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-rw-r--r--Game/Code/lib/libpng/png.pas27
1 files changed, 13 insertions, 14 deletions
diff --git a/Game/Code/lib/libpng/png.pas b/Game/Code/lib/libpng/png.pas
index 9787c913..d997451f 100644
--- a/Game/Code/lib/libpng/png.pas
+++ b/Game/Code/lib/libpng/png.pas
@@ -9,10 +9,6 @@
{$endif}
{$ENDIF}
-{$IFDEF DARWIN}
- {$linklib libpng}
-{$ENDIF}
-
unit png;
interface
@@ -32,7 +28,7 @@ uses
zlib;
const
-{$ifdef MSWINDOWS}
+{$IFDEF MSWINDOWS}
// use libpng12-0 (Version 1.2.18), delivered wih SDL_Image
LibPng = 'libpng12-0'; // 'libpng13';
// matching lib version for libpng13.dll, needed for initialization
@@ -40,26 +36,29 @@ const
// define the compiler that was used to built the DLL (necessary for jmp_buf)
// SDL_Image was compiled with GCC
//{$define MSVC_DLL} // MS Visual C++
- {$define GCC_DLL} // GCC
-{$else}
+ {$DEFINE GCC_DLL} // GCC
+{$ELSE}
LibPng = 'png';
// matching lib version for libpng, needed for initialization
PNG_LIBPNG_VER_STRING='1.2.12';
-{$endif}
+ {$IFDEF DARWIN}
+ {$linklib libpng}
+ {$ENDIF}
+{$ENDIF}
-{$ifdef MSWINDOWS}
+{$IFDEF MSWINDOWS}
const
// JB_LEN (#elements in jmp_buf) depends on the compiler used to compile the DLL
// MSVC++: 16 (x86/AMD64), GCC: 52
- {$if Defined(MSVC_DLL)}
+ {$IF Defined(MSVC_DLL)}
JB_LEN = 16;
- {$elseif Defined(GCC_DLL)}
+ {$ELSEIF Defined(GCC_DLL)}
JB_LEN = 52;
- {$else}
+ {$ELSE}
JB_LEN = 0;
- {$ifend}
-{$endif}
+ {$IFEND}
+{$ENDIF}
type
{$IFNDEF FPC}