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-rw-r--r--Game/Code/Classes/UMusic.pas1
1 files changed, 1 insertions, 0 deletions
diff --git a/Game/Code/Classes/UMusic.pas b/Game/Code/Classes/UMusic.pas
index 3fcd2a21..4e647ed3 100644
--- a/Game/Code/Classes/UMusic.pas
+++ b/Game/Code/Classes/UMusic.pas
@@ -407,6 +407,7 @@ procedure TMusic.Play;
begin
if Loaded then begin
// MediaPlayer.Play;
+ if Loop then BASS_ChannelPlay(Bass, True); // start from beginning... actually bass itself does not loop, nor does this TMusic Class
BASS_ChannelPlay(Bass, False); // for setting position before playing
end;
end;