diff options
Diffstat (limited to 'Game/Code')
-rw-r--r-- | Game/Code/Screens/UScreenSong.pas | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index 4e7f22fe..d747f65a 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -264,7 +264,7 @@ begin begin
if (CatSongs.Song[(I + Interaction) mod I2].Visible) AND
(Length(CatSongs.Song[(I + Interaction) mod I2].Title)>0) AND
- (WideUpperCase(CatSongs.Song[(I + Interaction) mod I2].Title)[1] = Letter) then
+ (WideCharUpperCase(CatSongs.Song[(I + Interaction) mod I2].Title)[1] = Letter) then
begin
SkipTo(CatSongs.VisibleIndex((I + Interaction) mod I2));
@@ -285,7 +285,7 @@ begin begin
if (CatSongs.Song[(I + Interaction) mod I2].Visible) AND
(Length(CatSongs.Song[(I + Interaction) mod I2].Artist)>0) AND
- (WideUpperCase(CatSongs.Song[(I + Interaction) mod I2].Artist)[1] = Letter) then
+ (WideCharUpperCase(CatSongs.Song[(I + Interaction) mod I2].Artist)[1] = Letter) then
begin
SkipTo(CatSongs.VisibleIndex((I + Interaction) mod I2));
|