aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/lib/SQLite
diff options
context:
space:
mode:
Diffstat (limited to 'Game/Code/lib/SQLite')
-rw-r--r--Game/Code/lib/SQLite/SQLite3.pas199
-rw-r--r--Game/Code/lib/SQLite/SQLiteTable3.pas772
-rw-r--r--Game/Code/lib/SQLite/example/Sunset.jpgbin0 -> 71189 bytes
-rw-r--r--Game/Code/lib/SQLite/example/TestSqlite.dpr15
-rw-r--r--Game/Code/lib/SQLite/example/TestSqlite.exebin0 -> 504832 bytes
-rw-r--r--Game/Code/lib/SQLite/example/TestSqlite.resbin0 -> 876 bytes
-rw-r--r--Game/Code/lib/SQLite/example/uTestSqlite.dfm110
-rw-r--r--Game/Code/lib/SQLite/example/uTestSqlite.pas233
-rw-r--r--Game/Code/lib/SQLite/lazarustest.lpi123
-rw-r--r--Game/Code/lib/SQLite/lazarustest.lpr81
-rwxr-xr-xGame/Code/lib/SQLite/libsqlite3.dylibbin0 -> 1614256 bytes
-rw-r--r--Game/Code/lib/SQLite/readme.txt82
12 files changed, 1615 insertions, 0 deletions
diff --git a/Game/Code/lib/SQLite/SQLite3.pas b/Game/Code/lib/SQLite/SQLite3.pas
new file mode 100644
index 00000000..f1b03e08
--- /dev/null
+++ b/Game/Code/lib/SQLite/SQLite3.pas
@@ -0,0 +1,199 @@
+unit SQLite3;
+
+{
+ Simplified interface for SQLite.
+ Updated for Sqlite 3 by Tim Anderson (tim@itwriting.com)
+ Note: NOT COMPLETE for version 3, just minimal functionality
+ Adapted from file created by Pablo Pissanetzky (pablo@myhtpc.net)
+ which was based on SQLite.pas by Ben Hochstrasser (bhoc@surfeu.ch)
+}
+
+interface
+
+{$I switches.inc}
+
+const
+
+{$IFDEF MSWINDOWS}
+ SQLiteDLL = 'sqlite3.dll';
+{$ENDIF}
+{$IFDEF LINUX}
+ SQLiteDLL = 'sqlite3.so';
+{$ENDIF}
+{$IFDEF DARWIN}
+ SQLiteDLL = 'libsqlite3.dylib';
+{$ENDIF}
+
+// Return values for sqlite3_exec() and sqlite3_step()
+
+ SQLITE_OK = 0; // Successful result
+ SQLITE_ERROR = 1; // SQL error or missing database
+ SQLITE_INTERNAL = 2; // An internal logic error in SQLite
+ SQLITE_PERM = 3; // Access permission denied
+ SQLITE_ABORT = 4; // Callback routine requested an abort
+ SQLITE_BUSY = 5; // The database file is locked
+ SQLITE_LOCKED = 6; // A table in the database is locked
+ SQLITE_NOMEM = 7; // A malloc() failed
+ SQLITE_READONLY = 8; // Attempt to write a readonly database
+ SQLITE_INTERRUPT = 9; // Operation terminated by sqlite3_interrupt()
+ SQLITE_IOERR = 10; // Some kind of disk I/O error occurred
+ SQLITE_CORRUPT = 11; // The database disk image is malformed
+ SQLITE_NOTFOUND = 12; // (Internal Only) Table or record not found
+ SQLITE_FULL = 13; // Insertion failed because database is full
+ SQLITE_CANTOPEN = 14; // Unable to open the database file
+ SQLITE_PROTOCOL = 15; // Database lock protocol error
+ SQLITE_EMPTY = 16; // Database is empty
+ SQLITE_SCHEMA = 17; // The database schema changed
+ SQLITE_TOOBIG = 18; // Too much data for one row of a table
+ SQLITE_CONSTRAINT = 19; // Abort due to contraint violation
+ SQLITE_MISMATCH = 20; // Data type mismatch
+ SQLITE_MISUSE = 21; // Library used incorrectly
+ SQLITE_NOLFS = 22; // Uses OS features not supported on host
+ SQLITE_AUTH = 23; // Authorization denied
+ SQLITE_FORMAT = 24; // Auxiliary database format error
+ SQLITE_RANGE = 25; // 2nd parameter to sqlite3_bind out of range
+ SQLITE_NOTADB = 26; // File opened that is not a database file
+ SQLITE_ROW = 100; // sqlite3_step() has another row ready
+ SQLITE_DONE = 101; // sqlite3_step() has finished executing
+
+ SQLITE_INTEGER = 1;
+ SQLITE_FLOAT = 2;
+ SQLITE_TEXT = 3;
+ SQLITE_BLOB = 4;
+ SQLITE_NULL = 5;
+
+type
+ TSQLiteDB = Pointer;
+ TSQLiteResult = ^PChar;
+ TSQLiteStmt = Pointer;
+
+function SQLite3_Open(dbname: PChar; var db: TSqliteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_open';
+function SQLite3_Close(db: TSQLiteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_close';
+function SQLite3_Exec(db: TSQLiteDB; SQLStatement: PChar; CallbackPtr: Pointer; Sender: TObject; var ErrMsg: PChar): integer; cdecl; external SQLiteDLL name 'sqlite3_exec';
+function SQLite3_Version(): PChar; cdecl; external SQLiteDLL name 'sqlite3_libversion';
+function SQLite3_ErrMsg(db: TSQLiteDB): PChar; cdecl; external SQLiteDLL name 'sqlite3_errmsg';
+function SQLite3_ErrCode(db: TSQLiteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_errcode';
+procedure SQlite3_Free(P: PChar); cdecl; external SQLiteDLL name 'sqlite3_free';
+function SQLite3_GetTable(db: TSQLiteDB; SQLStatement: PChar; var ResultPtr: TSQLiteResult; var RowCount: Cardinal; var ColCount: Cardinal; var ErrMsg: PChar): integer; cdecl; external SQLiteDLL name 'sqlite3_get_table';
+procedure SQLite3_FreeTable(Table: TSQLiteResult); cdecl; external SQLiteDLL name 'sqlite3_free_table';
+function SQLite3_Complete(P: PChar): boolean; cdecl; external SQLiteDLL name 'sqlite3_complete';
+function SQLite3_LastInsertRowID(db: TSQLiteDB): int64; cdecl; external SQLiteDLL name 'sqlite3_last_insert_rowid';
+procedure SQLite3_Interrupt(db: TSQLiteDB); cdecl; external SQLiteDLL name 'sqlite3_interrupt';
+procedure SQLite3_BusyHandler(db: TSQLiteDB; CallbackPtr: Pointer; Sender: TObject); cdecl; external SQLiteDLL name 'sqlite3_busy_handler';
+procedure SQLite3_BusyTimeout(db: TSQLiteDB; TimeOut: integer); cdecl; external SQLiteDLL name 'sqlite3_busy_timeout';
+function SQLite3_Changes(db: TSQLiteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_changes';
+function SQLite3_TotalChanges(db: TSQLiteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_total_changes';
+function SQLite3_Prepare(db: TSQLiteDB; SQLStatement: PChar; nBytes: integer; var hStmt: TSqliteStmt; var pzTail: PChar): integer; cdecl; external SQLiteDLL name 'sqlite3_prepare';
+function SQLite3_ColumnCount(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_column_count';
+function Sqlite3_ColumnName(hStmt: TSqliteStmt; ColNum: integer): pchar; cdecl; external SQLiteDLL name 'sqlite3_column_name';
+function Sqlite3_ColumnDeclType(hStmt: TSqliteStmt; ColNum: integer): pchar; cdecl; external SQLiteDLL name 'sqlite3_column_decltype';
+function Sqlite3_Step(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_step';
+function SQLite3_DataCount(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_data_count';
+
+function Sqlite3_ColumnBlob(hStmt: TSqliteStmt; ColNum: integer): pointer; cdecl; external SQLiteDLL name 'sqlite3_column_blob';
+function Sqlite3_ColumnBytes(hStmt: TSqliteStmt; ColNum: integer): integer; cdecl; external SQLiteDLL name 'sqlite3_column_bytes';
+function Sqlite3_ColumnDouble(hStmt: TSqliteStmt; ColNum: integer): double; cdecl; external SQLiteDLL name 'sqlite3_column_double';
+function Sqlite3_ColumnInt(hStmt: TSqliteStmt; ColNum: integer): integer; cdecl; external SQLiteDLL name 'sqlite3_column_int';
+function Sqlite3_ColumnText(hStmt: TSqliteStmt; ColNum: integer): pchar; cdecl; external SQLiteDLL name 'sqlite3_column_text';
+function Sqlite3_ColumnType(hStmt: TSqliteStmt; ColNum: integer): integer; cdecl; external SQLiteDLL name 'sqlite3_column_type';
+function Sqlite3_ColumnInt64(hStmt: TSqliteStmt; ColNum: integer): Int64; cdecl; external SQLiteDLL name 'sqlite3_column_int64';
+function SQLite3_Finalize(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_finalize';
+function SQLite3_Reset(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_reset';
+
+//
+// In the SQL strings input to sqlite3_prepare() and sqlite3_prepare16(),
+// one or more literals can be replace by a wildcard "?" or ":N:" where
+// N is an integer. These value of these wildcard literals can be set
+// using the routines listed below.
+//
+// In every case, the first parameter is a pointer to the sqlite3_stmt
+// structure returned from sqlite3_prepare(). The second parameter is the
+// index of the wildcard. The first "?" has an index of 1. ":N:" wildcards
+// use the index N.
+//
+ // The fifth parameter to sqlite3_bind_blob(), sqlite3_bind_text(), and
+ //sqlite3_bind_text16() is a destructor used to dispose of the BLOB or
+//text after SQLite has finished with it. If the fifth argument is the
+// special value SQLITE_STATIC, then the library assumes that the information
+// is in static, unmanaged space and does not need to be freed. If the
+// fifth argument has the value SQLITE_TRANSIENT, then SQLite makes its
+// own private copy of the data.
+//
+// The sqlite3_bind_* routine must be called before sqlite3_step() after
+// an sqlite3_prepare() or sqlite3_reset(). Unbound wildcards are interpreted
+// as NULL.
+//
+
+function SQLite3_BindBlob(hStmt: TSqliteStmt; ParamNum: integer;
+ ptrData: pointer; numBytes: integer; ptrDestructor: pointer): integer;
+cdecl; external SQLiteDLL name 'sqlite3_bind_blob';
+
+function SQLiteFieldType(SQLiteFieldTypeCode: Integer): AnsiString;
+function SQLiteErrorStr(SQLiteErrorCode: Integer): AnsiString;
+
+implementation
+
+uses
+ SysUtils;
+
+function SQLiteFieldType(SQLiteFieldTypeCode: Integer): AnsiString;
+begin
+ case SQLiteFieldTypeCode of
+ SQLITE_INTEGER: Result := 'Integer';
+ SQLITE_FLOAT: Result := 'Float';
+ SQLITE_TEXT: Result := 'Text';
+ SQLITE_BLOB: Result := 'Blob';
+ SQLITE_NULL: Result := 'Null';
+ else
+ Result := 'Unknown SQLite Field Type Code "' + IntToStr(SQLiteFieldTypeCode) + '"';
+ end;
+end;
+
+function SQLiteErrorStr(SQLiteErrorCode: Integer): AnsiString;
+begin
+ case SQLiteErrorCode of
+ SQLITE_OK: Result := 'Successful result';
+ SQLITE_ERROR: Result := 'SQL error or missing database';
+ SQLITE_INTERNAL: Result := 'An internal logic error in SQLite';
+ SQLITE_PERM: Result := 'Access permission denied';
+ SQLITE_ABORT: Result := 'Callback routine requested an abort';
+ SQLITE_BUSY: Result := 'The database file is locked';
+ SQLITE_LOCKED: Result := 'A table in the database is locked';
+ SQLITE_NOMEM: Result := 'A malloc() failed';
+ SQLITE_READONLY: Result := 'Attempt to write a readonly database';
+ SQLITE_INTERRUPT: Result := 'Operation terminated by sqlite3_interrupt()';
+ SQLITE_IOERR: Result := 'Some kind of disk I/O error occurred';
+ SQLITE_CORRUPT: Result := 'The database disk image is malformed';
+ SQLITE_NOTFOUND: Result := '(Internal Only) Table or record not found';
+ SQLITE_FULL: Result := 'Insertion failed because database is full';
+ SQLITE_CANTOPEN: Result := 'Unable to open the database file';
+ SQLITE_PROTOCOL: Result := 'Database lock protocol error';
+ SQLITE_EMPTY: Result := 'Database is empty';
+ SQLITE_SCHEMA: Result := 'The database schema changed';
+ SQLITE_TOOBIG: Result := 'Too much data for one row of a table';
+ SQLITE_CONSTRAINT: Result := 'Abort due to contraint violation';
+ SQLITE_MISMATCH: Result := 'Data type mismatch';
+ SQLITE_MISUSE: Result := 'Library used incorrectly';
+ SQLITE_NOLFS: Result := 'Uses OS features not supported on host';
+ SQLITE_AUTH: Result := 'Authorization denied';
+ SQLITE_FORMAT: Result := 'Auxiliary database format error';
+ SQLITE_RANGE: Result := '2nd parameter to sqlite3_bind out of range';
+ SQLITE_NOTADB: Result := 'File opened that is not a database file';
+ SQLITE_ROW: Result := 'sqlite3_step() has another row ready';
+ SQLITE_DONE: Result := 'sqlite3_step() has finished executing';
+ else
+ Result := 'Unknown SQLite Error Code "' + IntToStr(SQLiteErrorCode) + '"';
+ end;
+end;
+
+function ColValueToStr(Value: PChar): AnsiString;
+begin
+ if (Value = nil) then
+ Result := 'NULL'
+ else
+ Result := Value;
+end;
+
+
+end.
+
diff --git a/Game/Code/lib/SQLite/SQLiteTable3.pas b/Game/Code/lib/SQLite/SQLiteTable3.pas
new file mode 100644
index 00000000..fc958d23
--- /dev/null
+++ b/Game/Code/lib/SQLite/SQLiteTable3.pas
@@ -0,0 +1,772 @@
+unit SQLiteTable3;
+
+{
+ Simple classes for using SQLite's exec and get_table.
+
+ TSQLiteDatabase wraps the calls to open and close an SQLite database.
+ It also wraps SQLite_exec for queries that do not return a result set
+
+ TSQLiteTable wraps sqlite_get_table.
+ It allows accessing fields by name as well as index and can step through a
+ result set with the Next procedure.
+
+ Adapted by Tim Anderson (tim@itwriting.com)
+ Originally created by Pablo Pissanetzky (pablo@myhtpc.net)
+ Modified and enhanced by Lukas Gebauer
+}
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ {$ifdef win32}
+ Windows,
+ {$endif}
+ SQLite3,
+ Classes,
+ SysUtils;
+
+const
+
+ dtInt = 1;
+ dtNumeric = 2;
+ dtStr = 3;
+ dtBlob = 4;
+ dtNull = 5;
+
+type
+
+ ESQLiteException = class(Exception)
+ end;
+
+ TSQLiteTable = class;
+
+ TSQLiteDatabase = class
+ private
+ fDB: TSQLiteDB;
+ fInTrans: boolean;
+ procedure RaiseError(s: string; SQL: string);
+ public
+ constructor Create(const FileName: string);
+ destructor Destroy; override;
+ function GetTable(const SQL: string): TSQLiteTable;
+ procedure ExecSQL(const SQL: string);
+ function GetTableValue(const SQL: string): int64;
+ function GetTableString(const SQL: string): string;
+ procedure UpdateBlob(const SQL: string; BlobData: TStream);
+ procedure BeginTransaction;
+ procedure Commit;
+ procedure Rollback;
+ function TableExists(TableName: string): boolean;
+ function GetLastInsertRowID: int64;
+ procedure SetTimeout(Value: integer);
+ function version: string;
+ published
+ property isTransactionOpen: boolean read fInTrans;
+ end;
+
+ TSQLiteTable = class
+ private
+ fResults: TList;
+ fRowCount: cardinal;
+ fColCount: cardinal;
+ fCols: TStringList;
+ fColTypes: TList;
+ fRow: cardinal;
+ function GetFields(I: cardinal): string;
+ function GetEOF: boolean;
+ function GetBOF: boolean;
+ function GetColumns(I: integer): string;
+ function GetFieldByName(FieldName: string): string;
+ function GetFieldIndex(FieldName: string): integer;
+ function GetCount: integer;
+ function GetCountResult: integer;
+ public
+ constructor Create(DB: TSQLiteDatabase; const SQL: string);
+ destructor Destroy; override;
+ function FieldAsInteger(I: cardinal): int64;
+ function FieldAsBlob(I: cardinal): TMemoryStream;
+ function FieldAsBlobText(I: cardinal): string;
+ function FieldIsNull(I: cardinal): boolean;
+ function FieldAsString(I: cardinal): string;
+ function FieldAsDouble(I: cardinal): double;
+ function Next: boolean;
+ function Previous: boolean;
+ property EOF: boolean read GetEOF;
+ property BOF: boolean read GetBOF;
+ property Fields[I: cardinal]: string read GetFields;
+ property FieldByName[FieldName: string]: string read GetFieldByName;
+ property FieldIndex[FieldName: string]: integer read GetFieldIndex;
+ property Columns[I: integer]: string read GetColumns;
+ property ColCount: cardinal read fColCount;
+ property RowCount: cardinal read fRowCount;
+ property Row: cardinal read fRow;
+ function MoveFirst: boolean;
+ function MoveLast: boolean;
+ property Count: integer read GetCount;
+ // The property CountResult is used when you execute count(*) queries.
+ // It returns 0 if the result set is empty or the value of the
+ // first field as an integer.
+ property CountResult: integer read GetCountResult;
+ end;
+
+procedure DisposePointer(ptr: pointer); cdecl;
+
+
+implementation
+
+procedure DisposePointer(ptr: pointer); cdecl;
+begin
+ if assigned(ptr) then
+ freemem(ptr);
+end;
+
+//------------------------------------------------------------------------------
+// TSQLiteDatabase
+//------------------------------------------------------------------------------
+
+constructor TSQLiteDatabase.Create(const FileName: string);
+var
+ Msg: pchar;
+ iResult: integer;
+begin
+ inherited Create;
+
+ self.fInTrans := False;
+
+ Msg := nil;
+ try
+ iResult := SQLite3_Open(PChar(FileName), Fdb);
+
+ if iResult <> SQLITE_OK then
+ if Assigned(Fdb) then
+ begin
+ Msg := Sqlite3_ErrMsg(Fdb);
+ raise ESqliteException.CreateFmt('Failed to open database "%s" : %s',
+ [FileName, Msg]);
+ end
+ else
+ raise ESqliteException.CreateFmt('Failed to open database "%s" : unknown error',
+ [FileName]);
+
+ //set a few configs
+ self.ExecSQL('PRAGMA SYNCHRONOUS=NORMAL;');
+// self.ExecSQL('PRAGMA full_column_names = 1;');
+ self.ExecSQL('PRAGMA temp_store = MEMORY;');
+
+ finally
+ if Assigned(Msg) then
+ SQLite3_Free(Msg);
+ end;
+
+end;
+
+
+//..............................................................................
+
+destructor TSQLiteDatabase.Destroy;
+begin
+
+ if self.fInTrans then
+ self.ExecSQL('ROLLBACK;'); //assume rollback
+
+ if Assigned(fDB) then
+ SQLite3_Close(fDB);
+
+ inherited;
+end;
+
+function TSQLiteDatabase.GetLastInsertRowID: int64;
+begin
+ Result := Sqlite3_LastInsertRowID(self.fDB);
+end;
+
+//..............................................................................
+
+procedure TSQLiteDatabase.RaiseError(s: string; SQL: string);
+//look up last error and raise an exception with an appropriate message
+var
+ Msg: PChar;
+begin
+
+ Msg := nil;
+
+ if sqlite3_errcode(self.fDB) <> SQLITE_OK then
+ Msg := sqlite3_errmsg(self.fDB);
+
+ if Msg <> nil then
+ raise ESqliteException.CreateFmt(s + ' "%s" : %s', [SQL, Msg])
+ else
+ raise ESqliteException.CreateFmt(s, [SQL, 'No message']);
+
+end;
+
+procedure TSQLiteDatabase.ExecSQL(const SQL: string);
+var
+ Stmt: TSQLiteStmt;
+ NextSQLStatement: Pchar;
+ iStepResult: integer;
+begin
+ try
+
+ if Sqlite3_Prepare(self.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <>
+ SQLITE_OK then
+ RaiseError('Error executing SQL', SQL);
+
+ if (Stmt = nil) then
+ RaiseError('Could not prepare SQL statement', SQL);
+
+ iStepResult := Sqlite3_step(Stmt);
+
+ if (iStepResult <> SQLITE_DONE) then
+ RaiseError('Error executing SQL statement', SQL);
+
+ finally
+
+ if Assigned(Stmt) then
+ Sqlite3_Finalize(stmt);
+
+ end;
+end;
+
+procedure TSQLiteDatabase.UpdateBlob(const SQL: string; BlobData: TStream);
+var
+ iSize: integer;
+ ptr: pointer;
+ Stmt: TSQLiteStmt;
+ Msg: Pchar;
+ NextSQLStatement: Pchar;
+ iStepResult: integer;
+ iBindResult: integer;
+begin
+ //expects SQL of the form 'UPDATE MYTABLE SET MYFIELD = ? WHERE MYKEY = 1'
+
+ if pos('?', SQL) = 0 then
+ RaiseError('SQL must include a ? parameter', SQL);
+
+ Msg := nil;
+ try
+
+ if Sqlite3_Prepare(self.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <>
+ SQLITE_OK then
+ RaiseError('Could not prepare SQL statement', SQL);
+
+ if (Stmt = nil) then
+ RaiseError('Could not prepare SQL statement', SQL);
+
+ //now bind the blob data
+ iSize := BlobData.size;
+
+ GetMem(ptr, iSize);
+
+ if (ptr = nil) then
+ raise ESqliteException.CreateFmt('Error getting memory to save blob',
+ [SQL, 'Error']);
+
+ BlobData.position := 0;
+ BlobData.Read(ptr^, iSize);
+
+ iBindResult := SQLite3_BindBlob(stmt, 1, ptr, iSize, @DisposePointer);
+
+ if iBindResult <> SQLITE_OK then
+ RaiseError('Error binding blob to database', SQL);
+
+ iStepResult := Sqlite3_step(Stmt);
+
+ if (iStepResult <> SQLITE_DONE) then
+ RaiseError('Error executing SQL statement', SQL);
+
+ finally
+
+ if Assigned(Stmt) then
+ Sqlite3_Finalize(stmt);
+
+ if Assigned(Msg) then
+ SQLite3_Free(Msg);
+ end;
+
+end;
+
+//..............................................................................
+
+function TSQLiteDatabase.GetTable(const SQL: string): TSQLiteTable;
+begin
+ Result := TSQLiteTable.Create(Self, SQL);
+end;
+
+function TSQLiteDatabase.GetTableValue(const SQL: string): int64;
+var
+ Table: TSQLiteTable;
+begin
+ Table := self.GetTable(SQL);
+ try
+ Result := Table.FieldAsInteger(0);
+ finally
+ Table.Free;
+ end;
+end;
+
+function TSQLiteDatabase.GetTableString(const SQL: string): string;
+var
+ Table: TSQLiteTable;
+begin
+ Table := self.GetTable(SQL);
+ try
+ Result := Table.FieldAsString(0);
+ finally
+ Table.Free;
+ end;
+end;
+
+
+procedure TSQLiteDatabase.BeginTransaction;
+begin
+ if not self.fInTrans then
+ begin
+ self.ExecSQL('BEGIN TRANSACTION;');
+ self.fInTrans := True;
+ end
+ else
+ raise ESqliteException.Create('Transaction already open');
+end;
+
+procedure TSQLiteDatabase.Commit;
+begin
+ self.ExecSQL('COMMIT;');
+ self.fInTrans := False;
+end;
+
+procedure TSQLiteDatabase.Rollback;
+begin
+ self.ExecSQL('ROLLBACK;');
+ self.fInTrans := False;
+end;
+
+function TSQLiteDatabase.TableExists(TableName: string): boolean;
+var
+ sql: string;
+ ds: TSqliteTable;
+begin
+ //returns true if table exists in the database
+ sql := 'select [sql] from sqlite_master where [type] = ''table'' and lower(name) = ''' +
+ lowercase(TableName) + ''' ';
+ ds := self.GetTable(sql);
+ try
+ Result := (ds.Count > 0);
+ finally
+ ds.Free;
+ end;
+end;
+
+procedure TSQLiteDatabase.SetTimeout(Value: integer);
+begin
+ SQLite3_BusyTimeout(self.fDB, Value);
+end;
+
+function TSQLiteDatabase.version: string;
+begin
+ Result := SQLite3_Version;
+end;
+
+
+//------------------------------------------------------------------------------
+// TSQLiteTable
+//------------------------------------------------------------------------------
+
+constructor TSQLiteTable.Create(DB: TSQLiteDatabase; const SQL: string);
+var
+ Stmt: TSQLiteStmt;
+ NextSQLStatement: Pchar;
+ iStepResult: integer;
+ ptr: pointer;
+ iNumBytes: integer;
+ thisBlobValue: TMemoryStream;
+ thisStringValue: pstring;
+ thisDoubleValue: pDouble;
+ thisIntValue: pInt64;
+ thisColType: pInteger;
+ i: integer;
+ DeclaredColType: Pchar;
+ ActualColType: integer;
+ ptrValue: Pchar;
+begin
+ try
+ self.fRowCount := 0;
+ self.fColCount := 0;
+ //if there are several SQL statements in SQL, NextSQLStatment points to the
+ //beginning of the next one. Prepare only prepares the first SQL statement.
+ if Sqlite3_Prepare(DB.fDB, PChar(SQL), -1, Stmt, NextSQLStatement) <> SQLITE_OK then
+ DB.RaiseError('Error executing SQL', SQL);
+ if (Stmt = nil) then
+ DB.RaiseError('Could not prepare SQL statement', SQL);
+ iStepResult := Sqlite3_step(Stmt);
+ while (iStepResult <> SQLITE_DONE) do
+ begin
+ case iStepResult of
+ SQLITE_ROW:
+ begin
+ Inc(fRowCount);
+ if (fRowCount = 1) then
+ begin
+ //get data types
+ fCols := TStringList.Create;
+ fColTypes := TList.Create;
+ fColCount := SQLite3_ColumnCount(stmt);
+ for i := 0 to Pred(fColCount) do
+ fCols.Add(AnsiUpperCase(Sqlite3_ColumnName(stmt, i)));
+ for i := 0 to Pred(fColCount) do
+ begin
+ new(thisColType);
+ DeclaredColType := Sqlite3_ColumnDeclType(stmt, i);
+ if DeclaredColType = nil then
+ thisColType^ := Sqlite3_ColumnType(stmt, i) //use the actual column type instead
+ //seems to be needed for last_insert_rowid
+ else
+ if (DeclaredColType = 'INTEGER') or (DeclaredColType = 'BOOLEAN') then
+ thisColType^ := dtInt
+ else
+ if (DeclaredColType = 'NUMERIC') or
+ (DeclaredColType = 'FLOAT') or
+ (DeclaredColType = 'DOUBLE') or
+ (DeclaredColType = 'REAL') then
+ thisColType^ := dtNumeric
+ else
+ if DeclaredColType = 'BLOB' then
+ thisColType^ := dtBlob
+ else
+ thisColType^ := dtStr;
+ fColTypes.Add(thiscoltype);
+ end;
+ fResults := TList.Create;
+ end;
+
+ //get column values
+ for i := 0 to Pred(ColCount) do
+ begin
+ ActualColType := Sqlite3_ColumnType(stmt, i);
+ if (ActualColType = SQLITE_NULL) then
+ fResults.Add(nil)
+ else
+ if pInteger(fColTypes[i])^ = dtInt then
+ begin
+ new(thisintvalue);
+ thisintvalue^ := Sqlite3_ColumnInt64(stmt, i);
+ fResults.Add(thisintvalue);
+ end
+ else
+ if pInteger(fColTypes[i])^ = dtNumeric then
+ begin
+ new(thisdoublevalue);
+ thisdoublevalue^ := Sqlite3_ColumnDouble(stmt, i);
+ fResults.Add(thisdoublevalue);
+ end
+ else
+ if pInteger(fColTypes[i])^ = dtBlob then
+ begin
+ iNumBytes := Sqlite3_ColumnBytes(stmt, i);
+ if iNumBytes = 0 then
+ thisblobvalue := nil
+ else
+ begin
+ thisblobvalue := TMemoryStream.Create;
+ thisblobvalue.position := 0;
+ ptr := Sqlite3_ColumnBlob(stmt, i);
+ thisblobvalue.writebuffer(ptr^, iNumBytes);
+ end;
+ fResults.Add(thisblobvalue);
+ end
+ else
+ begin
+ new(thisstringvalue);
+ ptrValue := Sqlite3_ColumnText(stmt, i);
+ setstring(thisstringvalue^, ptrvalue, strlen(ptrvalue));
+ fResults.Add(thisstringvalue);
+ end;
+ end;
+ end;
+ SQLITE_BUSY:
+ raise ESqliteException.CreateFmt('Could not prepare SQL statement',
+ [SQL, 'SQLite is Busy']);
+ else
+ DB.RaiseError('Could not retrieve data', SQL);
+ end;
+ iStepResult := Sqlite3_step(Stmt);
+ end;
+ fRow := 0;
+ finally
+ if Assigned(Stmt) then
+ Sqlite3_Finalize(stmt);
+ end;
+end;
+
+//..............................................................................
+
+destructor TSQLiteTable.Destroy;
+var
+ i: cardinal;
+ iColNo: integer;
+begin
+ if Assigned(fResults) then
+ begin
+ for i := 0 to fResults.Count - 1 do
+ begin
+ //check for blob type
+ iColNo := (i mod fColCount);
+ case pInteger(self.fColTypes[iColNo])^ of
+ dtBlob:
+ TMemoryStream(fResults[i]).Free;
+ dtStr:
+ if fResults[i] <> nil then
+ begin
+ setstring(string(fResults[i]^), nil, 0);
+ dispose(fResults[i]);
+ end;
+ else
+ dispose(fResults[i]);
+ end;
+ end;
+ fResults.Free;
+ end;
+ if Assigned(fCols) then
+ fCols.Free;
+ if Assigned(fColTypes) then
+ for i := 0 to fColTypes.Count - 1 do
+ dispose(fColTypes[i]);
+ fColTypes.Free;
+ inherited;
+end;
+
+//..............................................................................
+
+function TSQLiteTable.GetColumns(I: integer): string;
+begin
+ Result := fCols[I];
+end;
+
+//..............................................................................
+
+function TSQLiteTable.GetCountResult: integer;
+begin
+ if not EOF then
+ Result := StrToInt(Fields[0])
+ else
+ Result := 0;
+end;
+
+function TSQLiteTable.GetCount: integer;
+begin
+ Result := FRowCount;
+end;
+
+//..............................................................................
+
+function TSQLiteTable.GetEOF: boolean;
+begin
+ Result := fRow >= fRowCount;
+end;
+
+function TSQLiteTable.GetBOF: boolean;
+begin
+ Result := fRow <= 0;
+end;
+
+//..............................................................................
+
+function TSQLiteTable.GetFieldByName(FieldName: string): string;
+begin
+ Result := GetFields(self.GetFieldIndex(FieldName));
+end;
+
+function TSQLiteTable.GetFieldIndex(FieldName: string): integer;
+begin
+
+ if (fCols = nil) then
+ begin
+ raise ESqliteException.Create('Field ' + fieldname + ' Not found. Empty dataset');
+ exit;
+ end;
+
+ if (fCols.count = 0) then
+ begin
+ raise ESqliteException.Create('Field ' + fieldname + ' Not found. Empty dataset');
+ exit;
+ end;
+
+ Result := fCols.IndexOf(AnsiUpperCase(FieldName));
+
+ if (result < 0) then
+ begin raise ESqliteException.Create('Field not found in dataset: ' + fieldname) end;
+
+end;
+
+//..............................................................................
+
+function TSQLiteTable.GetFields(I: cardinal): string;
+var
+ thisvalue: pstring;
+ thistype: integer;
+begin
+ Result := '';
+ if EOF then
+ raise ESqliteException.Create('Table is at End of File');
+ //integer types are not stored in the resultset
+ //as strings, so they should be retrieved using the type-specific
+ //methods
+ thistype := pInteger(self.fColTypes[I])^;
+
+ case thistype of
+ dtStr:
+ begin
+ thisvalue := self.fResults[(self.frow * self.fColCount) + I];
+ if (thisvalue <> nil) then
+ Result := thisvalue^
+ else
+ Result := '';
+ end;
+ dtInt:
+ Result := IntToStr(self.FieldAsInteger(I));
+ dtNumeric:
+ Result := FloatToStr(self.FieldAsDouble(I));
+ dtBlob:
+ Result := self.FieldAsBlobText(I);
+ else
+ Result := '';
+ end;
+end;
+
+function TSqliteTable.FieldAsBlob(I: cardinal): TMemoryStream;
+begin
+ if EOF then
+ raise ESqliteException.Create('Table is at End of File');
+ if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
+ Result := nil
+ else
+ if pInteger(self.fColTypes[I])^ = dtBlob then
+ Result := TMemoryStream(self.fResults[(self.frow * self.fColCount) + I])
+ else
+ raise ESqliteException.Create('Not a Blob field');
+end;
+
+function TSqliteTable.FieldAsBlobText(I: cardinal): string;
+var
+ MemStream: TMemoryStream;
+ Buffer: PChar;
+begin
+ Result := '';
+ MemStream := self.FieldAsBlob(I);
+ if MemStream <> nil then
+ if MemStream.Size > 0 then
+ begin
+ MemStream.position := 0;
+ Buffer := stralloc(MemStream.Size + 1);
+ MemStream.readbuffer(Buffer[0], MemStream.Size);
+ (Buffer + MemStream.Size)^ := chr(0);
+ SetString(Result, Buffer, MemStream.size);
+ strdispose(Buffer);
+ end;
+end;
+
+
+function TSqliteTable.FieldAsInteger(I: cardinal): int64;
+begin
+ if EOF then
+ //raise ESqliteException.Create('Table is at End of File');
+ Result := 0
+ else if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
+ Result := 0
+ else
+ if pInteger(self.fColTypes[I])^ = dtInt then
+ Result := pInt64(self.fResults[(self.frow * self.fColCount) + I])^
+ else
+ if pInteger(self.fColTypes[I])^ = dtNumeric then
+ Result := trunc(strtofloat(pString(self.fResults[(self.frow * self.fColCount) + I])^))
+ else
+ raise ESqliteException.Create('Not an integer or numeric field');
+end;
+
+function TSqliteTable.FieldAsDouble(I: cardinal): double;
+begin
+ if EOF then
+ raise ESqliteException.Create('Table is at End of File');
+ if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
+ Result := 0
+ else
+ if pInteger(self.fColTypes[I])^ = dtInt then
+ Result := pInt64(self.fResults[(self.frow * self.fColCount) + I])^
+ else
+ if pInteger(self.fColTypes[I])^ = dtNumeric then
+ Result := pDouble(self.fResults[(self.frow * self.fColCount) + I])^
+ else
+ raise ESqliteException.Create('Not an integer or numeric field');
+end;
+
+function TSqliteTable.FieldAsString(I: cardinal): string;
+begin
+ if EOF then
+ raise ESqliteException.Create('Table is at End of File');
+ if (self.fResults[(self.frow * self.fColCount) + I] = nil) then
+ Result := ''
+ else
+ Result := self.GetFields(I);
+end;
+
+function TSqliteTable.FieldIsNull(I: cardinal): boolean;
+var
+ thisvalue: pointer;
+begin
+ if EOF then
+ raise ESqliteException.Create('Table is at End of File');
+ thisvalue := self.fResults[(self.frow * self.fColCount) + I];
+ Result := (thisvalue = nil);
+end;
+
+//..............................................................................
+
+function TSQLiteTable.Next: boolean;
+begin
+ Result := False;
+ if not EOF then
+ begin
+ Inc(fRow);
+ Result := True;
+ end;
+end;
+
+function TSQLiteTable.Previous: boolean;
+begin
+ Result := False;
+ if not BOF then
+ begin
+ Dec(fRow);
+ Result := True;
+ end;
+end;
+
+function TSQLiteTable.MoveFirst: boolean;
+begin
+ Result := False;
+ if self.fRowCount > 0 then
+ begin
+ fRow := 0;
+ Result := True;
+ end;
+end;
+
+function TSQLiteTable.MoveLast: boolean;
+begin
+ Result := False;
+ if self.fRowCount > 0 then
+ begin
+ fRow := fRowCount - 1;
+ Result := True;
+ end;
+end;
+
+
+end.
+
diff --git a/Game/Code/lib/SQLite/example/Sunset.jpg b/Game/Code/lib/SQLite/example/Sunset.jpg
new file mode 100644
index 00000000..860f6eec
--- /dev/null
+++ b/Game/Code/lib/SQLite/example/Sunset.jpg
Binary files differ
diff --git a/Game/Code/lib/SQLite/example/TestSqlite.dpr b/Game/Code/lib/SQLite/example/TestSqlite.dpr
new file mode 100644
index 00000000..82f2a468
--- /dev/null
+++ b/Game/Code/lib/SQLite/example/TestSqlite.dpr
@@ -0,0 +1,15 @@
+program TestSqlite;
+
+uses
+ Forms,
+ uTestSqlite in 'uTestSqlite.pas' {Form1},
+ SQLiteTable3 in 'SQLiteTable3.pas',
+ SQLite3 in 'SQLite3.pas';
+
+{$R *.res}
+
+begin
+ Application.Initialize;
+ Application.CreateForm(TForm1, Form1);
+ Application.Run;
+end.
diff --git a/Game/Code/lib/SQLite/example/TestSqlite.exe b/Game/Code/lib/SQLite/example/TestSqlite.exe
new file mode 100644
index 00000000..12f77a3d
--- /dev/null
+++ b/Game/Code/lib/SQLite/example/TestSqlite.exe
Binary files differ
diff --git a/Game/Code/lib/SQLite/example/TestSqlite.res b/Game/Code/lib/SQLite/example/TestSqlite.res
new file mode 100644
index 00000000..4bdd5e2e
--- /dev/null
+++ b/Game/Code/lib/SQLite/example/TestSqlite.res
Binary files differ
diff --git a/Game/Code/lib/SQLite/example/uTestSqlite.dfm b/Game/Code/lib/SQLite/example/uTestSqlite.dfm
new file mode 100644
index 00000000..b77ec2c7
--- /dev/null
+++ b/Game/Code/lib/SQLite/example/uTestSqlite.dfm
@@ -0,0 +1,110 @@
+object Form1: TForm1
+ Left = 242
+ Top = 242
+ Width = 541
+ Height = 308
+ Caption = 'Test SQLite 3'
+ Color = clBtnFace
+ Font.Charset = DEFAULT_CHARSET
+ Font.Color = clWindowText
+ Font.Height = -11
+ Font.Name = 'MS Sans Serif'
+ Font.Style = []
+ OldCreateOrder = False
+ PixelsPerInch = 96
+ TextHeight = 13
+ object Label1: TLabel
+ Left = 24
+ Top = 104
+ Width = 28
+ Height = 13
+ Caption = 'Notes'
+ end
+ object Label2: TLabel
+ Left = 24
+ Top = 44
+ Width = 28
+ Height = 13
+ Caption = 'Name'
+ end
+ object Label3: TLabel
+ Left = 24
+ Top = 72
+ Width = 40
+ Height = 13
+ Caption = 'Number:'
+ end
+ object Label4: TLabel
+ Left = 24
+ Top = 12
+ Width = 11
+ Height = 13
+ Caption = 'ID'
+ end
+ object Image1: TImage
+ Left = 272
+ Top = 12
+ Width = 241
+ Height = 165
+ Proportional = True
+ Stretch = True
+ end
+ object btnTest: TButton
+ Left = 24
+ Top = 224
+ Width = 161
+ Height = 37
+ Caption = 'Test SQLite 3'
+ TabOrder = 0
+ OnClick = btnTestClick
+ end
+ object memNotes: TMemo
+ Left = 24
+ Top = 124
+ Width = 185
+ Height = 89
+ Lines.Strings = (
+ '')
+ ScrollBars = ssVertical
+ TabOrder = 1
+ end
+ object ebName: TEdit
+ Left = 72
+ Top = 40
+ Width = 173
+ Height = 21
+ TabOrder = 2
+ end
+ object ebNumber: TEdit
+ Left = 72
+ Top = 68
+ Width = 173
+ Height = 21
+ TabOrder = 3
+ end
+ object ebID: TEdit
+ Left = 72
+ Top = 12
+ Width = 173
+ Height = 21
+ TabOrder = 4
+ end
+ object btnLoadImage: TButton
+ Left = 192
+ Top = 224
+ Width = 157
+ Height = 37
+ Caption = 'Load image'
+ TabOrder = 5
+ OnClick = btnLoadImageClick
+ end
+ object btnDisplayImage: TButton
+ Left = 360
+ Top = 224
+ Width = 157
+ Height = 37
+ Caption = 'Display image'
+ TabOrder = 6
+ OnClick = btnDisplayImageClick
+ end
+end
diff --git a/Game/Code/lib/SQLite/example/uTestSqlite.pas b/Game/Code/lib/SQLite/example/uTestSqlite.pas
new file mode 100644
index 00000000..6691fece
--- /dev/null
+++ b/Game/Code/lib/SQLite/example/uTestSqlite.pas
@@ -0,0 +1,233 @@
+unit uTestSqlite;
+
+interface
+
+uses
+ Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
+ Dialogs, StdCtrls,SQLiteTable3, ExtCtrls, jpeg;
+
+type
+ TForm1 = class(TForm)
+ btnTest: TButton;
+ memNotes: TMemo;
+ Label1: TLabel;
+ Label2: TLabel;
+ ebName: TEdit;
+ Label3: TLabel;
+ ebNumber: TEdit;
+ Label4: TLabel;
+ ebID: TEdit;
+ Image1: TImage;
+ btnLoadImage: TButton;
+ btnDisplayImage: TButton;
+ procedure btnTestClick(Sender: TObject);
+ procedure btnLoadImageClick(Sender: TObject);
+ procedure btnDisplayImageClick(Sender: TObject);
+ private
+ { Private declarations }
+ public
+ { Public declarations }
+ end;
+
+var
+ Form1: TForm1;
+
+implementation
+
+{$R *.dfm}
+
+procedure TForm1.btnTestClick(Sender: TObject);
+var
+slDBpath: string;
+sldb: TSQLiteDatabase;
+sltb: TSQLIteTable;
+sSQL: String;
+Notes: String;
+
+begin
+
+slDBPath := ExtractFilepath(application.exename)
++ 'test.db';
+
+sldb := TSQLiteDatabase.Create(slDBPath);
+try
+
+if sldb.TableExists('testTable') then begin
+sSQL := 'DROP TABLE testtable';
+sldb.execsql(sSQL);
+end;
+
+sSQL := 'CREATE TABLE testtable ([ID] INTEGER PRIMARY KEY,[OtherID] INTEGER NULL,';
+sSQL := sSQL + '[Name] VARCHAR (255),[Number] FLOAT, [notes] BLOB, [picture] BLOB COLLATE NOCASE);';
+
+sldb.execsql(sSQL);
+
+sldb.execsql('CREATE INDEX TestTableName ON [testtable]([Name]);');
+
+//begin a transaction
+sldb.BeginTransaction;
+
+sSQL := 'INSERT INTO testtable(Name,OtherID,Number,Notes) VALUES ("Some Name",4,587.6594,"Here are some notes");';
+//do the insert
+sldb.ExecSQL(sSQL);
+
+sSQL := 'INSERT INTO testtable(Name,OtherID,Number,Notes) VALUES ("Another Name",12,4758.3265,"More notes");';
+//do the insert
+sldb.ExecSQL(sSQL);
+
+//end the transaction
+sldb.Commit;
+
+//query the data
+sltb := slDb.GetTable('SELECT * FROM testtable');
+try
+
+if sltb.Count > 0 then
+begin
+//display first row
+
+ebName.Text := sltb.FieldAsString(sltb.FieldIndex['Name']);
+ebID.Text := inttostr(sltb.FieldAsInteger(sltb.FieldIndex['ID']));
+ebNumber.Text := floattostr( sltb.FieldAsDouble(sltb.FieldIndex['Number']));
+Notes := sltb.FieldAsBlobText(sltb.FieldIndex['Notes']);
+memNotes.Text := notes;
+
+end;
+
+finally
+sltb.Free;
+end;
+
+finally
+sldb.Free;
+
+end;
+
+end;
+
+procedure TForm1.btnLoadImageClick(Sender: TObject);
+var
+slDBpath: string;
+sldb: TSQLiteDatabase;
+sltb: TSQLIteTable;
+iID: integer;
+fs: TFileStream;
+
+begin
+
+slDBPath := ExtractFilepath(application.exename)
++ 'test.db';
+
+if not FileExists(slDBPath) then begin
+MessageDLg('Test.db does not exist. Click Test Sqlite 3 to create it.',mtInformation,[mbOK],0);
+exit;
+end;
+
+sldb := TSQLiteDatabase.Create(slDBPath);
+try
+
+//get an ID
+//query the data
+sltb := slDb.GetTable('SELECT ID FROM testtable');
+try
+
+if sltb.Count = 0 then begin
+MessageDLg('There are no rows in the database. Click Test Sqlite 3 to insert a row.',mtInformation,[mbOK],0);
+exit;
+end;
+
+iID := sltb.FieldAsInteger(sltb.FieldIndex['ID']);
+
+finally
+sltb.Free;
+end;
+
+//load an image
+fs := TFileStream.Create(ExtractFileDir(application.ExeName) + '\sunset.jpg',fmOpenRead);
+try
+
+//insert the image into the db
+sldb.UpdateBlob('UPDATE testtable set picture = ? WHERE ID = ' + inttostr(iID),fs);
+
+finally
+fs.Free;
+end;
+
+finally
+sldb.Free;
+
+end;
+
+end;
+
+procedure TForm1.btnDisplayImageClick(Sender: TObject);
+var
+slDBpath: string;
+sldb: TSQLiteDatabase;
+sltb: TSQLIteTable;
+iID: integer;
+ms: TMemoryStream;
+pic: TJPegImage;
+
+begin
+
+slDBPath := ExtractFilepath(application.exename)
++ 'test.db';
+
+if not FileExists(slDBPath) then begin
+MessageDLg('Test.db does not exist. Click Test Sqlite 3 to create it, then Load image to load an image.',mtInformation,[mbOK],0);
+exit;
+end;
+
+sldb := TSQLiteDatabase.Create(slDBPath);
+try
+
+//get an ID
+//query the data
+sltb := slDb.GetTable('SELECT ID FROM testtable');
+try
+
+if not sltb.Count = 0 then begin
+MessageDLg('No rows in the test database. Click Test Sqlite 3 to insert a row, then Load image to load an image.',mtInformation,[mbOK],0);
+exit;
+end;
+
+iID := sltb.FieldAsInteger(sltb.FieldIndex['ID']);
+
+finally
+sltb.Free;
+end;
+
+sltb := sldb.GetTable('SELECT picture FROM testtable where ID = ' + inttostr(iID));
+try
+
+ms := sltb.FieldAsBlob(sltb.FieldIndex['picture']);
+//note that the memory stream is freed when the TSqliteTable is destroyed.
+
+if (ms = nil) then begin
+MessageDLg('No image in the test database. Click Load image to load an image.',mtInformation,[mbOK],0);
+exit;
+end;
+
+ms.Position := 0;
+
+pic := TJPEGImage.Create;
+pic.LoadFromStream(ms);
+
+self.Image1.Picture.Graphic := pic;
+
+pic.Free;
+
+finally
+sltb.Free;
+end;
+
+finally
+sldb.Free;
+
+end;
+
+
+end;
+
+end.
diff --git a/Game/Code/lib/SQLite/lazarustest.lpi b/Game/Code/lib/SQLite/lazarustest.lpi
new file mode 100644
index 00000000..0e65a1e2
--- /dev/null
+++ b/Game/Code/lib/SQLite/lazarustest.lpi
@@ -0,0 +1,123 @@
+<?xml version="1.0"?>
+<CONFIG>
+ <ProjectOptions>
+ <PathDelim Value="/"/>
+ <Version Value="5"/>
+ <General>
+ <MainUnit Value="0"/>
+ <IconPath Value="./"/>
+ <TargetFileExt Value=".exe"/>
+ <ActiveEditorIndexAtStart Value="0"/>
+ </General>
+ <VersionInfo>
+ <ProjectVersion Value=""/>
+ <Language Value=""/>
+ <CharSet Value=""/>
+ </VersionInfo>
+ <PublishOptions>
+ <Version Value="2"/>
+ <IgnoreBinaries Value="False"/>
+ <IncludeFileFilter Value="*.(pas|pp|inc|lfm|lpr|lrs|lpi|lpk|sh|xml)"/>
+ <ExcludeFileFilter Value="*.(bak|ppu|ppw|o|so);*~;backup"/>
+ </PublishOptions>
+ <RunParams>
+ <local>
+ <FormatVersion Value="1"/>
+ <LaunchingApplication PathPlusParams="/usr/X11R6/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/>
+ </local>
+ </RunParams>
+ <Units Count="9">
+ <Unit0>
+ <Filename Value="lazarustest.lpr"/>
+ <IsPartOfProject Value="True"/>
+ <UnitName Value="lazarustest"/>
+ <CursorPos X="29" Y="18"/>
+ <TopLine Value="1"/>
+ <EditorIndex Value="0"/>
+ <UsageCount Value="23"/>
+ <Loaded Value="True"/>
+ </Unit0>
+ <Unit1>
+ <Filename Value="delphi/bass.pas"/>
+ <UnitName Value="Bass"/>
+ <CursorPos X="12" Y="539"/>
+ <TopLine Value="589"/>
+ <UsageCount Value="10"/>
+ </Unit1>
+ <Unit2>
+ <Filename Value="avformat.pas"/>
+ <UnitName Value="avformat"/>
+ <CursorPos X="38" Y="594"/>
+ <TopLine Value="567"/>
+ <UsageCount Value="10"/>
+ </Unit2>
+ <Unit3>
+ <Filename Value="avcodec.pas"/>
+ <UnitName Value="avcodec"/>
+ <CursorPos X="3" Y="1796"/>
+ <TopLine Value="1775"/>
+ <UsageCount Value="11"/>
+ </Unit3>
+ <Unit4>
+ <Filename Value="avio.pas"/>
+ <UnitName Value="avio"/>
+ <CursorPos X="1" Y="1"/>
+ <TopLine Value="1"/>
+ <UsageCount Value="11"/>
+ </Unit4>
+ <Unit5>
+ <Filename Value="pngimage.pas"/>
+ <UnitName Value="pngimage"/>
+ <CursorPos X="20" Y="133"/>
+ <TopLine Value="121"/>
+ <UsageCount Value="10"/>
+ </Unit5>
+ <Unit6>
+ <Filename Value="pngzlib.pas"/>
+ <UnitName Value="pngzlib"/>
+ <CursorPos X="6" Y="111"/>
+ <TopLine Value="91"/>
+ <UsageCount Value="10"/>
+ </Unit6>
+ <Unit7>
+ <Filename Value="pnglang.pas"/>
+ <UnitName Value="pnglang"/>
+ <CursorPos X="1" Y="1"/>
+ <TopLine Value="1"/>
+ <UsageCount Value="10"/>
+ </Unit7>
+ <Unit8>
+ <Filename Value="SQLiteTable3.pas"/>
+ <UnitName Value="SQLiteTable3"/>
+ <CursorPos X="28" Y="16"/>
+ <TopLine Value="1"/>
+ <UsageCount Value="10"/>
+ </Unit8>
+ </Units>
+ <JumpHistory Count="1" HistoryIndex="0">
+ <Position1>
+ <Filename Value="lazarustest.lpr"/>
+ <Caret Line="47" Column="41" TopLine="1"/>
+ </Position1>
+ </JumpHistory>
+ </ProjectOptions>
+ <CompilerOptions>
+ <Version Value="5"/>
+ <CodeGeneration>
+ <Generate Value="Faster"/>
+ </CodeGeneration>
+ <Other>
+ <CompilerPath Value="$(CompPath)"/>
+ </Other>
+ </CompilerOptions>
+ <Debugging>
+ <Exceptions Count="2">
+ <Item1>
+ <Name Value="ECodetoolError"/>
+ </Item1>
+ <Item2>
+ <Name Value="EFOpenError"/>
+ </Item2>
+ </Exceptions>
+ </Debugging>
+</CONFIG>
diff --git a/Game/Code/lib/SQLite/lazarustest.lpr b/Game/Code/lib/SQLite/lazarustest.lpr
new file mode 100644
index 00000000..bc005bec
--- /dev/null
+++ b/Game/Code/lib/SQLite/lazarustest.lpr
@@ -0,0 +1,81 @@
+program lazarustest;
+
+uses
+ SQLiteTable3 in 'SQLiteTable3.pas',
+ SQLite3 in 'SQLite3.pas',
+ sysutils;
+
+
+procedure DoTest();
+var
+ slDBpath : string;
+ sldb : TSQLiteDatabase;
+ sltb : TSQLIteTable;
+ sSQL : String;
+ Notes : String;
+
+begin
+ // needed for linux build.
+
+ slDBPath := ExtractFilepath( paramstr(0) ) + 'test.db';
+ sldb := TSQLiteDatabase.Create(slDBPath);
+
+ try
+
+ if sldb.TableExists('testTable') then
+ begin
+ sSQL := 'DROP TABLE testtable';
+ sldb.execsql(sSQL);
+ end;
+
+ sSQL := 'CREATE TABLE testtable ([ID] INTEGER PRIMARY KEY,[OtherID] INTEGER NULL,';
+ sSQL := sSQL + '[Name] VARCHAR (255),[Number] FLOAT, [notes] BLOB, [picture] BLOB COLLATE NOCASE);';
+ sldb.execsql(sSQL);
+
+ sldb.execsql('CREATE INDEX TestTableName ON [testtable]([Name]);');
+
+ //begin a transaction
+ sldb.BeginTransaction;
+
+ sSQL := 'INSERT INTO testtable(Name,OtherID,Number,Notes) VALUES ("Some Name",4,587.6594,"Here are some notes");';
+ //do the insert
+ sldb.ExecSQL(sSQL);
+
+ sSQL := 'INSERT INTO testtable(Name,OtherID,Number,Notes) VALUES ("Another Name",12,4758.3265,"More notes");';
+ //do the insert
+ sldb.ExecSQL(sSQL);
+
+ //end the transaction
+ sldb.Commit;
+
+ //query the data
+ sltb := slDb.GetTable('SELECT * FROM testtable');
+ try
+
+ if sltb.Count > 0 then
+ begin
+ //display first row
+ writeln( sltb.FieldAsString(sltb.FieldIndex['Name']) );
+ writeln( inttostr(sltb.FieldAsInteger(sltb.FieldIndex['ID'])) );
+ writeln( floattostr( sltb.FieldAsDouble(sltb.FieldIndex['Number'])) );
+ end;
+
+ finally
+ sltb.Free;
+ end;
+
+ finally
+ sldb.Free;
+ end;
+
+end;
+
+begin
+ try
+ DoTest();
+ writeln( 'SqlLite3 unit IS lazarus compatible' );
+ except
+ writeln( 'ERROR : SqlLite3 unit is NOT lazarus compatible' );
+ end;
+end.
+
diff --git a/Game/Code/lib/SQLite/libsqlite3.dylib b/Game/Code/lib/SQLite/libsqlite3.dylib
new file mode 100755
index 00000000..303dcb05
--- /dev/null
+++ b/Game/Code/lib/SQLite/libsqlite3.dylib
Binary files differ
diff --git a/Game/Code/lib/SQLite/readme.txt b/Game/Code/lib/SQLite/readme.txt
new file mode 100644
index 00000000..80e5b3a1
--- /dev/null
+++ b/Game/Code/lib/SQLite/readme.txt
@@ -0,0 +1,82 @@
+14 Aug 2005
+
+The following changes were made by Lukas Gebauer (geby@volny.cz). In addition, some changes from a previous D5-compatible version were merged, and the supplied sqlite3.dll is updated to version 3.2.2
+
+Notes from Lukas:
+
+- added support for delphi 4+
+
+- datatype constants matches SQlite datatypes contants. (otherwise in some situations you got bad column datatype!)
+
+- removed dependency on strutils
+
+- code is reformated to better look (official borland formationg
+rules)
+
+- added some pragma's after database is open (temp is in memory)
+
+- TSQLiteDatabase.GetTableValue(const SQL: string): int64 for easy call of SQL commands what returning one number only. (like select
+count(*)...)
+
+- TSQLiteDatabase.GetTableString(const SQL: string): String for easy call of SQL commands what returning one string only. (like PRAGMA
+integrity_check)
+
+- TSQLiteDatabase.SetTimeout(Value: integer); you can set timeout for accessing to some table. Good for database sharing!
+
+- TSQLiteDatabase.version: string; returns SQLITE version string
+
+- removed bool fieldtype (it is not natural SQLite3 type)
+
+- fild type detection by Sqite3_columnType knows REAL too.
+
+- integer filedtype is based on Int64
+
+- GetFields can get data from any supported fieldtype
+
+- changed some integers to cardinal for avoid signed and unsigned mismatch
+
+- TSqliteTable.FieldAsInteger(I: cardinal): int64; returns int64
+
+
+3 May 2005 Fixed bug where strupper called on column type before checking for nil
+
+2 May 2005 Add extra check for nil in TSqliteTable.Destroy, thanks to Tim Maddrell
+
+22 Apr 2005 Revise TSqliteTable.Destroy to fix memory leak with dtStr type (thanks to
+Jose Brito)
+
+21 Apr 2005 Quick revision to fix case sensitivity in detecting column type,
+and remove PRAGMA full_column_names = 1 which is deprecated. Warning: may break code. Fix your SQL code so that all column names in a result set are unique.
+
+21 Feb 2005 Sqlite DLL now 3.1.3
+
+19 Feb 2005 Revised for Sqlite 3.1.2
+
+21 Dec 2004 First public release
+
+The following notice appears in the Sqlite source code:
+
+*
+** 2001 September 15
+**
+**
+** The author disclaims copyright to this source code. In place of
+
+** a legal notice, here is a blessing:
+
+**
+ May you do good and not evil.
+
+** May you find forgiveness for yourself and forgive others.
+
+** May you share freely, never taking more than you give.
+
+
+For more information about SQLite, see http://www.sqlite.org
+
+For more information about this simple wrapper, see http://www.itwriting.com/sqlitesimple.php
+
+
+
+
+