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Diffstat (limited to '')
-rw-r--r-- | Game/Code/UltraStar.lpr | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/Game/Code/UltraStar.lpr b/Game/Code/UltraStar.lpr new file mode 100644 index 00000000..cbb44adf --- /dev/null +++ b/Game/Code/UltraStar.lpr @@ -0,0 +1,41 @@ +program UltraStar; + +{$DEFINE TRANSLATE} +{$MODE DELPHI} +{$I switches.inc} + +uses + {$ifdef unix} // http://wiki.lazarus.freepascal.org/Multithreaded_Application_Tutorial + cthreads, // THIS MUST be the first used unit !! + {$endif} + {$ifdef MSWINDOWS} + {$ifdef LCL} + Interfaces, // Initialize Lazarus LCL (necessary for usage of LCLIntf, etc.) + {$endif} + {$endif} + + {$I UltraStar.dpr} + + // *************************************************************************** + // + // Developers PLEASE NOTE !!!!!!! + // + // As of september 2007, I am working towards porting Ultrastar-DX to run + // on Linux. I will be modifiying the source to make it compile in lazarus + // on windows & linux and I will make sure that it compiles in delphi still + // To help me in this endevour, please can you make a point of remembering + // that linux is CASE SENSATIVE, and file / unit names must be as per + // the filename exactly. + // + // EG : opengl12.pas must not be OpenGL in the uses cluase. + // + // thanks for your help... + // + // *************************************************************************** + + // Interesting stuff... :) + // http://burningsmell.org/sdl_audioin/ + +begin + main(); +end. |