme := 0; + + // Skin + Skin.onThemeChange; + + SkinNo := GetArrayIndex(ISkin, IniFile.Readstring('Themes', 'Skin', ISkin[0])); + + // Color + Color := GetArrayIndex(IColor, IniFile.Readstring('Themes', 'Color', IColor[0])); + + LoadInputDeviceCfg(IniFile); + + // LoadAnimation + LoadAnimation := GetArrayIndex(ILoadAnimation, IniFile.Readstring('Advanced', 'LoadAnimation', 'On')); + + // ScreenFade + ScreenFade := GetArrayIndex(IScreenFade, IniFile.Readstring('Advanced', 'ScreenFade', 'On')); + + // EffectSing + EffectSing := GetArrayIndex(IEffectSing, IniFile.Readstring('Advanced', 'EffectSing', 'On')); + + // AskbeforeDel + AskbeforeDel := GetArrayIndex(IAskbeforeDel, IniFile.Readstring('Advanced', 'AskbeforeDel', 'On')); + + // OnSongClick + OnSongClick := GetArrayIndex(IOnSongClick, IniFile.Readstring('Advanced', 'OnSongClick', 'Sing')); + + // Linebonus + LineBonus := GetArrayIndex(ILineBonus, IniFile.Readstring('Advanced', 'LineBonus', 'At Score')); + + // PartyPopup + PartyPopup := GetArrayIndex(IPartyPopup, IniFile.Readstring('Advanced', 'PartyPopup', 'On')); + + // Joypad + Joypad := GetArrayIndex(IJoypad, IniFile.Readstring('Controller', 'Joypad', IJoypad[0])); + + // LCD + LPT := GetArrayIndex(ILPT, IniFile.Readstring('Devices', 'LPT', ILPT[0])); + + // SongPath + if (Params.SongPath <> '') then + SongPath := IncludeTrailingPathDelimiter(Params.SongPath) + else + SongPath := IncludeTrailingPathDelimiter(IniFile.Readstring('Path', 'Songs', SongPath)); + + IniFile.Free; +end; + +procedure TIni.Save; +var + IniFile: TIniFile; +begin + if not (FileExists(Filename) and FileIsReadOnly(Filename)) then + begin + + IniFile := TIniFile.Create(Filename); + + // Players + IniFile.Writestring('Game', 'Players', IPlayers[Players]); + + // Difficulty + IniFile.Writestring('Game', 'Difficulty', IDifficulty[Difficulty]); + + // Language + IniFile.Writestring('Game', 'Language', ILanguage[Language]); + + // Tabs + IniFile.Writestring('Game', 'Tabs', ITabs[Tabs]); + + // Sorting + IniFile.Writestring('Game', 'Sorting', ISorting[Sorting]); + + // Debug + IniFile.Writestring('Game', 'Debug', IDebug[Debug]); + + // Screens + IniFile.Writestring('Graphics', 'Screens', IScreens[Screens]); + + // FullScreen + IniFile.Writestring('Graphics', 'FullScreen', IFullScreen[FullScreen]); + + // Resolution + IniFile.Writestring('Graphics', 'Resolution', IResolution[Resolution]); + + // Depth + IniFile.Writestring('Graphics', 'Depth', IDepth[Depth]); + + // TextureSize + IniFile.Writestring('Graphics', 'TextureSize', ITextureSize[TextureSize]); + + // Sing Window + IniFile.Writestring('Graphics', 'SingWindow', ISingWindow[SingWindow]); + + // Oscilloscope + IniFile.Writestring('Graphics', 'Oscilloscope', IOscilloscope[Oscilloscope]); + + // Spectrum + IniFile.Writestring('Graphics', 'Spectrum', ISpectrum[Spectrum]); + + // Spectrograph + IniFile.Writestring('Graphics', 'Spectrograph', ISpectrograph[Spectrograph]); + + // Movie Size + IniFile.Writestring('Graphics', 'MovieSize', IMovieSize[MovieSize]); + + // ClickAssist + IniFile.Writestring('Sound', 'ClickAssist', IClickAssist[ClickAssist]); + + // BeatClick + IniFile.Writestring('Sound', 'BeatClick', IBeatClick[BeatClick]); + + // AudioOutputBufferSize + IniFile.Writestring('Sound', 'AudioOutputBufferSize', IAudioOutputBufferSize[AudioOutputBufferSizeIndex]); + + // Song Preview + IniFile.Writestring('Sound', 'PreviewVolume', IPreviewVolume[PreviewVolume]); + + // PreviewFading + IniFile.Writestring('Sound', 'PreviewFading', IPreviewFading[PreviewFading]); + + // SavePlayback + IniFile.Writestring('Sound', 'SavePlayback', ISavePlayback[SavePlayback]); + + // Lyrics Font + IniFile.Writestring('Lyrics', 'LyricsFont', ILyricsFont[LyricsFont]); + + // Lyrics Effect + IniFile.Writestring('Lyrics', 'LyricsEffect', ILyricsEffect[LyricsEffect]); + + // Solmization + IniFile.Writestring('Lyrics', 'Solmization', ISolmization[Solmization]); + + // NoteLines + IniFile.Writestring('Lyrics', 'NoteLines', INoteLines[NoteLines]); + + // Theme + IniFile.Writestring('Themes', 'Theme', ITheme[Theme]); + + // Skin + IniFile.Writestring('Themes', 'Skin', ISkin[SkinNo]); + + // Color + IniFile.Writestring('Themes', 'Color', IColor[Color]); + + SaveInputDeviceCfg(IniFile); + //Log.LogError(InttoStr(Length(CardList)) + ' Cards Saved'); + + //LoadAnimation + IniFile.Writestring('Advanced', 'LoadAnimation', ILoadAnimation[LoadAnimation]); + + //EffectSing + IniFile.Writestring('Advanced', 'EffectSing', IEffectSing[EffectSing]); + + //ScreenFade + IniFile.Writestring('Advanced', 'ScreenFade', IScreenFade[ScreenFade]); + + //AskbeforeDel + IniFile.Writestring('Advanced', 'AskbeforeDel', IAskbeforeDel[AskbeforeDel]); + + //OnSongClick + IniFile.Writestring('Advanced', 'OnSongClick', IOnSongClick[OnSongClick]); + + //Line Bonus + IniFile.Writestring('Advanced', 'LineBonus', ILineBonus[LineBonus]); + + //Party Popup + IniFile.Writestring('Advanced', 'PartyPopup', IPartyPopup[PartyPopup]); + + // Joypad + IniFile.Writestring('Controller', 'Joypad', IJoypad[Joypad]); + + IniFile.Free; + + end; +end; + +procedure TIni.SaveNames; +var + IniFile: TIniFile; + I: integer; +begin + if not FileIsReadOnly(Filename) then + begin + IniFile := TIniFile.Create(Filename); + + //Name Templates for Names Mod + for I := 1 to 12 do + IniFile.Writestring('Name', 'P' + IntToStr(I), Name[I-1]); + for I := 1 to 3 do + IniFile.Writestring('NameTeam', 'T' + IntToStr(I), NameTeam[I-1]); + for I := 1 to 12 do + IniFile.Writestring('NameTemplate', 'Name' + IntToStr(I), NameTemplate[I-1]); + + IniFile.Free; + end; +end; + +procedure TIni.SaveLevel; +var + IniFile: TIniFile; +begin + if not FileIsReadOnly(Filename) then + begin + IniFile := TIniFile.Create(Filename); + + // Difficulty + IniFile.Writestring('Game', 'Difficulty', IDifficulty[Difficulty]); + + IniFile.Free; + end; +end; + +end. |