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-rw-r--r--Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst26
1 files changed, 0 insertions, 26 deletions
diff --git a/Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst b/Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst
deleted file mode 100644
index 857993e7..00000000
--- a/Game/Code/lib/JEDI-SDLv1.0/OpenGL/Pas/opengl12.rst
+++ /dev/null
@@ -1,26 +0,0 @@
-
-# hash value = 79191886
-opengl12.srcalreadyactive='Rendering context already active in another th'+
-'read.'
-
-
-# hash value = 191308692
-opengl12.smakecurrentfailed='wglMakeCurrent failed'
-
-
-# hash value = 214729876
-opengl12.sdeletecontextfailed='wglDeleteContext failed'
-
-
-# hash value = 230190814
-opengl12.scontextinuse='Cannot delete rendering context. It is still in u'+
-'se by another thread.'
-
-
-# hash value = 168003996
-opengl12.sdefaultgllibrary='OpenGL32.dll'
-
-
-# hash value = 140838716
-opengl12.sdefaultglulibrary='GLU32.dll'
-