diff options
Diffstat (limited to 'Game/Code/UltraStar.lpr')
-rw-r--r-- | Game/Code/UltraStar.lpr | 835 |
1 files changed, 419 insertions, 416 deletions
diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr index 67d4d9da..802fb4e5 100644 --- a/Game/Code/UltraStar.lpr +++ b/Game/Code/UltraStar.lpr @@ -1,416 +1,419 @@ -program UltraStar; - -{$DEFINE TRANSLATE} - -{$IFDEF FPC} - {$MODE DELPHI} -{$ELSE} - {$R 'UltraStar.res' 'UltraStar.rc'} -{$ENDIF} - -{$I switches.inc} - -uses - - // *************************************************************************** - // - // Developers PLEASE NOTE !!!!!!! - // - // As of september 2007, I am working towards porting Ultrastar-DX to run - // on Linux. I will be modifiying the source to make it compile in lazarus - // on windows & linux and I will make sure that it compiles in delphi still - // To help me in this endevour, please can you make a point of remembering - // that linux is CASE SENSATIVE, and file / unit names must be as per - // the filename exactly. - // - // EG : opengl12.pas must not be OpenGL in the uses cluase. - // - // thanks for your help... - // - // *************************************************************************** - - //------------------------------ - //Includes - 3rd Party Libraries - //------------------------------ - - // SDL / OpenGL - moduleloader in 'lib\JEDI-SDLv1.0\SDL\Pas\moduleloader.pas', - opengl12 in 'lib\JEDI-SDLv1.0\OpenGL\Pas\opengl12.pas', - sdl in 'lib\JEDI-SDLv1.0\SDL\Pas\sdl.pas', - sdl_image in 'lib\JEDI-SDLv1.0\SDL_Image\Pas\sdl_image.pas', - - // Bass - {$IFDEF UseBASS} - bass in 'lib\bass\delphi\bass.pas', - {$ENDIF} - - // Midi Units - {$IFDEF UseMIDIPort} - Circbuf in 'lib\midi\CIRCBUF.PAS', - Delphmcb in 'lib\midi\Delphmcb.PAS', - MidiCons in 'lib\midi\MidiCons.PAS', - MidiDefs in 'lib\midi\MidiDefs.PAS', - MidiFile in 'lib\midi\MidiFile.PAS', - midiin in 'lib\midi\midiin.pas', - midiout in 'lib\midi\midiout.pas', - MidiType in 'lib\midi\MidiType.PAS', - {$ENDIF} - - // FFMpeg units - avcodec in 'lib\ffmpeg\avcodec.pas', - avformat in 'lib\ffmpeg\avformat.pas', - avio in 'lib\ffmpeg\avio.pas', - avutil in 'lib\ffmpeg\avutil.pas', - opt in 'lib\ffmpeg\opt.pas', - rational in 'lib\ffmpeg\rational.pas', - - - // Sql Lite - SQLiteTable3 in 'lib\SQLite\SQLiteTable3.pas', - SQLite3 in 'lib\SQLite\SQLite3.pas', - - - //------------------------------ - //Includes - Menu System - //------------------------------ - - UDisplay in 'Menu\UDisplay.pas', - UDrawTexture in 'Menu\UDrawTexture.pas', - UMenu in 'Menu\UMenu.pas', - UMenuButton in 'Menu\UMenuButton.pas', - UMenuButtonCollection in 'Menu\UMenuButtonCollection.pas', - UMenuInteract in 'Menu\UMenuInteract.pas', - UMenuSelect in 'Menu\UMenuSelect.pas', - UMenuSelectSlide in 'Menu\UMenuSelectSlide.pas', - UMenuStatic in 'Menu\UMenuStatic.pas', - UMenuText in 'Menu\UMenuText.pas', - - //------------------------------ - //Includes - Classes - //------------------------------ - - {$IFDEF FPC} - ulazjpeg in 'Classes\ulazjpeg.pas', - {$ENDIF} - - TextGL in 'Classes\TextGL.pas', - UCatCovers in 'Classes\UCatCovers.pas', - UCommandLine in 'Classes\UCommandLine.pas', - UCommon in 'Classes\UCommon.pas', - UCovers in 'Classes\UCovers.pas', - UDataBase in 'Classes\UDataBase.pas', - UDLLManager in 'Classes\UDLLManager.pas', - UDraw in 'Classes\UDraw.pas', - UFiles in 'Classes\UFiles.pas', - UGraphic in 'Classes\UGraphic.pas', - UGraphicClasses in 'Classes\UGraphicClasses.pas', - UIni in 'Classes\UIni.pas', - UJoystick in 'Classes\UJoystick.pas', - ULanguage in 'Classes\ULanguage.pas', - ULCD in 'Classes\ULCD.pas', - ULight in 'Classes\ULight.pas', - ULog in 'Classes\ULog.pas', - ULyrics in 'Classes\ULyrics.pas', - ULyrics_bak in 'Classes\ULyrics_bak.pas', - UMain in 'Classes\UMain.pas', - UMusic in 'Classes\UMusic.pas', - UParty in 'Classes\UParty.pas', - UPlaylist in 'Classes\UPlaylist.pas', - URecord in 'Classes\URecord.pas', - USkins in 'Classes\USkins.pas', - USongs in 'Classes\USongs.pas', - UTexture in 'Classes\UTexture.pas', - UThemes in 'Classes\UThemes.pas', - UTime in 'Classes\UTime.pas', - - - //------------------------------ - //Includes - Video Support - //------------------------------ - UVideo in 'Classes\UVideo.pas', - - - //------------------------------ - //Includes - Screens - //------------------------------ - UScreenCredits in 'Screens\UScreenCredits.pas', - UScreenEdit in 'Screens\UScreenEdit.pas', - UScreenEditConvert in 'Screens\UScreenEditConvert.pas', - UScreenEditHeader in 'Screens\UScreenEditHeader.pas', - UScreenEditSub in 'Screens\UScreenEditSub.pas', - UScreenLevel in 'Screens\UScreenLevel.pas', - UScreenLoading in 'Screens\UScreenLoading.pas', - UScreenMain in 'Screens\UScreenMain.pas', - UScreenName in 'Screens\UScreenName.pas', - UScreenOpen in 'Screens\UScreenOpen.pas', - UScreenOptions in 'Screens\UScreenOptions.pas', - UScreenOptionsAdvanced in 'Screens\UScreenOptionsAdvanced.pas', - UScreenOptionsGame in 'Screens\UScreenOptionsGame.pas', - UScreenOptionsGraphics in 'Screens\UScreenOptionsGraphics.pas', - UScreenOptionsLyrics in 'Screens\UScreenOptionsLyrics.pas', - UScreenOptionsRecord in 'Screens\UScreenOptionsRecord.pas', - UScreenOptionsSound in 'Screens\UScreenOptionsSound.pas', - UScreenOptionsThemes in 'Screens\UScreenOptionsThemes.pas', - UScreenPopup in 'Screens\UScreenPopup.pas', - UScreenScore in 'Screens\UScreenScore.pas', - UScreenSing in 'Screens\UScreenSing.pas', - UScreenSong in 'Screens\UScreenSong.pas', - UScreenSongJumpto in 'Screens\UScreenSongJumpto.pas', - UScreenSongMenu in 'Screens\UScreenSongMenu.pas', - UScreenStatDetail in 'Screens\UScreenStatDetail.pas', - UScreenStatMain in 'Screens\UScreenStatMain.pas', - UScreenTop5 in 'Screens\UScreenTop5.pas', - UScreenWelcome in 'Screens\UScreenWelcome.pas', - - //------------------------------ - //Includes - Screens PartyMode - //------------------------------ - UScreenPartyNewRound in 'Screens\UScreenPartyNewRound.pas', - UScreenPartyOptions in 'Screens\UScreenPartyOptions.pas', - UScreenPartyPlayer in 'Screens\UScreenPartyPlayer.pas', - UScreenPartyScore in 'Screens\UScreenPartyScore.pas', - UScreenPartyWin in 'Screens\UScreenPartyWin.pas', - UScreenSingModi in 'Screens\UScreenSingModi.pas', - - //------------------------------ - //Includes - Modi SDK - //------------------------------ - ModiSDK in '..\..\Modis\SDK\ModiSDK.pas', - - - //------------------------------ - //Includes - Delphi - //------------------------------ - {$IFDEF win32} - Windows, - {$ENDIF} - SysUtils; - -const - Version = 'UltraStar Deluxe V 1.10 Alpha Build'; - -var - WndTitle: string; - hWnd: THandle; - I: Integer; - -begin - WndTitle := Version; - - {$ifdef Win32} - //------------------------------ - //Start more than One Time Prevention - //------------------------------ - hWnd:= FindWindow(nil, PChar(WndTitle)); - //Programm already started - if (hWnd <> 0) then - begin - I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Contėnue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO); - if (I = IDYes) then - begin - I := 1; - repeat - Inc(I); - hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I))); - until (hWnd = 0); - - WndTitle := WndTitle + ' Instance ' + InttoStr(I); - end - else - Exit; - end; - {$endif} - - //------------------------------ - //StartUp - Create Classes and Load Files - //------------------------------ - USTime := TTime.Create; - - // Commandline Parameter Parser - Params := TCMDParams.Create; - - // Log + Benchmark - Log := TLog.Create; - Log.Title := WndTitle; - Log.Enabled := Not Params.NoLog; - Log.BenchmarkStart(0); - - // Language - Log.BenchmarkStart(1); - Log.LogStatus('Initialize Paths', 'Initialization'); InitializePaths; - Log.LogStatus('Load Language', 'Initialization'); Language := TLanguage.Create; - //Add Const Values: - Language.AddConst('US_VERSION', Version); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Language', 1); - - // SDL - Log.BenchmarkStart(1); - Log.LogStatus('Initialize SDL', 'Initialization'); - SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing SDL', 1); - - // Skin - Log.BenchmarkStart(1); - Log.LogStatus('Loading Skin List', 'Initialization'); Skin := TSkin.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Skin List', 1); - - // Sound Card List - Log.BenchmarkStart(1); - Log.LogStatus('Loading Soundcard list', 'Initialization'); - Recording := TRecord.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Soundcard list', 1); - - // Ini + Paths - Log.BenchmarkStart(1); - Log.LogStatus('Load Ini', 'Initialization'); Ini := TIni.Create; - Ini.Load; - - //Load Languagefile - if (Params.Language <> -1) then - Language.ChangeLanguage(ILanguage[Params.Language]) - else - Language.ChangeLanguage(ILanguage[Ini.Language]); - - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Ini', 1); - - // LCD - Log.BenchmarkStart(1); - Log.LogStatus('Load LCD', 'Initialization'); LCD := TLCD.Create; - if Ini.LPT = 1 then begin -// LCD.HalfInterface := true; - LCD.Enable; - LCD.Clear; - LCD.WriteText(1, ' UltraStar '); - LCD.WriteText(2, ' Loading... '); - end; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading LCD', 1); - - // Light - Log.BenchmarkStart(1); - Log.LogStatus('Load Light', 'Initialization'); Light := TLight.Create; - if Ini.LPT = 2 then begin - Light.Enable; - end; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Light', 1); - - // Theme - Log.BenchmarkStart(1); - Log.LogStatus('Load Themes', 'Initialization'); Theme := TTheme.Create('Themes\' + ITheme[Ini.Theme] + '.ini', Ini.Color); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Themes', 1); - - // Covers Cache - Log.BenchmarkStart(1); - Log.LogStatus('Creating Covers Cache', 'Initialization'); Covers := TCovers.Create; - Log.LogBenchmark('Loading Covers Cache Array', 1); - Log.BenchmarkStart(1); - - // Category Covers - Log.BenchmarkStart(1); - Log.LogStatus('Creating Category Covers Array', 'Initialization'); - CatCovers:= TCatCovers.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Category Covers Array', 1); - - // Songs - //Log.BenchmarkStart(1); - Log.LogStatus('Creating Song Array', 'Initialization'); Songs := TSongs.Create; - Songs.LoadSongList; - Log.LogStatus('Creating 2nd Song Array', 'Initialization'); CatSongs := TCatSongs.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Songs', 1); - - // PluginManager - Log.BenchmarkStart(1); - Log.LogStatus('PluginManager', 'Initialization'); - DLLMan := TDLLMan.Create; //Load PluginList - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading PluginManager', 1); - - // Party Mode Manager - Log.BenchmarkStart(1); - Log.LogStatus('PartySession Manager', 'Initialization'); - PartySession := TParty_Session.Create; //Load PartySession - - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading PartySession Manager', 1); - - // Graphics - Log.BenchmarkStart(1); - Log.LogStatus('Initialize 3D', 'Initialization'); Initialize3D(WndTitle); - Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing 3D', 1); - - // Sound - Log.BenchmarkStart(1); - Log.LogStatus('Initialize Sound', 'Initialization'); - Log.LogStatus('Creating Music', 'InitializeSound'); Music := TMusic.Create; - InitializeSound; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing Sound', 1); - - // Score Saving System - Log.BenchmarkStart(1); - Log.LogStatus('DataBase System', 'Initialization'); - DataBase := TDataBaseSystem.Create; - - if (Params.ScoreFile = '') then - DataBase.Init ('Ultrastar.db') - else - DataBase.Init (Params.ScoreFile); - - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading DataBase System', 1); - - //Playlist Manager - Log.BenchmarkStart(1); - Log.LogStatus('Playlist Manager', 'Initialization'); - PlaylistMan := TPlaylistManager.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Playlist Manager', 1); - - //GoldenStarsTwinkleMod - Log.BenchmarkStart(1); - Log.LogStatus('Effect Manager', 'Initialization'); - GoldenRec := TEffectManager.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Loading Particel System', 1); - - // Joypad - if (Ini.Joypad = 1) OR (Params.Joypad) then begin - Log.BenchmarkStart(1); - Log.LogStatus('Initialize Joystick', 'Initialization'); Joy := TJoy.Create; - Log.BenchmarkEnd(1); - Log.LogBenchmark('Initializing Joystick', 1); - end; - - Log.BenchmarkEnd(0); - Log.LogBenchmark('Loading Time', 0); - - - //------------------------------ - //Start- Mainloop - //------------------------------ - //Music.SetLoop(true); - //Music.SetVolume(50); - //Music.Open(SkinPath + 'Menu Music 3.mp3'); - //Music.Play; - Log.LogStatus('Main Loop', 'Initialization'); MainLoop; - - Log.LogStatus('Cleanup', 'Done'); - - //------------------------------ - //Finish Application - //------------------------------ - if Ini.LPT = 1 then LCD.Clear; - if Ini.LPT = 2 then Light.TurnOff; - - Log.Free; -end. +program UltraStar;
+
+{$DEFINE TRANSLATE}
+
+{$IFDEF FPC}
+ {$MODE DELPHI}
+{$ELSE}
+ {$R 'UltraStar.res' 'UltraStar.rc'}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+
+ // ***************************************************************************
+ //
+ // Developers PLEASE NOTE !!!!!!!
+ //
+ // As of september 2007, I am working towards porting Ultrastar-DX to run
+ // on Linux. I will be modifiying the source to make it compile in lazarus
+ // on windows & linux and I will make sure that it compiles in delphi still
+ // To help me in this endevour, please can you make a point of remembering
+ // that linux is CASE SENSATIVE, and file / unit names must be as per
+ // the filename exactly.
+ //
+ // EG : opengl12.pas must not be OpenGL in the uses cluase.
+ //
+ // thanks for your help...
+ //
+ // ***************************************************************************
+
+ //------------------------------
+ //Includes - 3rd Party Libraries
+ //------------------------------
+
+ // SDL / OpenGL
+ moduleloader in 'lib\JEDI-SDLv1.0\SDL\Pas\moduleloader.pas',
+ opengl12 in 'lib\JEDI-SDLv1.0\OpenGL\Pas\opengl12.pas',
+ sdl in 'lib\JEDI-SDLv1.0\SDL\Pas\sdl.pas',
+ sdl_image in 'lib\JEDI-SDLv1.0\SDL_Image\Pas\sdl_image.pas',
+ sdlutils in 'lib\JEDI-SDLv1.0\SDL\Pas\sdlutils.pas',
+
+
+ // Bass
+ {$IFDEF UseBASS}
+ bass in 'lib\bass\delphi\bass.pas',
+ {$ENDIF}
+
+ // Midi Units
+ {$IFDEF UseMIDIPort}
+ Circbuf in 'lib\midi\CIRCBUF.PAS',
+ Delphmcb in 'lib\midi\Delphmcb.PAS',
+ MidiCons in 'lib\midi\MidiCons.PAS',
+ MidiDefs in 'lib\midi\MidiDefs.PAS',
+ MidiFile in 'lib\midi\MidiFile.PAS',
+ midiin in 'lib\midi\midiin.pas',
+ midiout in 'lib\midi\midiout.pas',
+ MidiType in 'lib\midi\MidiType.PAS',
+ {$ENDIF}
+
+ // FFMpeg units
+ avcodec in 'lib\ffmpeg\avcodec.pas',
+ avformat in 'lib\ffmpeg\avformat.pas',
+ avio in 'lib\ffmpeg\avio.pas',
+ avutil in 'lib\ffmpeg\avutil.pas',
+ opt in 'lib\ffmpeg\opt.pas',
+ rational in 'lib\ffmpeg\rational.pas',
+
+
+ // Sql Lite
+ SQLiteTable3 in 'lib\SQLite\SQLiteTable3.pas',
+ SQLite3 in 'lib\SQLite\SQLite3.pas',
+
+
+ //------------------------------
+ //Includes - Menu System
+ //------------------------------
+
+ UDisplay in 'Menu\UDisplay.pas',
+ UDrawTexture in 'Menu\UDrawTexture.pas',
+ UMenu in 'Menu\UMenu.pas',
+ UMenuButton in 'Menu\UMenuButton.pas',
+ UMenuButtonCollection in 'Menu\UMenuButtonCollection.pas',
+ UMenuInteract in 'Menu\UMenuInteract.pas',
+ UMenuSelect in 'Menu\UMenuSelect.pas',
+ UMenuSelectSlide in 'Menu\UMenuSelectSlide.pas',
+ UMenuStatic in 'Menu\UMenuStatic.pas',
+ UMenuText in 'Menu\UMenuText.pas',
+
+ //------------------------------
+ //Includes - Classes
+ //------------------------------
+
+ {$IFDEF FPC}
+ ulazjpeg in 'Classes\ulazjpeg.pas',
+ {$ENDIF}
+
+ TextGL in 'Classes\TextGL.pas',
+ UCatCovers in 'Classes\UCatCovers.pas',
+ UCommandLine in 'Classes\UCommandLine.pas',
+ UCommon in 'Classes\UCommon.pas',
+ UCovers in 'Classes\UCovers.pas',
+ UDataBase in 'Classes\UDataBase.pas',
+ UDLLManager in 'Classes\UDLLManager.pas',
+ UDraw in 'Classes\UDraw.pas',
+ UFiles in 'Classes\UFiles.pas',
+ UGraphic in 'Classes\UGraphic.pas',
+ UGraphicClasses in 'Classes\UGraphicClasses.pas',
+ UIni in 'Classes\UIni.pas',
+ UJoystick in 'Classes\UJoystick.pas',
+ ULanguage in 'Classes\ULanguage.pas',
+ ULCD in 'Classes\ULCD.pas',
+ ULight in 'Classes\ULight.pas',
+ ULog in 'Classes\ULog.pas',
+ ULyrics in 'Classes\ULyrics.pas',
+ ULyrics_bak in 'Classes\ULyrics_bak.pas',
+ UMain in 'Classes\UMain.pas',
+ UMusic in 'Classes\UMusic.pas',
+ UParty in 'Classes\UParty.pas',
+ UPlaylist in 'Classes\UPlaylist.pas',
+ URecord in 'Classes\URecord.pas',
+ USkins in 'Classes\USkins.pas',
+ USongs in 'Classes\USongs.pas',
+ UTexture in 'Classes\UTexture.pas',
+ UThemes in 'Classes\UThemes.pas',
+ UTime in 'Classes\UTime.pas',
+
+
+ //------------------------------
+ //Includes - Video Support
+ //------------------------------
+ UVideo in 'Classes\UVideo.pas',
+
+
+ //------------------------------
+ //Includes - Screens
+ //------------------------------
+ UScreenCredits in 'Screens\UScreenCredits.pas',
+ UScreenEdit in 'Screens\UScreenEdit.pas',
+ UScreenEditConvert in 'Screens\UScreenEditConvert.pas',
+ UScreenEditHeader in 'Screens\UScreenEditHeader.pas',
+ UScreenEditSub in 'Screens\UScreenEditSub.pas',
+ UScreenLevel in 'Screens\UScreenLevel.pas',
+ UScreenLoading in 'Screens\UScreenLoading.pas',
+ UScreenMain in 'Screens\UScreenMain.pas',
+ UScreenName in 'Screens\UScreenName.pas',
+ UScreenOpen in 'Screens\UScreenOpen.pas',
+ UScreenOptions in 'Screens\UScreenOptions.pas',
+ UScreenOptionsAdvanced in 'Screens\UScreenOptionsAdvanced.pas',
+ UScreenOptionsGame in 'Screens\UScreenOptionsGame.pas',
+ UScreenOptionsGraphics in 'Screens\UScreenOptionsGraphics.pas',
+ UScreenOptionsLyrics in 'Screens\UScreenOptionsLyrics.pas',
+ UScreenOptionsRecord in 'Screens\UScreenOptionsRecord.pas',
+ UScreenOptionsSound in 'Screens\UScreenOptionsSound.pas',
+ UScreenOptionsThemes in 'Screens\UScreenOptionsThemes.pas',
+ UScreenPopup in 'Screens\UScreenPopup.pas',
+ UScreenScore in 'Screens\UScreenScore.pas',
+ UScreenSing in 'Screens\UScreenSing.pas',
+ UScreenSong in 'Screens\UScreenSong.pas',
+ UScreenSongJumpto in 'Screens\UScreenSongJumpto.pas',
+ UScreenSongMenu in 'Screens\UScreenSongMenu.pas',
+ UScreenStatDetail in 'Screens\UScreenStatDetail.pas',
+ UScreenStatMain in 'Screens\UScreenStatMain.pas',
+ UScreenTop5 in 'Screens\UScreenTop5.pas',
+ UScreenWelcome in 'Screens\UScreenWelcome.pas',
+
+ //------------------------------
+ //Includes - Screens PartyMode
+ //------------------------------
+ UScreenPartyNewRound in 'Screens\UScreenPartyNewRound.pas',
+ UScreenPartyOptions in 'Screens\UScreenPartyOptions.pas',
+ UScreenPartyPlayer in 'Screens\UScreenPartyPlayer.pas',
+ UScreenPartyScore in 'Screens\UScreenPartyScore.pas',
+ UScreenPartyWin in 'Screens\UScreenPartyWin.pas',
+ UScreenSingModi in 'Screens\UScreenSingModi.pas',
+
+ //------------------------------
+ //Includes - Modi SDK
+ //------------------------------
+ ModiSDK in '..\..\Modis\SDK\ModiSDK.pas',
+
+
+ //------------------------------
+ //Includes - Delphi
+ //------------------------------
+ {$IFDEF win32}
+ Windows,
+ {$ENDIF}
+ SysUtils;
+
+const
+ Version = 'UltraStar Deluxe V 1.10 Alpha Build';
+
+var
+ WndTitle: string;
+ hWnd: THandle;
+ I: Integer;
+
+begin
+ WndTitle := Version;
+
+
+ {$ifdef Win32}
+ //------------------------------
+ //Start more than One Time Prevention
+ //------------------------------
+ hWnd:= FindWindow(nil, PChar(WndTitle));
+ //Programm already started
+ if (hWnd <> 0) then
+ begin
+ I := Messagebox(0, PChar('Another Instance of Ultrastar is already running. Contėnue ?'), PChar(WndTitle), MB_ICONWARNING or MB_YESNO);
+ if (I = IDYes) then
+ begin
+ I := 1;
+ repeat
+ Inc(I);
+ hWnd := FindWindow(nil, PChar(WndTitle + ' Instance ' + InttoStr(I)));
+ until (hWnd = 0);
+
+ WndTitle := WndTitle + ' Instance ' + InttoStr(I);
+ end
+ else
+ Exit;
+ end;
+ {$endif}
+
+ //------------------------------
+ //StartUp - Create Classes and Load Files
+ //------------------------------
+ USTime := TTime.Create;
+
+ // Commandline Parameter Parser
+ Params := TCMDParams.Create;
+
+ // Log + Benchmark
+ Log := TLog.Create;
+ Log.Title := WndTitle;
+ Log.Enabled := Not Params.NoLog;
+ Log.BenchmarkStart(0);
+
+ // Language
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Initialize Paths', 'Initialization'); InitializePaths;
+ Log.LogStatus('Load Language', 'Initialization'); Language := TLanguage.Create;
+ //Add Const Values:
+ Language.AddConst('US_VERSION', Version);
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Language', 1);
+
+ // SDL
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Initialize SDL', 'Initialization');
+ SDL_Init(SDL_INIT_VIDEO or SDL_INIT_AUDIO);
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Initializing SDL', 1);
+
+ // Skin
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Loading Skin List', 'Initialization'); Skin := TSkin.Create;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Skin List', 1);
+
+ // Sound Card List
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Loading Soundcard list', 'Initialization');
+ Recording := TRecord.Create;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Soundcard list', 1);
+
+ // Ini + Paths
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Load Ini', 'Initialization'); Ini := TIni.Create;
+ Ini.Load;
+
+ //Load Languagefile
+ if (Params.Language <> -1) then
+ Language.ChangeLanguage(ILanguage[Params.Language])
+ else
+ Language.ChangeLanguage(ILanguage[Ini.Language]);
+
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Ini', 1);
+
+ // LCD
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Load LCD', 'Initialization'); LCD := TLCD.Create;
+ if Ini.LPT = 1 then begin
+// LCD.HalfInterface := true;
+ LCD.Enable;
+ LCD.Clear;
+ LCD.WriteText(1, ' UltraStar ');
+ LCD.WriteText(2, ' Loading... ');
+ end;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading LCD', 1);
+
+ // Light
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Load Light', 'Initialization'); Light := TLight.Create;
+ if Ini.LPT = 2 then begin
+ Light.Enable;
+ end;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Light', 1);
+
+ // Theme
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Load Themes', 'Initialization'); Theme := TTheme.Create('Themes\' + ITheme[Ini.Theme] + '.ini', Ini.Color);
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Themes', 1);
+
+ // Covers Cache
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Creating Covers Cache', 'Initialization'); Covers := TCovers.Create;
+ Log.LogBenchmark('Loading Covers Cache Array', 1);
+ Log.BenchmarkStart(1);
+
+ // Category Covers
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Creating Category Covers Array', 'Initialization');
+ CatCovers:= TCatCovers.Create;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Category Covers Array', 1);
+
+ // Songs
+ //Log.BenchmarkStart(1);
+ Log.LogStatus('Creating Song Array', 'Initialization'); Songs := TSongs.Create;
+ Songs.LoadSongList;
+ Log.LogStatus('Creating 2nd Song Array', 'Initialization'); CatSongs := TCatSongs.Create;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Songs', 1);
+
+ // PluginManager
+ Log.BenchmarkStart(1);
+ Log.LogStatus('PluginManager', 'Initialization');
+ DLLMan := TDLLMan.Create; //Load PluginList
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading PluginManager', 1);
+
+ // Party Mode Manager
+ Log.BenchmarkStart(1);
+ Log.LogStatus('PartySession Manager', 'Initialization');
+ PartySession := TParty_Session.Create; //Load PartySession
+
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading PartySession Manager', 1);
+
+ // Graphics
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Initialize 3D', 'Initialization'); Initialize3D(WndTitle);
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Initializing 3D', 1);
+
+ // Sound
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Initialize Sound', 'Initialization');
+ Log.LogStatus('Creating Music', 'InitializeSound'); Music := TMusic.Create;
+ InitializeSound;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Initializing Sound', 1);
+
+ // Score Saving System
+ Log.BenchmarkStart(1);
+ Log.LogStatus('DataBase System', 'Initialization');
+ DataBase := TDataBaseSystem.Create;
+
+ if (Params.ScoreFile = '') then
+ DataBase.Init ('Ultrastar.db')
+ else
+ DataBase.Init (Params.ScoreFile);
+
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading DataBase System', 1);
+
+ //Playlist Manager
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Playlist Manager', 'Initialization');
+ PlaylistMan := TPlaylistManager.Create;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Playlist Manager', 1);
+
+ //GoldenStarsTwinkleMod
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Effect Manager', 'Initialization');
+ GoldenRec := TEffectManager.Create;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Loading Particel System', 1);
+
+ // Joypad
+ if (Ini.Joypad = 1) OR (Params.Joypad) then begin
+ Log.BenchmarkStart(1);
+ Log.LogStatus('Initialize Joystick', 'Initialization'); Joy := TJoy.Create;
+ Log.BenchmarkEnd(1);
+ Log.LogBenchmark('Initializing Joystick', 1);
+ end;
+
+ Log.BenchmarkEnd(0);
+ Log.LogBenchmark('Loading Time', 0);
+
+
+ //------------------------------
+ //Start- Mainloop
+ //------------------------------
+ //Music.SetLoop(true);
+ //Music.SetVolume(50);
+ //Music.Open(SkinPath + 'Menu Music 3.mp3');
+ //Music.Play;
+ Log.LogStatus('Main Loop', 'Initialization'); MainLoop;
+
+ Log.LogStatus('Cleanup', 'Done');
+
+ //------------------------------
+ //Finish Application
+ //------------------------------
+ if Ini.LPT = 1 then LCD.Clear;
+ if Ini.LPT = 2 then Light.TurnOff;
+
+ Log.Free;
+end.
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