diff options
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenSong.pas | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas index 3ed5e745..53271778 100644 --- a/Game/Code/Screens/UScreenSong.pas +++ b/Game/Code/Screens/UScreenSong.pas @@ -824,9 +824,7 @@ begin // cache texture if there is a need to this if (not Covers.CoverExists(CatSongs.Song[I].Path + CatSongs.Song[I].Cover)) then begin - Texture.CreateCacheMipmap := true; Texture.GetTexture(CatSongs.Song[I].Path + CatSongs.Song[I].Cover, TEXTURE_TYPE_PLAIN, true); // preloads textures and creates cache mipmap - Texture.CreateCacheMipmap := false; // puts this texture to the cache file Covers.AddCover(CatSongs.Song[I].Path + CatSongs.Song[I].Cover); |