diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/switches.inc | 62 |
1 files changed, 43 insertions, 19 deletions
diff --git a/Game/Code/switches.inc b/Game/Code/switches.inc index 578271c0..1e1d4cad 100644 --- a/Game/Code/switches.inc +++ b/Game/Code/switches.inc @@ -1,19 +1,43 @@ -{$DEFINE DEBUG} // to-do : Remove b4 release
-
-{$IFDEF FPC}
- {$UNDEF UseSerialPort}
- {$UNDEF UseMIDIPort}
-{$ELSE}
- {$UNDEF UseSerialPort}
- {$DEFINE UseMIDIPort}
-{$ENDIF}
-
-{$IFDEF win32}
- {$DEFINE UseBASS}
- {$IFDEF DEBUG}
- {$APPTYPE CONSOLE}
- {$ENDIF}
-{$ELSE}
- {$UNDEF UseBASS}
-{$ENDIF}
-
+{$DEFINE DEBUG} // to-do : Remove b4 release + +// Comment by eddie: +// The mac port currently also uses the WIN32 define. +// Once I get the beast compiled, linked and running +// I will change this. +// There are some parts where the WIN32 define could not +// be used. I changed the WIN32 to MSWINDOWS. +// So, for Windows-only code use the MSWINDOWS define. + + +{$IFDEF FPC} + {$IFDEF DARWIN} + {$H+} + {$R-} + {$DEFINE WIN32} + {$DEFINE TRANSLATE} + {$ELSE} + {$DEFINE LAZARUS} + {$ENDIF} + + {$MODE DELPHI} + {$DEFINE DLL_CDECL} + {$UNDEF UseSerialPort} + {$UNDEF UseMIDIPort} +{$ELSE} + {$DEFINE DLL_STDCALL} + {$UNDEF UseSerialPort} + {$DEFINE UseMIDIPort} +{$ENDIF} + + +{$IFDEF win32} + {$DEFINE UseBASS} + {$IFDEF DEBUG} + {$IFNDEF DARWIN} + {$APPTYPE CONSOLE} + {$ENDIF} + {$ENDIF} +{$ELSE} + {$UNDEF UseBASS} +{$ENDIF} + |