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-rw-r--r--Game/Code/Classes/UTexture.pas2
1 files changed, 2 insertions, 0 deletions
diff --git a/Game/Code/Classes/UTexture.pas b/Game/Code/Classes/UTexture.pas
index 7b537840..445c7d4f 100644
--- a/Game/Code/Classes/UTexture.pas
+++ b/Game/Code/Classes/UTexture.pas
@@ -427,6 +427,8 @@ procedure TTextureUnit.ColorizeTexture(TexSurface: PSDL_Surface; Col: Cardinal);
clr[2]:=(Color and $ff)/255;
hls[1]:=maxvalue(clr);
delta:=hls[1]-minvalue(clr);
+ // this is for safety reasons
+ if delta = 0.0 then delta:=0.000000000001;
if clr[0]=hls[1] then hls[0]:=(clr[1]-clr[2])/delta
else if clr[1]=hls[1] then hls[0]:=2.0+(clr[2]-clr[0])/delta
else if clr[2]=hls[1] then hls[0]:=4.0+(clr[0]-clr[1])/delta;