aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/lib/projectM/cwrapper
diff options
context:
space:
mode:
Diffstat (limited to '')
-rwxr-xr-xGame/Code/lib/projectM/cwrapper/Makefile.in30
-rwxr-xr-xGame/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp104
-rwxr-xr-xGame/Code/lib/projectM/cwrapper/projectM-cwrapper.h65
-rw-r--r--Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln (renamed from Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln)0
-rw-r--r--Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj (renamed from Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj)19
5 files changed, 209 insertions, 9 deletions
diff --git a/Game/Code/lib/projectM/cwrapper/Makefile.in b/Game/Code/lib/projectM/cwrapper/Makefile.in
new file mode 100755
index 00000000..d2be8613
--- /dev/null
+++ b/Game/Code/lib/projectM/cwrapper/Makefile.in
@@ -0,0 +1,30 @@
+OBJECTS = projectM-cwrapper.o
+LIBRARY = libprojectM-cwrapper.a
+
+CXX = @CXX@
+CXXFLAGS += @CXXFLAGS@
+INCLUDES = -I@libprojectM_INCLUDEDIR@/libprojectM
+DEFINES = -DPROJECTM_VERSION_INT=@libprojectM_VERSION_INT@
+RANLIB = @RANLIB@
+
+.PHONY: all clean distclean strip
+
+all : $(LIBRARY)
+
+$(LIBRARY): $(OBJECTS)
+ ar ruv $(LIBRARY) $(OBJECTS)
+ $(RANLIB) $(LIBRARY)
+
+%.o : %.cpp
+ $(CXX) $(CXXFLAGS) $(DEFINES) $(INCLUDES) -c $(<) -o $@
+
+clean :
+ rm -f $(LIBRARY)
+ rm -f $(OBJECTS)
+
+distclean: clean
+ rm -rf Makefile
+
+strip :
+ strip $(LIBRARY)
+ $(RANLIB) $(LIBRARY)
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
new file mode 100755
index 00000000..4b81130d
--- /dev/null
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.cpp
@@ -0,0 +1,104 @@
+#include "projectM-cwrapper.h"
+
+#define PM_CLASS(pm) ((projectM*)pm)
+
+#if (PROJECTM_VERSION_INT >= 1010000)
+#define PM_PCM(pm) (PM_CLASS(pm)->pcm())
+#else
+#define PM_PCM(pm) (PM_CLASS(pm)->pcm)
+#endif
+
+projectM_ptr projectM_create1(char* config_file)
+{
+ return projectM_ptr(new projectM(config_file));
+}
+
+#if (PROJECTM_VERSION_INT < 1010000)
+projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize,
+ int width, int height, char* preset_url,
+ char* title_fonturl, char* title_menuurl)
+{
+ return projectM_ptr(new projectM(gx, gy, fps, texsize, width, height,
+ preset_url, title_fonturl, title_menuurl));}
+#endif
+
+void projectM_resetGL(projectM_ptr pm, int width, int height)
+{
+ PM_CLASS(pm)->projectM_resetGL(width, height);
+}
+
+void projectM_setTitle(projectM_ptr pm, char* title)
+{
+ PM_CLASS(pm)->projectM_setTitle(title);
+}
+
+void projectM_renderFrame(projectM_ptr pm)
+{
+ PM_CLASS(pm)->renderFrame();
+}
+
+unsigned projectM_initRenderToTexture(projectM_ptr pm)
+{
+ return PM_CLASS(pm)->initRenderToTexture();
+}
+
+void projectM_key_handler(projectM_ptr pm, projectMEvent event,
+ projectMKeycode keycode, projectMModifier modifier)
+{
+ PM_CLASS(pm)->key_handler(event, keycode, modifier);
+}
+
+void projectM_free(projectM_ptr pm)
+{
+ delete PM_CLASS(pm);
+}
+
+void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples)
+{
+ PM_PCM(pm)->addPCMfloat(PCMdata, samples);
+}
+
+void PCM_addPCM16(projectM_ptr pm, short pcm_data[2][512])
+{
+ PM_PCM(pm)->addPCM16(pcm_data);
+}
+
+void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples)
+{
+ PM_PCM(pm)->addPCM16Data(pcm_data, samples);
+}
+
+void PCM_addPCM8(projectM_ptr pm, unsigned char pcm_data[2][1024])
+{
+ PM_PCM(pm)->addPCM8(pcm_data);
+}
+
+void PCM_addPCM8_512(projectM_ptr pm, const unsigned char pcm_data[2][512])
+{
+ PM_PCM(pm)->addPCM8_512(pcm_data);
+}
+
+#define COPY_FIELD(c_ptr, s, fld) (c_ptr->fld = s.fld)
+
+#if (PROJECTM_VERSION_INT >= 1010000)
+void projectM_settings(projectM_ptr pm, Settings* settings)
+{
+ const projectM::Settings& pmSettings = PM_CLASS(pm)->settings();
+
+ COPY_FIELD(settings, pmSettings, meshX);
+ COPY_FIELD(settings, pmSettings, meshY);
+ COPY_FIELD(settings, pmSettings, fps);
+ COPY_FIELD(settings, pmSettings, textureSize);
+ COPY_FIELD(settings, pmSettings, windowWidth);
+ COPY_FIELD(settings, pmSettings, windowHeight);
+ settings->presetURL = pmSettings.presetURL.c_str();
+ settings->titleFontURL = pmSettings.titleFontURL.c_str();
+ settings->menuFontURL = pmSettings.menuFontURL.c_str();
+ COPY_FIELD(settings, pmSettings, smoothPresetDuration);
+ COPY_FIELD(settings, pmSettings, presetDuration);
+ COPY_FIELD(settings, pmSettings, beatSensitivity);
+ COPY_FIELD(settings, pmSettings, aspectCorrection);
+ COPY_FIELD(settings, pmSettings, easterEgg);
+ COPY_FIELD(settings, pmSettings, shuffleEnabled);
+}
+#endif
diff --git a/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
new file mode 100755
index 00000000..60e1dbb8
--- /dev/null
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.h
@@ -0,0 +1,65 @@
+#ifndef __PROJECTM_CWRAPPER_H__
+#define __PROJECTM_CWRAPPER_H__
+
+#include "projectM.hpp"
+
+#define PROJECTM_VERSION_1_00_00 1000000 // 1.00.00 = 1.0 or 1.01
+#define PROJECTM_VERSION_1_10_00 1010000 // 1.10.00 = 1.1
+
+// version of projectM to wrap (see PROJECTM_VERSION)
+#ifndef PROJECTM_VERSION_INT
+#define PROJECTM_VERSION_INT PROJECTM_VERSION_1_10_00
+#endif
+
+extern "C" {
+
+ #if (PROJECTM_VERSION_INT >= 1010000)
+ struct Settings {
+ int meshX;
+ int meshY;
+ int fps;
+ int textureSize;
+ int windowWidth;
+ int windowHeight;
+ const char* presetURL;
+ const char* titleFontURL;
+ const char* menuFontURL;
+ int smoothPresetDuration;
+ int presetDuration;
+ float beatSensitivity;
+ char aspectCorrection;
+ float easterEgg;
+ char shuffleEnabled;
+ };
+ #endif
+
+ typedef void* projectM_ptr;
+
+ DLLEXPORT projectM_ptr projectM_create1(char* config_file);
+ #if (PROJECTM_VERSION_INT < 1010000)
+ DLLEXPORT projectM_ptr projectM_create2(int gx, int gy, int fps, int texsize,
+ int width, int height, char* preset_url,
+ char* title_fonturl, char* title_menuurl);
+ #endif
+
+ DLLEXPORT void projectM_resetGL(projectM_ptr pm, int width, int height);
+ DLLEXPORT void projectM_setTitle(projectM_ptr pm, char* title);
+ DLLEXPORT void projectM_renderFrame(projectM_ptr pm);
+ DLLEXPORT unsigned projectM_initRenderToTexture(projectM_ptr pm);
+ DLLEXPORT void projectM_key_handler(projectM_ptr pm, projectMEvent event,
+ projectMKeycode keycode, projectMModifier modifier);
+
+ DLLEXPORT void projectM_free(projectM_ptr pm);
+
+ DLLEXPORT void PCM_addPCMfloat(projectM_ptr pm, float *PCMdata, int samples);
+ DLLEXPORT void PCM_addPCM16(projectM_ptr pm, short [2][512]);
+ DLLEXPORT void PCM_addPCM16Data(projectM_ptr pm, const short* pcm_data, short samples);
+ DLLEXPORT void PCM_addPCM8(projectM_ptr pm, unsigned char [2][1024]);
+ DLLEXPORT void PCM_addPCM8_512(projectM_ptr pm, const unsigned char [2][512]);
+
+ #if (PROJECTM_VERSION_INT >= 1010000)
+ DLLEXPORT void projectM_settings(projectM_ptr pm, Settings* settings);
+ #endif
+}
+
+#endif
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln
index e05f79a3..e05f79a3 100644
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.sln
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.sln
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj
index 9c182cac..013bc6b7 100644
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM-cwrapper.vcproj
+++ b/Game/Code/lib/projectM/cwrapper/projectM-cwrapper.vcproj
@@ -20,7 +20,7 @@
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
- CharacterSet="1"
+ CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
@@ -40,7 +40,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="../projectM"
+ AdditionalIncludeDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM&quot;;&quot;D:\daten\ultrastar\libprojectM\libs\pthreads\Pre-built.2\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;PROJECTMCWRAPPER_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -61,9 +61,9 @@
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="projectM.lib"
+ AdditionalDependencies="libprojectM.lib"
LinkIncremental="2"
- AdditionalLibraryDirectories="../projectM/Debug"
+ AdditionalLibraryDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM\Release&quot;"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
@@ -118,8 +118,9 @@
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="../projectM"
+ AdditionalIncludeDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM&quot;;&quot;D:\daten\ultrastar\libprojectM\libs\pthreads\Pre-built.2\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;PROJECTMCWRAPPER_EXPORTS"
+ ExceptionHandling="1"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
@@ -137,9 +138,9 @@
/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="projectM.lib"
+ AdditionalDependencies="libprojectM.lib"
LinkIncremental="1"
- AdditionalLibraryDirectories="../projectM/Release"
+ AdditionalLibraryDirectories="&quot;D:\daten\ultrastar\libprojectM\libprojectM-1.1\projectM\Release&quot;"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
@@ -181,7 +182,7 @@
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
- RelativePath=".\projectM.cpp"
+ RelativePath=".\projectM-cwrapper.cpp"
>
</File>
</Filter>
@@ -191,7 +192,7 @@
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
- RelativePath=".\projectM.h"
+ RelativePath=".\projectM-cwrapper.h"
>
</File>
</Filter>