diff options
Diffstat (limited to 'Game/Code/UltraStar.lpr')
-rw-r--r-- | Game/Code/UltraStar.lpr | 77 |
1 files changed, 41 insertions, 36 deletions
diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr index 01cd7f87..cbb44adf 100644 --- a/Game/Code/UltraStar.lpr +++ b/Game/Code/UltraStar.lpr @@ -1,36 +1,41 @@ -program UltraStar;
-
-{$DEFINE TRANSLATE}
-{$MODE DELPHI}
-{$I switches.inc}
-
-uses
- {$ifdef unix} // http://wiki.lazarus.freepascal.org/Multithreaded_Application_Tutorial
- cthreads, // THIS MUST be the first used unit !!
- {$endif}
-
- // ***************************************************************************
- //
- // Developers PLEASE NOTE !!!!!!!
- //
- // As of september 2007, I am working towards porting Ultrastar-DX to run
- // on Linux. I will be modifiying the source to make it compile in lazarus
- // on windows & linux and I will make sure that it compiles in delphi still
- // To help me in this endevour, please can you make a point of remembering
- // that linux is CASE SENSATIVE, and file / unit names must be as per
- // the filename exactly.
- //
- // EG : opengl12.pas must not be OpenGL in the uses cluase.
- //
- // thanks for your help...
- //
- // ***************************************************************************
-
- // Interesting stuff... :)
- // http://burningsmell.org/sdl_audioin/
-
- {$I UltraStar.dpr}
-
-begin
- main();
-end.
+program UltraStar; + +{$DEFINE TRANSLATE} +{$MODE DELPHI} +{$I switches.inc} + +uses + {$ifdef unix} // http://wiki.lazarus.freepascal.org/Multithreaded_Application_Tutorial + cthreads, // THIS MUST be the first used unit !! + {$endif} + {$ifdef MSWINDOWS} + {$ifdef LCL} + Interfaces, // Initialize Lazarus LCL (necessary for usage of LCLIntf, etc.) + {$endif} + {$endif} + + {$I UltraStar.dpr} + + // *************************************************************************** + // + // Developers PLEASE NOTE !!!!!!! + // + // As of september 2007, I am working towards porting Ultrastar-DX to run + // on Linux. I will be modifiying the source to make it compile in lazarus + // on windows & linux and I will make sure that it compiles in delphi still + // To help me in this endevour, please can you make a point of remembering + // that linux is CASE SENSATIVE, and file / unit names must be as per + // the filename exactly. + // + // EG : opengl12.pas must not be OpenGL in the uses cluase. + // + // thanks for your help... + // + // *************************************************************************** + + // Interesting stuff... :) + // http://burningsmell.org/sdl_audioin/ + +begin + main(); +end. |