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-rw-r--r--Game/Code/MacOSX/Info.plist20
-rw-r--r--Game/Code/MacOSX/UltraStarDX.pas2
-rw-r--r--Game/Code/Makefile.in65
-rw-r--r--Game/Code/switches.inc4
4 files changed, 81 insertions, 10 deletions
diff --git a/Game/Code/MacOSX/Info.plist b/Game/Code/MacOSX/Info.plist
index fab56642..178bc1e3 100644
--- a/Game/Code/MacOSX/Info.plist
+++ b/Game/Code/MacOSX/Info.plist
@@ -1,25 +1,37 @@
<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
+ <key>CFBundleDisplayName</key>
+ <string>UltraStar Deluxe</string>
<key>CFBundleExecutable</key>
- <string>${PRODUCT_NAME}</string>
+ <string>UltraStar</string>
+ <key>CFBundleGetInfoString</key>
+ <string>UltraStar Deluxe, a SingStar clone</string>
<key>CFBundleIconFile</key>
- <string>ustar-icon_v01.icns</string>
+ <string>ustar-icon_v01</string>
<key>CFBundleIdentifier</key>
<string>org.ultrastardeluxe.ultrastardeluxe</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
- <string>${PRODUCT_NAME}</string>
+ <string>UltraStar Deluxe</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
+ <key>LSExecutableArchitectures</key>
+ <string>i386</string>
+ <key>NSAppleScriptEnabled</key>
+ <false/>
+ <key>NSHumanReadableCopyright</key>
+ <string>LGPL</string>
<key>NSMainNibFile</key>
<string>SDLMain</string>
<key>NSPrincipalClass</key>
diff --git a/Game/Code/MacOSX/UltraStarDX.pas b/Game/Code/MacOSX/UltraStarDX.pas
index 4e226b55..5e75ccf9 100644
--- a/Game/Code/MacOSX/UltraStarDX.pas
+++ b/Game/Code/MacOSX/UltraStarDX.pas
@@ -1,6 +1,6 @@
program UltraStarDX;
-uses cthreads, cwstring, UMain, UMedia_dummy, UAudioPlayback_Bass, UAudioInput_Bass, USingNotes, UTextClasses, UVideo;
+uses cthreads, UMain, UMedia_dummy, UAudioPlayback_Bass, UAudioInput_Bass, USingNotes, UTextClasses, UVideo;
begin
Main;
diff --git a/Game/Code/Makefile.in b/Game/Code/Makefile.in
index 0f3a21c5..5ad27020 100644
--- a/Game/Code/Makefile.in
+++ b/Game/Code/Makefile.in
@@ -242,7 +242,70 @@ $(debpkgname): all
rpm: all
# rpm
- @echo "Comming soon"
+ @echo "Coming soon"
+
+macosx_bundle_path = ../../UltraStar\ Deluxe.app/Contents
+macosx-app: all
+# Create double clickable Mac OS X application.
+
+ @echo ""
+ @echo "Creating the Mac OS X application"
+ @echo ""
+ install -d $(macosx_bundle_path)/MacOS
+ install -d $(macosx_bundle_path)/Resources
+
+# Strip symbols and copy the binary.
+ install -s ../../UltraStar $(macosx_bundle_path)/MacOS
+
+# Put the icon file into its particular place.
+# Must be done BEFORE info.plist is created.
+ install ../../Resources/Graphics/ustar-icon_v01.icns $(macosx_bundle_path)/Resources/
+
+# the info.plist file
+ install MacOSX/Info.plist $(macosx_bundle_path)/
+
+# Copy the resources.
+# This should be replaced by something like install-data and
+# install-data-recursive and an adjusted prefix or so
+ install -d $(macosx_bundle_path)/Resources/Artwork
+ install ../../Artwork/* $(macosx_bundle_path)/Resources/Artwork
+ install -d $(macosx_bundle_path)/Resources/Languages
+ install ../../Languages/* $(macosx_bundle_path)/Resources/Languages
+ install -d $(macosx_bundle_path)/Resources/Resources/Fonts/Bold
+ install ../../Resources/Fonts/Bold/* $(macosx_bundle_path)/Resources/Resources/Fonts/Bold/
+ install -d $(macosx_bundle_path)/Resources/Resources/Fonts/Normal
+ install ../../Resources/Fonts/Normal/* $(macosx_bundle_path)/Resources/Resources/Fonts/Normal/
+ install -d $(macosx_bundle_path)/Resources/Resources/Fonts/Outline\ 1
+ install ../../Resources/Fonts/Outline\ 1/* $(macosx_bundle_path)/Resources/Resources/Fonts/Outline\ 1/
+ install -d $(macosx_bundle_path)/Resources/Resources/Fonts/Outline\ 2
+ install ../../Resources/Fonts/Outline\ 2/* $(macosx_bundle_path)/Resources/Resources/Fonts/Outline\ 2/
+ install -d $(macosx_bundle_path)/Resources/Resources/Graphics
+ install ../../Resources/Graphics/* $(macosx_bundle_path)/Resources/Resources/Graphics/
+ install -d $(macosx_bundle_path)/Resources/Resources/Sounds
+ install ../../Resources/Sounds/* $(macosx_bundle_path)/Resources/Resources/Sounds/
+ install -d $(macosx_bundle_path)/Resources/Sounds
+ install ../../Sounds/* $(macosx_bundle_path)/Resources/Sounds
+ install -d $(macosx_bundle_path)/Resources/Themes/Classic
+ install ../../Themes/Classic/* $(macosx_bundle_path)/Resources/Themes/Classic/
+ install ../../Themes/Classic.ini $(macosx_bundle_path)/Resources/Themes
+ install -d $(macosx_bundle_path)/Resources/Themes/Deluxe
+ install ../../Themes/Deluxe/* $(macosx_bundle_path)/Resources/Themes/Deluxe/
+ install ../../Themes/Deluxe.ini $(macosx_bundle_path)/Resources/Themes
+ install ../../License.txt $(macosx_bundle_path)/Resources/
+
+# the empty dirs
+ install -d $(macosx_bundle_path)/Resources/Covers
+ install -d $(macosx_bundle_path)/Resources/Logs
+ install -d $(macosx_bundle_path)/Resources/Plugins
+ install -d $(macosx_bundle_path)/Resources/Screenshots
+ install -d $(macosx_bundle_path)/Resources/Visuals
+
+# final messages
+ @echo ""
+ @echo "Mac OS X application created."
+ @echo "Please report issues to the developer team, preferably mischi."
+ @echo "Have fun."
+ @echo ""
clean: recursive-clean clean_obj
diff --git a/Game/Code/switches.inc b/Game/Code/switches.inc
index e47c319d..5ba4bb7a 100644
--- a/Game/Code/switches.inc
+++ b/Game/Code/switches.inc
@@ -67,9 +67,6 @@
// enable debug-mode. For development only!
//{$DEFINE DEBUG}
{$DEFINE CONSOLE}
-
- {$DEFINE HaveBASS}
- {$DEFINE WIN32}
{$DEFINE UTF8_FILENAMES}
{$IFEND}
@@ -113,4 +110,3 @@
{$IF Defined(UsePortaudioInput) or Defined(UsePortaudioPlayback)}
{$DEFINE UsePortaudio}
{$IFEND}
-