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-rw-r--r--Game/Code/Classes/UThemes.pas26
-rw-r--r--Game/Code/Screens/UScreenScore.pas10
-rw-r--r--Game/Code/UltraStar.dpr2
3 files changed, 19 insertions, 19 deletions
diff --git a/Game/Code/Classes/UThemes.pas b/Game/Code/Classes/UThemes.pas
index c4b83d8b..7dbac5a9 100644
--- a/Game/Code/Classes/UThemes.pas
+++ b/Game/Code/Classes/UThemes.pas
@@ -3,9 +3,6 @@ unit UThemes;
interface
uses
-{$IFDEF TRANSLATE}
- ULanguage,
-{$ENDIF}
IniFiles, SysUtils, Classes;
type
@@ -580,6 +577,9 @@ var
implementation
uses
+{{$IFDEF TRANSLATE}
+ ULanguage,
+{{$ENDIF}
USkins, UIni;
constructor TTheme.Create(FileName: string);
@@ -716,7 +716,7 @@ begin
//Score Text Translation Start
- {$IFDEF TRANSLATE}
+ {{$IFDEF TRANSLATE}
Main.Description[0] := Language.Translate('SING_SING');
Main.DescriptionLong[0] := Language.Translate('SING_SING_DESC');
Main.Description[1] := Language.Translate('SING_EDITOR');
@@ -725,7 +725,7 @@ begin
Main.DescriptionLong[2] := Language.Translate('SING_GAME_OPTIONS_DESC');
Main.Description[3] := Language.Translate('SING_EXIT');
Main.DescriptionLong[3] := Language.Translate('SING_EXIT_DESC');
- {$ENDIF}
+ {{$ENDIF}
//Score Text Translation End
@@ -910,7 +910,7 @@ begin
ThemeLoadButton(Options.ButtonRecord, 'OptionsButtonRecord');
ThemeLoadButton(Options.ButtonExit, 'OptionsButtonExit');
- {$IFDEF TRANSLATE}
+ {{$IFDEF TRANSLATE}
Options.Description[0] := Language.Translate('SING_OPTIONS_GAME');
Options.Description[1] := Language.Translate('SING_OPTIONS_GRAPHICS');
Options.Description[2] := Language.Translate('SING_OPTIONS_SOUND');
@@ -918,7 +918,7 @@ begin
Options.Description[4] := Language.Translate('SING_OPTIONS_THEMES');
Options.Description[5] := Language.Translate('SING_OPTIONS_RECORD');
Options.Description[6] := Language.Translate('SING_OPTIONS_EXIT');
- {$ENDIF}
+ {{$ENDIF}
ThemeLoadText(Options.TextDescription, 'OptionsTextDescription');
Options.TextDescription.Text := Options.Description[0];
@@ -1137,9 +1137,9 @@ begin
ThemeText.Size := ThemeIni.ReadInteger(Name, 'Size', 0);
ThemeText.Align := ThemeIni.ReadInteger(Name, 'Align', 0);
- {$IFDEF TRANSLATE}
+ {{$IFDEF TRANSLATE}
ThemeText.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
- {$ELSE}
+ {{$ELSE}{
ThemeText.Text := ThemeIni.ReadString(Name, 'Text', '');
{$ENDIF}
@@ -1268,9 +1268,9 @@ var
begin
DecimalSeparator := '.';
- {$IFDEF TRANSLATE}
+ {{$IFDEF TRANSLATE}
ThemeSelect.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
- {$ELSE}
+ {{$ELSE}{
ThemeSelect.Text := ThemeIni.ReadString(Name, 'Text', '');
{$ENDIF}
@@ -1314,9 +1314,9 @@ var
begin
DecimalSeparator := '.';
- {$IFDEF TRANSLATE}
+ {{$IFDEF TRANSLATE}
ThemeSelectS.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', ''));
- {$ELSE}
+ {{$ELSE}{
ThemeSelectS.Text := ThemeIni.ReadString(Name, 'Text', '');
{$ENDIF}
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas
index 2e509a6f..eb92a3d2 100644
--- a/Game/Code/Screens/UScreenScore.pas
+++ b/Game/Code/Screens/UScreenScore.pas
@@ -45,11 +45,11 @@ type
implementation
-{$IFDEF TRANSLATE}
+{{$IFDEF TRANSLATE}
uses UGraphic, UScreenSong, UMenuStatic, UTime, UMain, UIni, ULanguage;
-{$ELSE}
+{{$ELSE}{
uses UGraphic, UScreenSong, UMenuStatic, UTime, UMain, UIni;
-{$ENDIF}
+{{$ENDIF}
function TScreenScore.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
Result := true;
@@ -291,7 +291,7 @@ begin
Text[TextName[PP]].Text := Ini.Name[P];
- {$IFDEF TRANSLATE}
+ {{$IFDEF TRANSLATE}
case (Player[P].ScoreTotalI) of
0..2000: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_TONE_DEAF');
2010..4000: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_AMATEUR');
@@ -301,7 +301,7 @@ begin
9010..9800: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_SUPERSTAR');
9810..10000: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_ULTRASTAR');
end;
- {$ELSE}
+ {{$ELSE}{
case (Player[P].ScoreTotalI) of
0..2000: Text[TextScore[PP]].Text := 'Tone Deaf';
2010..4000: Text[TextScore[PP]].Text := 'Amateur';
diff --git a/Game/Code/UltraStar.dpr b/Game/Code/UltraStar.dpr
index 408405f8..9b73883a 100644
--- a/Game/Code/UltraStar.dpr
+++ b/Game/Code/UltraStar.dpr
@@ -1,4 +1,4 @@
- program UltraStar;
+program UltraStar;
{$DEFINE TRANSLATE}
//DEFINE THEMESAVE}