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-rw-r--r--Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp69
1 files changed, 0 insertions, 69 deletions
diff --git a/Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp b/Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp
deleted file mode 100644
index ff8e2a2f..00000000
--- a/Game/Code/lib/projectM/1.0/cwrapper/projectM.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-#include "projectM.h"
-
-projectM* projectM_create1(char* config_file)
-{
- return new projectM(config_file);
-}
-
-projectM* projectM_create2(int gx, int gy, int fps, int texsize,
- int width, int height, char* preset_url, char* title_fonturl, char* title_menuurl)
-{
- return new projectM(gx, gy, fps, texsize, width, height,
- preset_url, title_fonturl, title_menuurl);
-}
-
-void projectM_resetGL(projectM* pm, int width, int height)
-{
- pm->projectM_resetGL(width, height);
-}
-
-void projectM_setTitle(projectM* pm, char* title)
-{
- pm->projectM_setTitle(title);
-}
-
-void projectM_renderFrame(projectM* pm)
-{
- pm->renderFrame();
-}
-
-unsigned projectM_initRenderToTexture(projectM* pm)
-{
- return pm->initRenderToTexture();
-}
-
-void projectM_key_handler(projectM* pm, projectMEvent event,
- projectMKeycode keycode, projectMModifier modifier)
-{
- pm->key_handler(event, keycode, modifier);
-}
-
-void projectM_free(projectM* pm)
-{
- delete pm;
-}
-
-void PCM_addPCMfloat(projectM* pm, float *PCMdata, int samples)
-{
- pm->pcm->addPCMfloat(PCMdata, samples);
-}
-
-void PCM_addPCM16(projectM* pm, short pcm_data[2][512])
-{
- pm->pcm->addPCM16(pcm_data);
-}
-
-void PCM_addPCM16Data(projectM* pm, const short* pcm_data, short samples)
-{
- pm->pcm->addPCM16Data(pcm_data, samples);
-}
-
-void PCM_addPCM8(projectM* pm, unsigned char pcm_data[2][1024])
-{
- pm->pcm->addPCM8(pcm_data);
-}
-
-void PCM_addPCM8_512(projectM* pm, const unsigned char pcm_data[2][512])
-{
- pm->pcm->addPCM8_512(pcm_data);
-}