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-rw-r--r--Game/Code/Screens/UScreenSing.pas3
-rw-r--r--Game/Code/Screens/UScreenSong.pas3
2 files changed, 5 insertions, 1 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index f840a465..e8884329 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -1344,6 +1344,9 @@ begin
Player[I].VoiceFile := '';
end;
+ if not Music.isOpen then
+ Music.Open(CatSongs.Song[CatSongs.Selected].Path + CatSongs.Song[CatSongs.Selected].Mp3);
+
AktSong := CatSongs.Song[CatSongs.Selected];
try
if not LoadSong(CatSongs.Song[CatSongs.Selected].Path + CatSongs.Song[CatSongs.Selected].FileName, SONG_LOAD_COMPLETE) then
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 33018783..6b5792d2 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -3639,7 +3639,8 @@ procedure TScreenSong.StartSong;
begin
WaitHandler.changed := false;
CatSongs.Selected := Interaction;
- Music.Stop;
+ if (Music.isOpen) then
+ Music.Stop;
//Party Mode
if (Mode = smParty) or (Mode = smChallenge) then
begin