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-rw-r--r--Game/Code/Screens/UScreenSong.pas8
1 files changed, 6 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index ea1dd8a5..4d146283 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -261,7 +261,9 @@ begin
begin
For I := 1 to high(CatSongs.Song) do
begin
- if (CatSongs.Song[(I + Interaction) mod I2].Visible) AND (Length(CatSongs.Song[(I + Interaction) mod I2].Title)>0) AND (UpCase(CatSongs.Song[(I + Interaction) mod I2].Title[1]) = Letter) then
+ if (CatSongs.Song[(I + Interaction) mod I2].Visible) AND
+ (Length(CatSongs.Song[(I + Interaction) mod I2].Title)>0) AND
+ (widechar(UpperCase(CatSongs.Song[(I + Interaction) mod I2].Title)[1]) = widechar(Letter)) then
begin
SkipTo(CatSongs.VisibleIndex((I + Interaction) mod I2));
@@ -280,7 +282,9 @@ begin
begin
For I := 1 to high(CatSongs.Song) do
begin
- if (CatSongs.Song[(I + Interaction) mod I2].Visible) AND (Length(CatSongs.Song[(I + Interaction) mod I2].Artist)>0) AND (UpCase(CatSongs.Song[(I + Interaction) mod I2].Artist[1]) = Letter) then
+ if (CatSongs.Song[(I + Interaction) mod I2].Visible) AND
+ (Length(CatSongs.Song[(I + Interaction) mod I2].Artist)>0) AND
+ (widechar(uppercase(CatSongs.Song[(I + Interaction) mod I2].Artist)[1]) = widechar(Letter)) then
begin
SkipTo(CatSongs.VisibleIndex((I + Interaction) mod I2));