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-rw-r--r--Game/Code/Screens/UScreenSong.pas11
1 files changed, 8 insertions, 3 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 38266797..2d10c9dc 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -1,6 +1,7 @@
unit UScreenSong;
interface
+{$I switches.inc}
uses
UMenu, SDL, UMusic, UFiles, UTime, UDisplay, USongs, SysUtils, ULog, UThemes, UTexture, ULanguage,
@@ -344,9 +345,13 @@ begin
end;
SDLK_RETURN:
begin
- if Length(Songs.Song) > 0 then begin
-// PortWriteB($378, 0);
- if CatSongs.Song[Interaction].Main then begin // clicked on Category Button
+ if Length(Songs.Song) > 0 then
+ begin
+ {$IFDEF UseSerialPort}
+ // PortWriteB($378, 0);
+ {$ENDIF}
+ if CatSongs.Song[Interaction].Main then
+ begin // clicked on Category Button
//Show Cat in Top Left Mod
ShowCatTL (Interaction);