diff options
Diffstat (limited to 'Game/Code')
-rw-r--r-- | Game/Code/Classes/UVideo.pas | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/Game/Code/Classes/UVideo.pas b/Game/Code/Classes/UVideo.pas index fb2e6892..c0a4b1f6 100644 --- a/Game/Code/Classes/UVideo.pas +++ b/Game/Code/Classes/UVideo.pas @@ -60,7 +60,7 @@ var VideoTextureU, VideoTextureV: Real; VideoTimeBase, VideoTime, LastFrameTime, TimeDifference, NegativeSkipTime: Extended; VideoSkipTime: Single; - + implementation {$ifdef DebugDisplay} @@ -91,14 +91,16 @@ end; procedure FFmpegOpenFile(FileName: pAnsiChar); var errnum, i, x,y: Integer; lStreamsCount : Integer; + rTimeBase: Extended; begin VideoOpened := False; VideoPaused := False; VideoTimeBase := 0; + rTimeBase:=0; VideoTime := 0; LastFrameTime := 0; TimeDifference := 0; - + errnum := av_open_input_file(VideoFormatContext, FileName, Nil, 0, Nil); if(errnum <> 0) then @@ -173,7 +175,7 @@ begin av_close_input_file(VideoFormatContext); Exit; end; - + if(VideoCodec<>Nil) then begin errnum:=avcodec_open(VideoCodecContext, VideoCodec); @@ -192,7 +194,9 @@ begin 'Width='+inttostr(VideoCodecContext^.width)+ ', Height='+inttostr(VideoCodecContext^.height)+#13#10+ 'Aspect: '+inttostr(VideoCodecContext^.sample_aspect_ratio.num)+'/'+inttostr(VideoCodecContext^.sample_aspect_ratio.den)+#13#10+ - 'Framerate: '+inttostr(VideoCodecContext^.time_base.num)+'/'+inttostr(VideoCodecContext^.time_base.den)); + 'Framerate: '+inttostr(VideoCodecContext^.time_base.num)+'/'+inttostr(VideoCodecContext^.time_base.den)+#13#10+ + 'rFrameRate: '+inttostr(VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.num)+'/'+inttostr(VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.den) + ); {$endif} // allocate space for decoded frame and rgb frame AVFrame:=avcodec_alloc_frame; @@ -242,19 +246,21 @@ begin ScaledVideoWidth:=600.0*VideoAspect; // video-full-width-hack end; // video-full-width-hack } // video-full-width-hack - VideoTimeBase:=VideoCodecContext^.time_base.num/VideoCodecContext^.time_base.den; +// VideoTimeBase:=VideoCodecContext^.time_base.num/VideoCodecContext^.time_base.den; + VideoTimeBase:=VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.den/VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.num; {$ifdef DebugDisplay} showmessage('framerate: '+inttostr(floor(1/videotimebase))+'fps'); {$endif} // hack to get reasonable timebase (for divx and others) if VideoTimeBase < 0.02 then // 0.02 <-> 50 fps begin - VideoTimeBase:=VideoCodecContext^.time_base.den/VideoCodecContext^.time_base.num; +// VideoTimeBase:=VideoCodecContext^.time_base.den/VideoCodecContext^.time_base.num; + VideoTimeBase:=VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.num/VideoFormatContext^.streams[VideoStreamIndex]^.r_frame_rate.den; while VideoTimeBase > 50 do VideoTimeBase:=VideoTimeBase/10; VideoTimeBase:=1/VideoTimeBase; end; - // hack for flv (i always get 1000 fps from the file...) - if VideoCodecContext^.codec_id=CODEC_ID_FLV1 then VideoTimeBase:=1/29.970; +// // hack for flv (i always get 1000 fps from the file...) +// if VideoCodecContext^.codec_id=CODEC_ID_FLV1 then VideoTimeBase:=1/29.970; {$ifdef DebugDisplay} showmessage('corrected framerate: '+inttostr(floor(1/videotimebase))+'fps'); |