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-rw-r--r--Game/Code/Screens/UScreenMain.pas2
-rw-r--r--Game/Code/Screens/UScreenPartyNewRound.pas4
-rw-r--r--Game/Code/Screens/UScreenPartyPlayer.pas2
-rw-r--r--Game/Code/Screens/UScreenPartyScore.pas8
-rw-r--r--Game/Code/Screens/UScreenSong.pas4
5 files changed, 8 insertions, 12 deletions
diff --git a/Game/Code/Screens/UScreenMain.pas b/Game/Code/Screens/UScreenMain.pas
index 90a6310d..dd7f21c5 100644
--- a/Game/Code/Screens/UScreenMain.pas
+++ b/Game/Code/Screens/UScreenMain.pas
@@ -128,7 +128,7 @@ begin
end;
SDLK_M:
begin
- if (Ini.Players >= 2) AND (Length(DLLMan.Plugins)>=1) then
+ if (Ini.Players >= 1) AND (Length(DLLMan.Plugins)>=1) then
begin
Music.PlayStart;
FadeTo(@ScreenPartyOptions);
diff --git a/Game/Code/Screens/UScreenPartyNewRound.pas b/Game/Code/Screens/UScreenPartyNewRound.pas
index 1e9be1f5..c8c0febc 100644
--- a/Game/Code/Screens/UScreenPartyNewRound.pas
+++ b/Game/Code/Screens/UScreenPartyNewRound.pas
@@ -176,10 +176,6 @@ procedure TScreenPartyNewRound.onShow;
var
I: Integer;
begin
- //If not First Round, End Last Round
- if (PartySession.CurRound <> 255) then
- PartySession.EndRound;
-
PartySession.StartRound;
Log.LogError(InttoStr(Length(DllMan.Plugins)));
diff --git a/Game/Code/Screens/UScreenPartyPlayer.pas b/Game/Code/Screens/UScreenPartyPlayer.pas
index 498514fb..02f87710 100644
--- a/Game/Code/Screens/UScreenPartyPlayer.pas
+++ b/Game/Code/Screens/UScreenPartyPlayer.pas
@@ -76,6 +76,7 @@ begin
SDLK_RETURN:
begin
+ //Save PlayerNames
for I := 0 to PartySession.Teams.NumTeams-1 do
begin
PartySession.Teams.Teaminfo[I].Name := PChar(Button[I*5].Text[0].Text);
@@ -84,7 +85,6 @@ begin
PartySession.Teams.Teaminfo[I].Playerinfo[J].Name := PChar(Button[I*5 + J+1].Text[0].Text);
PartySession.Teams.Teaminfo[I].Playerinfo[J].TimesPlayed := 0;
end;
- PartySession.Teams.Teaminfo[I].Joker := Round (Length(PartySession.Rounds) * 0.85);
end;
Music.PlayStart;
diff --git a/Game/Code/Screens/UScreenPartyScore.pas b/Game/Code/Screens/UScreenPartyScore.pas
index 9cbeb5d5..142ec947 100644
--- a/Game/Code/Screens/UScreenPartyScore.pas
+++ b/Game/Code/Screens/UScreenPartyScore.pas
@@ -57,13 +57,10 @@ begin
SDLK_RETURN:
begin
Music.PlayStart;
- if (PartySession.CurRound <= High(PartySession.Rounds)) then
+ if (PartySession.CurRound < High(PartySession.Rounds)) then
FadeTo(@ScreenPartyNewRound)
else
- begin
- PartySession.EndRound;
FadeTo(@ScreenPartyWin);
- end;
end;
end;
end;
@@ -114,6 +111,9 @@ begin
Static[StaticTeam2].Texture.ScaleW := ScreenSingModi.PlayerInfo.Playerinfo[1].Percentage / 100;
Static[StaticTeam3].Texture.ScaleW := ScreenSingModi.PlayerInfo.Playerinfo[2].Percentage / 100;
+ //End Last Round
+ PartySession.EndRound;
+
//Set Winnertext
Text[TextWinner].Text := Format(Language.Translate('PARTY_SCORE_WINS'), [PartySession.GetWinnerString(PartySession.CurRound)]);
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 7ea5d268..7c8447ee 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -1488,8 +1488,8 @@ begin
end;
1: //One Category Select Category and Select Random Song
begin
- CatSongs.HideCategory(-1);
- CatSongs.ShowCategory(PlaylistMan.CurPlayList);
+ CatSongs.ShowCategoryList;
+ CatSongs.ClickCategoryButton(PlaylistMan.CurPlayList);
ShowCatTL(PlaylistMan.CurPlayList);
SelectNext;