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-rw-r--r--[-rwxr-xr-x]Game/Code/lib/projectM/cwrapper/Makefile.in0
-rw-r--r--[-rwxr-xr-x]Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp0
-rw-r--r--[-rwxr-xr-x]Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h130
3 files changed, 65 insertions, 65 deletions
diff --git a/Game/Code/lib/projectM/cwrapper/Makefile.in b/Game/Code/lib/projectM/cwrapper/Makefile.in
index d2be8613..d2be8613 100755..100644
--- a/Game/Code/lib/projectM/cwrapper/Makefile.in
+++ b/Game/Code/lib/projectM/cwrapper/Makefile.in
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
index 4b81130d..4b81130d 100755..100644
--- a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
index 60e1dbb8..630becbb 100755..100644
--- a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
@@ -1,65 +1,65 @@
-#ifndef __PROJECTM_CWRAPPER_H__
-#define __PROJECTM_CWRAPPER_H__
-
-#include "projectM.hpp"
-
-#define PROJECTM_VERSION_1_00_00 1000000 // 1.00.00 = 1.0 or 1.01
-#define PROJECTM_VERSION_1_10_00 1010000 // 1.10.00 = 1.1
-
-// version of projectM to wrap (see PROJECTM_VERSION)
-#ifndef PROJECTM_VERSION_INT
-#define PROJECTM_VERSION_INT PROJECTM_VERSION_1_10_00
-#endif
-
-extern "C" {
-
- #if (PROJECTM_VERSION_INT >= 1010000)
- struct Settings {
- int meshX;
- int meshY;
- int fps;
- int textureSize;
- int windowWidth;
- int windowHeight;
- const char* presetURL;
- const char* titleFontURL;
- const char* menuFontURL;
- int smoothPresetDuration;
- int presetDuration;
- float beatSensitivity;
- char aspectCorrection;
- float easterEgg;
- char shuffleEnabled;
- };
- #endif
-
- typedef void* projectM_ptr;
-
- DLLEXPORT projectM_ptr projectM_create1(char* config_file);
- #if (PROJECTM_VERSION_INT < 1010000)
- DLLEXPORT projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize,
- int width, int height, char* preset_url,
- char* title_fonturl, char* title_menuurl);
- #endif
-
- DLLEXPORT void projectM_resetGL(projectM_ptr pm, int width, int height);
- DLLEXPORT void projectM_setTitle(projectM_ptr pm, char* title);
- DLLEXPORT void projectM_renderFrame(projectM_ptr pm);
- DLLEXPORT unsigned projectM_initRenderToTexture(projectM_ptr pm);
- DLLEXPORT void projectM_key_handler(projectM_ptr pm, projectMEvent event,
- projectMKeycode keycode, projectMModifier modifier);
-
- DLLEXPORT void projectM_free(projectM_ptr pm);
-
- DLLEXPORT void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples);
- DLLEXPORT void PCM_addPCM16(projectM_ptr pm, short [2][512]);
- DLLEXPORT void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples);
- DLLEXPORT void PCM_addPCM8(projectM_ptr pm, unsigned char [2][1024]);
- DLLEXPORT void PCM_addPCM8_512(projectM_ptr pm, const unsigned char [2][512]);
-
- #if (PROJECTM_VERSION_INT >= 1010000)
- DLLEXPORT void projectM_settings(projectM_ptr pm, Settings* settings);
- #endif
-}
-
-#endif
+#ifndef __PROJECTM_CWRAPPER_H__
+#define __PROJECTM_CWRAPPER_H__
+
+#include "projectM.hpp"
+
+#define PROJECTM_VERSION_1_00_00 1000000 // 1.00.00 = 1.0 or 1.01
+#define PROJECTM_VERSION_1_10_00 1010000 // 1.10.00 = 1.1
+
+// version of projectM to wrap (see PROJECTM_VERSION)
+#ifndef PROJECTM_VERSION_INT
+#define PROJECTM_VERSION_INT PROJECTM_VERSION_1_10_00
+#endif
+
+extern "C" {
+
+ #if (PROJECTM_VERSION_INT >= 1010000)
+ struct Settings {
+ int meshX;
+ int meshY;
+ int fps;
+ int textureSize;
+ int windowWidth;
+ int windowHeight;
+ const char* presetURL;
+ const char* titleFontURL;
+ const char* menuFontURL;
+ int smoothPresetDuration;
+ int presetDuration;
+ float beatSensitivity;
+ char aspectCorrection;
+ float easterEgg;
+ char shuffleEnabled;
+ };
+ #endif
+
+ typedef void* projectM_ptr;
+
+ DLLEXPORT projectM_ptr projectM_create1(char* config_file);
+ #if (PROJECTM_VERSION_INT < 1010000)
+ DLLEXPORT projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize,
+ int width, int height, char* preset_url,
+ char* title_fonturl, char* title_menuurl);
+ #endif
+
+ DLLEXPORT void projectM_resetGL(projectM_ptr pm, int width, int height);
+ DLLEXPORT void projectM_setTitle(projectM_ptr pm, char* title);
+ DLLEXPORT void projectM_renderFrame(projectM_ptr pm);
+ DLLEXPORT unsigned projectM_initRenderToTexture(projectM_ptr pm);
+ DLLEXPORT void projectM_key_handler(projectM_ptr pm, projectMEvent event,
+ projectMKeycode keycode, projectMModifier modifier);
+
+ DLLEXPORT void projectM_free(projectM_ptr pm);
+
+ DLLEXPORT void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples);
+ DLLEXPORT void PCM_addPCM16(projectM_ptr pm, short [2][512]);
+ DLLEXPORT void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples);
+ DLLEXPORT void PCM_addPCM8(projectM_ptr pm, unsigned char [2][1024]);
+ DLLEXPORT void PCM_addPCM8_512(projectM_ptr pm, const unsigned char [2][512]);
+
+ #if (PROJECTM_VERSION_INT >= 1010000)
+ DLLEXPORT void projectM_settings(projectM_ptr pm, Settings* settings);
+ #endif
+}
+
+#endif