diff options
Diffstat (limited to 'Game/Code/lib/JEDI-SDL/OpenGL')
-rw-r--r-- | Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst index 857993e7..3ecbe3f1 100644 --- a/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst +++ b/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.rst @@ -1,26 +1,26 @@ -
-# hash value = 79191886
-opengl12.srcalreadyactive='Rendering context already active in another th'+
-'read.'
-
-
-# hash value = 191308692
-opengl12.smakecurrentfailed='wglMakeCurrent failed'
-
-
-# hash value = 214729876
-opengl12.sdeletecontextfailed='wglDeleteContext failed'
-
-
-# hash value = 230190814
-opengl12.scontextinuse='Cannot delete rendering context. It is still in u'+
-'se by another thread.'
-
-
-# hash value = 168003996
-opengl12.sdefaultgllibrary='OpenGL32.dll'
-
-
-# hash value = 140838716
-opengl12.sdefaultglulibrary='GLU32.dll'
-
+ +# hash value = 79191886 +opengl12.srcalreadyactive='Rendering context already active in another th'+ +'read.' + + +# hash value = 191308692 +opengl12.smakecurrentfailed='wglMakeCurrent failed' + + +# hash value = 214729876 +opengl12.sdeletecontextfailed='wglDeleteContext failed' + + +# hash value = 230190814 +opengl12.scontextinuse='Cannot delete rendering context. It is still in u'+ +'se by another thread.' + + +# hash value = 258732735 +opengl12.sdefaultgllibrary='libGL.so' + + +# hash value = 113317743 +opengl12.sdefaultglulibrary='libGLU.so' + |