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-rw-r--r--Game/Code/Screens/UScreenEditSub.pas2
-rw-r--r--Game/Code/Screens/UScreenScore.pas4
-rw-r--r--Game/Code/Screens/UScreenSong.pas1
3 files changed, 1 insertions, 6 deletions
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas
index 743fd45d..ea116cfa 100644
--- a/Game/Code/Screens/UScreenEditSub.pas
+++ b/Game/Code/Screens/UScreenEditSub.pas
@@ -175,7 +175,7 @@ begin
if Lines[0].Line[Lines[0].Current].IlNut >= Lines[0].Line[CopySrc].IlNut then
PasteText
else
- beep;
+ Log.LogStatus('PasteText: invalid range', 'TScreenEditSub.ParseInput');
end;
if SDL_ModState = KMOD_LCTRL + KMOD_LSHIFT then begin
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas
index 23ff86a5..18ed4494 100644
--- a/Game/Code/Screens/UScreenScore.pas
+++ b/Game/Code/Screens/UScreenScore.pas
@@ -178,10 +178,6 @@ begin
Fadeout := true;
end;
end;
-{ SDLK_SYSREQ:
- begin
- beep;
- end;}
SDLK_SYSREQ:
begin
Display.PrintScreen;
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 4afea262..5d25027d 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -531,7 +531,6 @@ begin
SongCurrent := SongCurrent - I + I2;
SongTarget := SongTarget - I + I2; }
-// if I<>I2 then beep;
// SetScroll4;
//Show Wrong Song when Tabs on Fix