diff options
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenOptionsGraphics.pas | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenOptionsGraphics.pas b/Game/Code/Screens/UScreenOptionsGraphics.pas index d88753f2..9d8ee78a 100644 --- a/Game/Code/Screens/UScreenOptionsGraphics.pas +++ b/Game/Code/Screens/UScreenOptionsGraphics.pas @@ -50,7 +50,12 @@ begin if SelInteraction = 5 then begin Ini.Save; AudioPlayback.PlaySound(SoundLib.Back); - Reinitialize3D(); + // FIXME: changing the video mode does not work this way in windows + // and MacOSX as all textures will be invalidated through this. + // See the ALT+TAB code too. + {$IFDEF Linux} + Reinitialize3D(); + {$ENDIF} FadeTo(@ScreenOptions); end; end; |