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-rw-r--r--Game/Code/Screens/UScreenScore.pas10
1 files changed, 5 insertions, 5 deletions
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas
index 2e509a6f..eb92a3d2 100644
--- a/Game/Code/Screens/UScreenScore.pas
+++ b/Game/Code/Screens/UScreenScore.pas
@@ -45,11 +45,11 @@ type
implementation
-{$IFDEF TRANSLATE}
+{{$IFDEF TRANSLATE}
uses UGraphic, UScreenSong, UMenuStatic, UTime, UMain, UIni, ULanguage;
-{$ELSE}
+{{$ELSE}{
uses UGraphic, UScreenSong, UMenuStatic, UTime, UMain, UIni;
-{$ENDIF}
+{{$ENDIF}
function TScreenScore.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
Result := true;
@@ -291,7 +291,7 @@ begin
Text[TextName[PP]].Text := Ini.Name[P];
- {$IFDEF TRANSLATE}
+ {{$IFDEF TRANSLATE}
case (Player[P].ScoreTotalI) of
0..2000: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_TONE_DEAF');
2010..4000: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_AMATEUR');
@@ -301,7 +301,7 @@ begin
9010..9800: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_SUPERSTAR');
9810..10000: Text[TextScore[PP]].Text := Language.Translate('SING_SCORE_ULTRASTAR');
end;
- {$ELSE}
+ {{$ELSE}{
case (Player[P].ScoreTotalI) of
0..2000: Text[TextScore[PP]].Text := 'Tone Deaf';
2010..4000: Text[TextScore[PP]].Text := 'Amateur';