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-rw-r--r--Game/Code/Classes/ULog.pas42
1 files changed, 14 insertions, 28 deletions
diff --git a/Game/Code/Classes/ULog.pas b/Game/Code/Classes/ULog.pas
index afa156cb..c870a279 100644
--- a/Game/Code/Classes/ULog.pas
+++ b/Game/Code/Classes/ULog.pas
@@ -179,10 +179,12 @@ type
filesize: LongInt;
typeStr: Array[0..3] OF Char;
end;
+
TChunkRec = record
id: Array[0..3] OF Char;
size: LongInt;
end;
+
TWaveFormatRec = record
tag: Word;
channels: Word;
@@ -191,13 +193,11 @@ type
blockAlign: Word;
bitsPerSample: Word;
end;
- TPCMWaveFormatRec = record
- wf: TWaveFormatRec;
- end;
+
TWAVHeader = record { WAV Format }
riffHdr: TRiffHeader;
fmtChunk: TChunkRec;
- fmt: TPCMWaveFormatRec;
+ fmt: TWaveFormatRec;
dataChunk: TChunkRec;
{ data follows here }
end;
@@ -208,20 +208,15 @@ begin
begin
with riffHdr do
begin
- //write 'RIFF'
- riff[0] := 'R'; riff[1] := 'I'; riff[2] := 'F'; riff[3] := 'F';
- // wird spaeter gesetzt;
- filesize := 0;
- //write 'WAVE'
- typeStr[0] := 'W'; typeStr[1] := 'A'; typeStr[2] := 'V'; typeStr[3] := 'E';
+ riff := 'RIFF';
+ typeStr := 'WAVE';
end;
with fmtChunk do
begin
- //write 'fmt' + char($20)
- id[0] := 'f'; id[1] := 'm'; id[2] := 't'; id[3] := ' ';
+ id := 'fmt ';
size := 16;
end;
- with fmt.wf do
+ with fmt do
begin
//its 16 bit, 44.1kHz Mono
tag := 1; channels := 1;
@@ -232,9 +227,7 @@ begin
end;
with dataChunk do
begin
- //write 'data'
- id[0] := 'd'; id[1] := 'a'; id[2] := 't'; id[3] := 'a';
- size := 0;
+ id := 'data';
end;
end;
end;
@@ -254,8 +247,9 @@ begin
for Num := 1 to 9999 do begin
FileName := IntToStr(Num);
while Length(FileName) < 4 do FileName := '0' + FileName;
- FileName := RecordingsPath + Artist + '_' +
- Title + '_P' + Points + '_' + FileName + '_' + Player + '.wav';
+ //FileName := RecordingsPath + Artist + '_' +
+ // Title + '_P' + Points + '_' + FileName + '_' + Player + '.wav'; //some characters are not allowed; TODO
+ FileName := RecordingsPath + 'V_' + FileName + '.wav';
if not FileExists(FileName) then break
end;
@@ -269,18 +263,10 @@ begin
Header.Datachunk.size := s;
//FileSize = DataSize + HeaderSize
- Header.riffHdr.FileSize := Header.Datachunk.size + 24;
-
- ms := TMemoryStream.Create;
- ms.Seek(0, soBeginning);
- //Write Header to Stream
- ms.Write(Header, sizeof(header));
- ms.Seek(0, soBeginning);
+ Header.riffHdr.FileSize := Header.Datachunk.size + sizeof(Header)-8;
FS := TFileStream.Create(FileName, fmCreate);
- FS.CopyFrom(ms, ms.Size);
- FS.Seek(0, soEnd);
- ms.Free;
+ FS.Write(Header, sizeof(header));
for BL := 0 to High(Sound[SoundNr].BufferLong) do
begin