diff options
Diffstat (limited to 'Game/Code')
-rw-r--r-- | Game/Code/UltraStar.dpr | 15 | ||||
-rw-r--r-- | Game/Code/UltraStar.lpr | 50 | ||||
-rw-r--r-- | Game/Code/config.inc.in | 2 |
3 files changed, 28 insertions, 39 deletions
diff --git a/Game/Code/UltraStar.dpr b/Game/Code/UltraStar.dpr index 9dd65fc8..08513eb7 100644 --- a/Game/Code/UltraStar.dpr +++ b/Game/Code/UltraStar.dpr @@ -1,17 +1,19 @@ -{$IFNDEF FPC} // This is here, so linux & MacOS X Versions can simply include the uses - // from the dpr. Saves duplicating the uses clause. program UltraStar; {$IFDEF MSWINDOWS} {$R 'UltraStar.res' 'UltraStar.rc'} {$ENDIF} +{$IFDEF FPC} + {$MODE Delphi} +{$ENDIF} + {$I switches.inc} uses -{$ENDIF} - {$IFDEF Unix} // http://wiki.lazarus.freepascal.org/Multithreaded_Application_Tutorial - cthreads, // THIS MUST be the first used unit in FPC!! + {$IFDEF Unix} + cthreads, // THIS MUST be the first used unit in FPC if Threads are used!! + // (see http://wiki.lazarus.freepascal.org/Multithreaded_Application_Tutorial) cwstring, // Enable Unicode support {$ENDIF} @@ -242,8 +244,7 @@ uses {$ENDIF} SysUtils; -{$IFNDEF FPC} begin Main; end. -{$ENDIF} + diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr index 9a4c2676..36b726c7 100644 --- a/Game/Code/UltraStar.lpr +++ b/Game/Code/UltraStar.lpr @@ -1,31 +1,19 @@ -// *************************************************************************** -// -// Developers PLEASE NOTE !!!!!!! -// -// As of september 2007, I am working towards porting Ultrastar-DX to run -// on Linux. I will be modifiying the source to make it compile in lazarus -// on windows & linux and I will make sure that it compiles in delphi still -// To help me in this endevour, please can you make a point of remembering -// that linux is CASE SENSATIVE, and file / unit names must be as per -// the filename exactly. -// -// EG : opengl12.pas must not be OpenGL in the uses cluase. -// -// thanks for your help... -// -// *************************************************************************** -program UltraStar; - -{$MODE DELPHI} -{$I switches.inc} - -{$IFDEF MSWINDOWS} - {$R 'UltraStar.res' 'UltraStar.rc'} -{$ENDIF} - -uses - {$I UltraStar.dpr} - -begin - main(); -end. +// ***************************************************************************
+//
+// Developers PLEASE NOTE !!!!!!!
+//
+// As of september 2007, I am working towards porting Ultrastar-DX to run
+// on Linux. I will be modifiying the source to make it compile in lazarus
+// on windows & linux and I will make sure that it compiles in delphi still
+// To help me in this endevour, please can you make a point of remembering
+// that linux is CASE SENSATIVE, and file / unit names must be as per
+// the filename exactly.
+//
+// EG : opengl12.pas must not be OpenGL in the uses cluase.
+//
+// thanks for your help...
+//
+// ***************************************************************************
+
+{$I UltraStar.dpr}
+
diff --git a/Game/Code/config.inc.in b/Game/Code/config.inc.in index ab83b80c..9ac5406c 100644 --- a/Game/Code/config.inc.in +++ b/Game/Code/config.inc.in @@ -10,7 +10,7 @@ {* Paths *} {$@DEFINE_USE_LOCAL_DIRS@ UseLocalDirs} -{$IF not Defined(UseLocalDirs) and Defined(IncludeConstants)} +{$IF (not Defined(UseLocalDirs)) and Defined(IncludeConstants)} PathSuffix = WideString('@suffix@'); LogPath = WideString('@logrootdir@/'+PathSuffix); SharedPath = WideString('@sharerootdir@/'+PathSuffix); |