diff options
Diffstat (limited to 'Game/Code')
-rw-r--r-- | Game/Code/Screens/UScreenSong.pas | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index 31d05dce..6f3bbc63 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -210,7 +210,7 @@ begin + KMOD_LCTRL + KMOD_RCTRL + KMOD_LALT + KMOD_RALT);
//Jump to Artist/Titel
- if (SDL_ModState and KMOD_LALT <> 0) AND (Mode = 0) AND (PressedKey > SDLK_A) AND (PressedKey < SDLK_Z) then
+ if (SDL_ModState and KMOD_LALT <> 0) AND (Mode = 0) AND (PressedKey >= SDLK_A) AND (PressedKey <= SDLK_Z) then
begin
Letter := UpCase(Chr(ScanCode));
I2 := Length(CatSongs.Song);
@@ -1441,7 +1441,7 @@ begin if Button[Interaction].Texture.Name <> Skin.GetTextureFileName('SongCover') then
Texture.UnloadTexture(Button[Interaction].Texture.Name, false);
- Interaction := 0;
+ Interaction := High(CatSongs.Song);
SongTarget := 0;
for I := 1 to Target+1 do
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