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-rw-r--r--Game/Code/lib/fft/UFFT.pas14
1 files changed, 8 insertions, 6 deletions
diff --git a/Game/Code/lib/fft/UFFT.pas b/Game/Code/lib/fft/UFFT.pas
index e97812f6..1c4c3e75 100644
--- a/Game/Code/lib/fft/UFFT.pas
+++ b/Game/Code/lib/fft/UFFT.pas
@@ -45,9 +45,11 @@ Fast Fourier Transform routines.
unit UFFT;
-{$ifdef fpc}
- {$mode delphi}{$H+}
-{$endif}
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
interface
type
@@ -55,7 +57,7 @@ type
PSingleArray = ^TSingleArray;
procedure PowerSpectrum(NumSamples: Integer; In_, Out_: PSingleArray);
-procedure WindowFunc(NumSamples: Integer; in_: PSingleArray); inline;
+procedure WindowFunc(NumSamples: Integer; in_: PSingleArray); {$IFDEF HasInline}inline;{$ENDIF}
implementation
@@ -124,7 +126,7 @@ begin
end;
end;
-function FastReverseBits(i, NumBits: Integer): Integer; inline;
+function FastReverseBits(i, NumBits: Integer): Integer; {$IFDEF HasInline}inline;{$ENDIF}
begin
if (NumBits <= MaxFastBits) then
result := gFFTBitTable[NumBits - 1][i]
@@ -334,7 +336,7 @@ begin
FreeMem(ImagOut);
end;
-procedure WindowFunc(NumSamples: Integer; in_: PSingleArray); inline;
+procedure WindowFunc(NumSamples: Integer; in_: PSingleArray); {$IFDEF HasInline}inline;{$ENDIF}
var
i: Integer;
begin