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-rw-r--r--Game/Code/lib/SQLite/SQLite3.pas199
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diff --git a/Game/Code/lib/SQLite/SQLite3.pas b/Game/Code/lib/SQLite/SQLite3.pas
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+unit SQLite3;
+
+{
+ Simplified interface for SQLite.
+ Updated for Sqlite 3 by Tim Anderson (tim@itwriting.com)
+ Note: NOT COMPLETE for version 3, just minimal functionality
+ Adapted from file created by Pablo Pissanetzky (pablo@myhtpc.net)
+ which was based on SQLite.pas by Ben Hochstrasser (bhoc@surfeu.ch)
+}
+
+interface
+
+{$I switches.inc}
+
+const
+
+{$IFDEF MSWINDOWS}
+ SQLiteDLL = 'sqlite3.dll';
+{$ENDIF}
+{$IFDEF LINUX}
+ SQLiteDLL = 'sqlite3.so';
+{$ENDIF}
+{$IFDEF DARWIN}
+ SQLiteDLL = 'libsqlite3.dylib';
+{$ENDIF}
+
+// Return values for sqlite3_exec() and sqlite3_step()
+
+ SQLITE_OK = 0; // Successful result
+ SQLITE_ERROR = 1; // SQL error or missing database
+ SQLITE_INTERNAL = 2; // An internal logic error in SQLite
+ SQLITE_PERM = 3; // Access permission denied
+ SQLITE_ABORT = 4; // Callback routine requested an abort
+ SQLITE_BUSY = 5; // The database file is locked
+ SQLITE_LOCKED = 6; // A table in the database is locked
+ SQLITE_NOMEM = 7; // A malloc() failed
+ SQLITE_READONLY = 8; // Attempt to write a readonly database
+ SQLITE_INTERRUPT = 9; // Operation terminated by sqlite3_interrupt()
+ SQLITE_IOERR = 10; // Some kind of disk I/O error occurred
+ SQLITE_CORRUPT = 11; // The database disk image is malformed
+ SQLITE_NOTFOUND = 12; // (Internal Only) Table or record not found
+ SQLITE_FULL = 13; // Insertion failed because database is full
+ SQLITE_CANTOPEN = 14; // Unable to open the database file
+ SQLITE_PROTOCOL = 15; // Database lock protocol error
+ SQLITE_EMPTY = 16; // Database is empty
+ SQLITE_SCHEMA = 17; // The database schema changed
+ SQLITE_TOOBIG = 18; // Too much data for one row of a table
+ SQLITE_CONSTRAINT = 19; // Abort due to contraint violation
+ SQLITE_MISMATCH = 20; // Data type mismatch
+ SQLITE_MISUSE = 21; // Library used incorrectly
+ SQLITE_NOLFS = 22; // Uses OS features not supported on host
+ SQLITE_AUTH = 23; // Authorization denied
+ SQLITE_FORMAT = 24; // Auxiliary database format error
+ SQLITE_RANGE = 25; // 2nd parameter to sqlite3_bind out of range
+ SQLITE_NOTADB = 26; // File opened that is not a database file
+ SQLITE_ROW = 100; // sqlite3_step() has another row ready
+ SQLITE_DONE = 101; // sqlite3_step() has finished executing
+
+ SQLITE_INTEGER = 1;
+ SQLITE_FLOAT = 2;
+ SQLITE_TEXT = 3;
+ SQLITE_BLOB = 4;
+ SQLITE_NULL = 5;
+
+type
+ TSQLiteDB = Pointer;
+ TSQLiteResult = ^PChar;
+ TSQLiteStmt = Pointer;
+
+function SQLite3_Open(dbname: PChar; var db: TSqliteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_open';
+function SQLite3_Close(db: TSQLiteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_close';
+function SQLite3_Exec(db: TSQLiteDB; SQLStatement: PChar; CallbackPtr: Pointer; Sender: TObject; var ErrMsg: PChar): integer; cdecl; external SQLiteDLL name 'sqlite3_exec';
+function SQLite3_Version(): PChar; cdecl; external SQLiteDLL name 'sqlite3_libversion';
+function SQLite3_ErrMsg(db: TSQLiteDB): PChar; cdecl; external SQLiteDLL name 'sqlite3_errmsg';
+function SQLite3_ErrCode(db: TSQLiteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_errcode';
+procedure SQlite3_Free(P: PChar); cdecl; external SQLiteDLL name 'sqlite3_free';
+function SQLite3_GetTable(db: TSQLiteDB; SQLStatement: PChar; var ResultPtr: TSQLiteResult; var RowCount: Cardinal; var ColCount: Cardinal; var ErrMsg: PChar): integer; cdecl; external SQLiteDLL name 'sqlite3_get_table';
+procedure SQLite3_FreeTable(Table: TSQLiteResult); cdecl; external SQLiteDLL name 'sqlite3_free_table';
+function SQLite3_Complete(P: PChar): boolean; cdecl; external SQLiteDLL name 'sqlite3_complete';
+function SQLite3_LastInsertRowID(db: TSQLiteDB): int64; cdecl; external SQLiteDLL name 'sqlite3_last_insert_rowid';
+procedure SQLite3_Interrupt(db: TSQLiteDB); cdecl; external SQLiteDLL name 'sqlite3_interrupt';
+procedure SQLite3_BusyHandler(db: TSQLiteDB; CallbackPtr: Pointer; Sender: TObject); cdecl; external SQLiteDLL name 'sqlite3_busy_handler';
+procedure SQLite3_BusyTimeout(db: TSQLiteDB; TimeOut: integer); cdecl; external SQLiteDLL name 'sqlite3_busy_timeout';
+function SQLite3_Changes(db: TSQLiteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_changes';
+function SQLite3_TotalChanges(db: TSQLiteDB): integer; cdecl; external SQLiteDLL name 'sqlite3_total_changes';
+function SQLite3_Prepare(db: TSQLiteDB; SQLStatement: PChar; nBytes: integer; var hStmt: TSqliteStmt; var pzTail: PChar): integer; cdecl; external SQLiteDLL name 'sqlite3_prepare';
+function SQLite3_ColumnCount(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_column_count';
+function Sqlite3_ColumnName(hStmt: TSqliteStmt; ColNum: integer): pchar; cdecl; external SQLiteDLL name 'sqlite3_column_name';
+function Sqlite3_ColumnDeclType(hStmt: TSqliteStmt; ColNum: integer): pchar; cdecl; external SQLiteDLL name 'sqlite3_column_decltype';
+function Sqlite3_Step(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_step';
+function SQLite3_DataCount(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_data_count';
+
+function Sqlite3_ColumnBlob(hStmt: TSqliteStmt; ColNum: integer): pointer; cdecl; external SQLiteDLL name 'sqlite3_column_blob';
+function Sqlite3_ColumnBytes(hStmt: TSqliteStmt; ColNum: integer): integer; cdecl; external SQLiteDLL name 'sqlite3_column_bytes';
+function Sqlite3_ColumnDouble(hStmt: TSqliteStmt; ColNum: integer): double; cdecl; external SQLiteDLL name 'sqlite3_column_double';
+function Sqlite3_ColumnInt(hStmt: TSqliteStmt; ColNum: integer): integer; cdecl; external SQLiteDLL name 'sqlite3_column_int';
+function Sqlite3_ColumnText(hStmt: TSqliteStmt; ColNum: integer): pchar; cdecl; external SQLiteDLL name 'sqlite3_column_text';
+function Sqlite3_ColumnType(hStmt: TSqliteStmt; ColNum: integer): integer; cdecl; external SQLiteDLL name 'sqlite3_column_type';
+function Sqlite3_ColumnInt64(hStmt: TSqliteStmt; ColNum: integer): Int64; cdecl; external SQLiteDLL name 'sqlite3_column_int64';
+function SQLite3_Finalize(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_finalize';
+function SQLite3_Reset(hStmt: TSqliteStmt): integer; cdecl; external SQLiteDLL name 'sqlite3_reset';
+
+//
+// In the SQL strings input to sqlite3_prepare() and sqlite3_prepare16(),
+// one or more literals can be replace by a wildcard "?" or ":N:" where
+// N is an integer. These value of these wildcard literals can be set
+// using the routines listed below.
+//
+// In every case, the first parameter is a pointer to the sqlite3_stmt
+// structure returned from sqlite3_prepare(). The second parameter is the
+// index of the wildcard. The first "?" has an index of 1. ":N:" wildcards
+// use the index N.
+//
+ // The fifth parameter to sqlite3_bind_blob(), sqlite3_bind_text(), and
+ //sqlite3_bind_text16() is a destructor used to dispose of the BLOB or
+//text after SQLite has finished with it. If the fifth argument is the
+// special value SQLITE_STATIC, then the library assumes that the information
+// is in static, unmanaged space and does not need to be freed. If the
+// fifth argument has the value SQLITE_TRANSIENT, then SQLite makes its
+// own private copy of the data.
+//
+// The sqlite3_bind_* routine must be called before sqlite3_step() after
+// an sqlite3_prepare() or sqlite3_reset(). Unbound wildcards are interpreted
+// as NULL.
+//
+
+function SQLite3_BindBlob(hStmt: TSqliteStmt; ParamNum: integer;
+ ptrData: pointer; numBytes: integer; ptrDestructor: pointer): integer;
+cdecl; external SQLiteDLL name 'sqlite3_bind_blob';
+
+function SQLiteFieldType(SQLiteFieldTypeCode: Integer): AnsiString;
+function SQLiteErrorStr(SQLiteErrorCode: Integer): AnsiString;
+
+implementation
+
+uses
+ SysUtils;
+
+function SQLiteFieldType(SQLiteFieldTypeCode: Integer): AnsiString;
+begin
+ case SQLiteFieldTypeCode of
+ SQLITE_INTEGER: Result := 'Integer';
+ SQLITE_FLOAT: Result := 'Float';
+ SQLITE_TEXT: Result := 'Text';
+ SQLITE_BLOB: Result := 'Blob';
+ SQLITE_NULL: Result := 'Null';
+ else
+ Result := 'Unknown SQLite Field Type Code "' + IntToStr(SQLiteFieldTypeCode) + '"';
+ end;
+end;
+
+function SQLiteErrorStr(SQLiteErrorCode: Integer): AnsiString;
+begin
+ case SQLiteErrorCode of
+ SQLITE_OK: Result := 'Successful result';
+ SQLITE_ERROR: Result := 'SQL error or missing database';
+ SQLITE_INTERNAL: Result := 'An internal logic error in SQLite';
+ SQLITE_PERM: Result := 'Access permission denied';
+ SQLITE_ABORT: Result := 'Callback routine requested an abort';
+ SQLITE_BUSY: Result := 'The database file is locked';
+ SQLITE_LOCKED: Result := 'A table in the database is locked';
+ SQLITE_NOMEM: Result := 'A malloc() failed';
+ SQLITE_READONLY: Result := 'Attempt to write a readonly database';
+ SQLITE_INTERRUPT: Result := 'Operation terminated by sqlite3_interrupt()';
+ SQLITE_IOERR: Result := 'Some kind of disk I/O error occurred';
+ SQLITE_CORRUPT: Result := 'The database disk image is malformed';
+ SQLITE_NOTFOUND: Result := '(Internal Only) Table or record not found';
+ SQLITE_FULL: Result := 'Insertion failed because database is full';
+ SQLITE_CANTOPEN: Result := 'Unable to open the database file';
+ SQLITE_PROTOCOL: Result := 'Database lock protocol error';
+ SQLITE_EMPTY: Result := 'Database is empty';
+ SQLITE_SCHEMA: Result := 'The database schema changed';
+ SQLITE_TOOBIG: Result := 'Too much data for one row of a table';
+ SQLITE_CONSTRAINT: Result := 'Abort due to contraint violation';
+ SQLITE_MISMATCH: Result := 'Data type mismatch';
+ SQLITE_MISUSE: Result := 'Library used incorrectly';
+ SQLITE_NOLFS: Result := 'Uses OS features not supported on host';
+ SQLITE_AUTH: Result := 'Authorization denied';
+ SQLITE_FORMAT: Result := 'Auxiliary database format error';
+ SQLITE_RANGE: Result := '2nd parameter to sqlite3_bind out of range';
+ SQLITE_NOTADB: Result := 'File opened that is not a database file';
+ SQLITE_ROW: Result := 'sqlite3_step() has another row ready';
+ SQLITE_DONE: Result := 'sqlite3_step() has finished executing';
+ else
+ Result := 'Unknown SQLite Error Code "' + IntToStr(SQLiteErrorCode) + '"';
+ end;
+end;
+
+function ColValueToStr(Value: PChar): AnsiString;
+begin
+ if (Value = nil) then
+ Result := 'NULL'
+ else
+ Result := Value;
+end;
+
+
+end.
+