diff options
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenScore.pas | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas index 9a13681b..516d8df0 100644 --- a/Game/Code/Screens/UScreenScore.pas +++ b/Game/Code/Screens/UScreenScore.pas @@ -619,7 +619,6 @@ begin end;
// end todo
- {{$IFDEF TRANSLATE}
case (Player[PlayerNumber-1].ScoreTotalI) of
0..2000:
begin
@@ -657,17 +656,6 @@ begin Rating := 6;
end;
end;
- {{$ELSE}{
- case (Player[PlayerNumber-1].ScoreTotalI) of
- 0..2000: Text[TextScore[fu]].Text := 'Tone Deaf';
- 2010..4000: Text[TextScore[fu]].Text := 'Amateur';
- 4010..6000: Text[TextScore[fu]].Text := 'Rising Star';
- 6010..8000: Text[TextScore[fu]].Text := 'Lead Singer';
- 8010..9000: Text[TextScore[fu]].Text := 'Hit Artist';
- 9010..9800: Text[TextScore[fu]].Text := 'Superstar';
- 9810..10000: Text[TextScore[fu]].Text := 'Ultrastar';
- end;
- {$ENDIF}
// Bounce the rating picture in
PosX := aPlayerScoreScreenRatings[PlayerNumber].RatePic_X + (aPlayerScoreScreenRatings[PlayerNumber].RatePic_Width / 2);
|