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-rw-r--r--Game/Code/Menu/UMenu.pas4
1 files changed, 3 insertions, 1 deletions
diff --git a/Game/Code/Menu/UMenu.pas b/Game/Code/Menu/UMenu.pas
index 69ecda44..f028c6d3 100644
--- a/Game/Code/Menu/UMenu.pas
+++ b/Game/Code/Menu/UMenu.pas
@@ -123,7 +123,9 @@ type
function DrawFG: boolean; virtual;
function Draw: boolean; virtual;
function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown : Boolean): Boolean; virtual;
- function ParseMouse(Typ: integer; X: integer; Y: integer): Boolean; virtual; abstract;
+ // FIXME: ParseMouse is not implemented in any subclass and not even used anywhere in the code
+ // -> do this before activation of this method
+ //function ParseMouse(Typ: integer; X: integer; Y: integer): Boolean; virtual; abstract;
function InRegion(X1, Y1, X2, Y2, X, Y: real): Boolean;
function InStaticRegion(StaticNr: integer; X, Y: integer): Boolean;
procedure onShow; virtual;