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-rw-r--r--Game/Code/lib/JEDI-SDL/JEDI-SDL-README.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/Game/Code/lib/JEDI-SDL/JEDI-SDL-README.txt b/Game/Code/lib/JEDI-SDL/JEDI-SDL-README.txt
index 968c5311..a068e943 100644
--- a/Game/Code/lib/JEDI-SDL/JEDI-SDL-README.txt
+++ b/Game/Code/lib/JEDI-SDL/JEDI-SDL-README.txt
@@ -19,11 +19,13 @@ Both documents can be found in the "documentation" directory.
Release History
---------------
1.0 : Yeah!! The Official v1.0 Release of JEDI-SDL!!
- JEDI-SDL now updated to SDL v1.2.8, SDL_Image v1.2.4, SDL_Mixer v1.2.6, SDL_Net v1.2.1 & SDL_ttf v2.0.7
+ JEDI-SDL now updated to SDL v1.2.11, SDL_Image v1.2.5, SDL_Mixer v1.2.7, SDL_Net v1.2.6 & SDL_ttf v2.0.8
Added Improved FreePascal, TMT Pascal and GnuPascal support as well as maintaining Delphi/Kylix support.
Fixed Various bugs as pointed out on the JEDI-SDL mailing list.
Added SDL_GL_STEREO, SDL_GL_MULTISAMPLEBUFFERS, SDL_GL_MULTISAMPLESAMPLES
+Now works on MacOS X and a MacOS X disk image is available for download.
+
// DLL/Shared object functions
function SDL_LoadObject( const sofile : PChar ) : Pointer;