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-rw-r--r--Game/Code/lib/projectM/1.0/cwrapper/projectM.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM.h b/Game/Code/lib/projectM/1.0/cwrapper/projectM.h
new file mode 100644
index 00000000..a64f2666
--- /dev/null
+++ b/Game/Code/lib/projectM/1.0/cwrapper/projectM.h
@@ -0,0 +1,27 @@
+#ifndef __PROJECTM_CWRAPPER_H__
+#define __PROJECTM_CWRAPPER_H__
+
+#include "projectM.hpp"
+
+extern "C" {
+ DLLEXPORT projectM* projectM_create1(char* config_file);
+ DLLEXPORT projectM* projectM_create2(int gx, int gy, int fps, int texsize,
+ int width, int height, char* preset_url, char* title_fonturl, char* title_menuurl);
+
+ DLLEXPORT void projectM_resetGL(projectM* pm, int width, int height);
+ DLLEXPORT void projectM_setTitle(projectM* pm, char* title);
+ DLLEXPORT void projectM_renderFrame(projectM* pm);
+ DLLEXPORT unsigned projectM_initRenderToTexture(projectM* pm);
+ DLLEXPORT void projectM_key_handler(projectM* pm, projectMEvent event,
+ projectMKeycode keycode, projectMModifier modifier);
+
+ DLLEXPORT void projectM_free(projectM* pm);
+
+ DLLEXPORT void PCM_addPCMfloat(projectM* pm, float *PCMdata, int samples);
+ DLLEXPORT void PCM_addPCM16(projectM* pm, short [2][512]);
+ DLLEXPORT void PCM_addPCM16Data(projectM* pm, const short* pcm_data, short samples);
+ DLLEXPORT void PCM_addPCM8(projectM* pm, unsigned char [2][1024]);
+ DLLEXPORT void PCM_addPCM8_512(projectM* pm, const unsigned char [2][512]);
+}
+
+#endif \ No newline at end of file