diff options
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenSong.pas | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index b32571c8..e4ab8854 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -1112,7 +1112,8 @@ begin Button[B].H := Abs(Theme.Song.Cover.H * cos(Angle*0.8));//Power(Z2, 3);
- Button[B].Reflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
+// Button[B].Reflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
+ Button[B].DeSelectReflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
Button[B].Z := 0.95 - Abs(Pos) * 0.01;
@@ -1148,7 +1149,8 @@ begin Button[B].Y := Theme.Song.Cover.Y - (Button[B].H - Theme.Song.Cover.H)*0.75;
- Button[B].Reflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
+// Button[B].Reflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
+ Button[B].DeSelectReflectionspacing := 15 * Button[B].H/Theme.Song.Cover.H;
Diff := (Button[B].H - Theme.Song.Cover.H)/2;
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