diff options
Diffstat (limited to 'Game/Code/Screens')
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index c3bb78d2..b3b92446 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -150,6 +150,13 @@ begin begin Pause; end; + + SDLK_V: //Show Visualization + begin + AktSong.VideoLoaded := not AktSong.VideoLoaded;
+ VideoPlayback.play;
+
+ end; SDLK_RETURN: begin @@ -183,7 +190,7 @@ begin // pause Video if (AktSong.Video <> '') and FileExists(AktSong.Path + AktSong.Video) then VideoPlayback.Pause; -// FFmpegTogglePause; + end else //Pause ausschalten begin @@ -197,8 +204,6 @@ begin // Video if (AktSong.Video <> '') and FileExists(AktSong.Path + AktSong.Video) then VideoPlayback.Pause; -// FFmpegTogglePause; - //SkipSmpeg(PauseTime); Paused := false; end; @@ -427,14 +432,9 @@ begin // set movie if (AktSong.Video <> '') and FileExists(AktSong.Path + AktSong.Video) then begin -(* OpenSmpeg(AktSong.Path + AktSong.Video); - SkipSmpeg(AktSong.VideoGAP + AktSong.Start);*) - // todo: VideoGap and Start time verwursten -// FFmpegOpenFile(pAnsiChar(AktSong.Path + AktSong.Video)); VideoPlayback.Open( AktSong.Path + AktSong.Video ); -// FFmpegSkip(AktSong.VideoGAP + AktSong.Start); VideoPlayback.position := AktSong.VideoGAP + AktSong.Start; AktSong.VideoLoaded := true; @@ -1119,6 +1119,7 @@ begin // update and draw movie if ShowFinish and AktSong.VideoLoaded then +// if ShowFinish then begin try // UpdateSmpeg; // this only draws |