diff options
Diffstat (limited to 'Game/Code')
-rw-r--r-- | Game/Code/Classes/UFiles.pas | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Game/Code/Classes/UFiles.pas b/Game/Code/Classes/UFiles.pas index fdcffe3e..0d22fec5 100644 --- a/Game/Code/Classes/UFiles.pas +++ b/Game/Code/Classes/UFiles.pas @@ -885,7 +885,7 @@ begin if Song.NotesGAP <> 0 then WriteLn(SongFile, '#NOTESGAP:' + IntToStr(Song.NotesGAP));
if Song.Start <> 0 then WriteLn(SongFile, '#START:' + FloatToStr(Song.Start));
if Song.Finish <> 0 then WriteLn(SongFile, '#END:' + IntToStr(Song.Finish));
- if Song.PreviewStart<> 0 then WriteLn(SongFile, '#PREVIEWSTART:'+ FloatToStr(Song.PREVIEWSTART));
+ if Song.PreviewStart<> 0 then WriteLn(SongFile, '#PREVIEWSTART:'+ FormatFloat('#0.000', Song.PREVIEWSTART));
if (Song.Medley.Source=msTag) and not Relative then
begin
|