diff options
Diffstat (limited to 'Game/Code/UltraStar.lpr')
-rw-r--r-- | Game/Code/UltraStar.lpr | 87 |
1 files changed, 31 insertions, 56 deletions
diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr index 847b3d10..9a4c2676 100644 --- a/Game/Code/UltraStar.lpr +++ b/Game/Code/UltraStar.lpr @@ -1,56 +1,31 @@ -program UltraStar;
-
-{$MODE DELPHI}
-{$I switches.inc}
-
-uses
- {$ifdef unix} // http://wiki.lazarus.freepascal.org/Multithreaded_Application_Tutorial
- cthreads, // THIS MUST be the first used unit !!
- cwstring,
- {$endif}
- {$ifdef MSWINDOWS} // do not initialize the widgets in linux -> see below
- {$ifdef LCL}
- Interfaces, // Initialize Lazarus LCL (necessary for usage of LCLIntf, etc.)
- // WARNING: in linux (with the gtk2 interface) this will change the locale
- // settings like LC_NUMERIC (which cannot be reverted, can it? At least I have not managed to do so.).
- // As a result external libs like projectM might not be able to parse
- // floating-point values anymore (because ',' might be used as decimal-seperator in atof() or strtod()).
- // As a result, projectM does not work anymore and crashes because of access violations.
- // Not initializing Interfaces crashes USDX when widgets should be shown, as done with
- // MessageBox(). In addition LCL assigns itself as a Signal-handler for almost every
- // exception (FPE, SEGV, etc.) and wants to show a message-box with some info on
- // the exception that occured. It will crash a second time because of the missing
- // widget-set binding (error in winapi.pp).
- //
- // Removing the lazarus widget stuff seems to be the only solution but even if just
- // the LCLIntf unit is included, lazarus catches signals and tries to show the exception-info.
- // -> So we have to remove all the lazarus stuff except LResources (hope this doesn't influence the signal-handler too)
- // We can leave the windows-only LCL-stuff in DirWatch and the Midi-classes.
- {$endif}
- {$endif}
-
- {$I UltraStar.dpr}
-
- // ***************************************************************************
- //
- // Developers PLEASE NOTE !!!!!!!
- //
- // As of september 2007, I am working towards porting Ultrastar-DX to run
- // on Linux. I will be modifiying the source to make it compile in lazarus
- // on windows & linux and I will make sure that it compiles in delphi still
- // To help me in this endevour, please can you make a point of remembering
- // that linux is CASE SENSATIVE, and file / unit names must be as per
- // the filename exactly.
- //
- // EG : opengl12.pas must not be OpenGL in the uses cluase.
- //
- // thanks for your help...
- //
- // ***************************************************************************
-
- // Interesting stuff... :)
- // http://burningsmell.org/sdl_audioin/
-
-begin
- main();
-end.
+// *************************************************************************** +// +// Developers PLEASE NOTE !!!!!!! +// +// As of september 2007, I am working towards porting Ultrastar-DX to run +// on Linux. I will be modifiying the source to make it compile in lazarus +// on windows & linux and I will make sure that it compiles in delphi still +// To help me in this endevour, please can you make a point of remembering +// that linux is CASE SENSATIVE, and file / unit names must be as per +// the filename exactly. +// +// EG : opengl12.pas must not be OpenGL in the uses cluase. +// +// thanks for your help... +// +// *************************************************************************** +program UltraStar; + +{$MODE DELPHI} +{$I switches.inc} + +{$IFDEF MSWINDOWS} + {$R 'UltraStar.res' 'UltraStar.rc'} +{$ENDIF} + +uses + {$I UltraStar.dpr} + +begin + main(); +end. |