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-rw-r--r--Game/Code/lib/midi/Midiout.pas8
1 files changed, 4 insertions, 4 deletions
diff --git a/Game/Code/lib/midi/Midiout.pas b/Game/Code/lib/midi/Midiout.pas
index 7cab5c09..0ad93591 100644
--- a/Game/Code/lib/midi/Midiout.pas
+++ b/Game/Code/lib/midi/Midiout.pas
@@ -145,7 +145,7 @@ type
TMidiOutput = class(TComponent)
protected
Handle: THandle; { Window handle used for callback notification }
- FDeviceID: Integer; { MIDI device ID }
+ FDeviceID: Cardinal; { MIDI device ID }
FMIDIHandle: Hmidiout; { Handle to output device }
FState: midioutputState; { Current device state }
PCtlInfo: PMidiCtlInfo; { Pointer to control info for DLL }
@@ -170,7 +170,7 @@ type
FOnMIDIOutput: TNotifyEvent; { Sysex output finished }
procedure MidiOutput(var Message: TMessage);
- procedure SetDeviceID(DeviceID: Integer);
+ procedure SetDeviceID(DeviceID: Cardinal);
procedure SetProductName(NewProductName: string);
procedure SetTechnology(NewTechnology: OutPortTech);
function midioutErrorString(WError: Word): string;
@@ -211,7 +211,7 @@ type
{ TODO: Property editor with dropdown list of product names }
property ProductName: string read FProductName write SetProductName;
- property DeviceID: Integer read FDeviceID write SetDeviceID default 0;
+ property DeviceID: Cardinal read FDeviceID write SetDeviceID default 0;
{ TODO: midiOutGetVolume? Or two properties for Left and Right volume?
Is it worth it??
midiOutMessage?? Does anyone use this? }
@@ -305,7 +305,7 @@ end;
{-------------------------------------------------------------------}
{ Set the output device ID and change the other properties to match }
-procedure Tmidioutput.SetDeviceID(DeviceID: Integer);
+procedure Tmidioutput.SetDeviceID(DeviceID: Cardinal);
var
midioutCaps: TmidioutCaps;
begin