diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenEditConvert.pas | 2 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenEditSub.pas | 40 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenSing.pas | 28 | ||||
-rw-r--r-- | Game/Code/Screens/UScreenSingModi.pas | 2 |
4 files changed, 42 insertions, 30 deletions
diff --git a/Game/Code/Screens/UScreenEditConvert.pas b/Game/Code/Screens/UScreenEditConvert.pas index ed99e63e..6eb79d1c 100644 --- a/Game/Code/Screens/UScreenEditConvert.pas +++ b/Game/Code/Screens/UScreenEditConvert.pas @@ -341,7 +341,7 @@ begin // dopisuje Lines.Line[C].Note[N].Start := Note[Nu].Start; - Lines.Line[C].Note[N].Lenght := Note[Nu].Len; + Lines.Line[C].Note[N].Length := Note[Nu].Len; Lines.Line[C].Note[N].Tone := Note[Nu].Tone; Lines.Line[C].Note[N].Text := Note[Nu].Lyric; //All Notes are Freestyle when Converted Fix: diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas index b9b76db6..33acd8fb 100644 --- a/Game/Code/Screens/UScreenEditSub.pas +++ b/Game/Code/Screens/UScreenEditSub.pas @@ -134,7 +134,7 @@ begin SDLK_BACKQUOTE: begin // Increase Note Length (same as Alt + Right) - Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght); + Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length); if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then Inc(Lines[0].Line[Lines[0].Current].End_); end; @@ -367,7 +367,7 @@ begin AudioPlayback.Position := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start); PlayStopTime := (GetTimeFromBeat( Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start + - Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght)); + Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length)); AudioPlayback.Play; LastClick := -100; end; @@ -407,8 +407,8 @@ begin // ctrl + right if SDL_ModState = KMOD_LCTRL then begin - if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght > 1 then begin - Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght); + if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length > 1 then begin + Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length); Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start); if CurrentNote = 0 then begin Inc(Lines[0].Line[Lines[0].Current].Start); @@ -430,7 +430,7 @@ begin // alt + right if SDL_ModState = KMOD_LALT then begin - Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght); + Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length); if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then Inc(Lines[0].Line[Lines[0].Current].End_); end; @@ -456,7 +456,7 @@ begin // ctrl + left if SDL_ModState = KMOD_LCTRL then begin Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start); - Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght); + Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length); if CurrentNote = 0 then begin Dec(Lines[0].Line[Lines[0].Current].Start); Dec(Lines[0].Line[Lines[0].Current].StartNote); @@ -480,8 +480,8 @@ begin // alt + left if SDL_ModState = KMOD_LALT then begin - if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght > 1 then begin - Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght); + if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length > 1 then begin + Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length); if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then Dec(Lines[0].Line[Lines[0].Current].End_); end; @@ -664,7 +664,7 @@ begin Lines[0].Line[C].End_ := Lines[0].Line[C].End_ div 2; for N := 0 to Lines[0].Line[C].HighNote do begin Lines[0].Line[C].Note[N].Start := Lines[0].Line[C].Note[N].Start div 2; - Lines[0].Line[C].Note[N].Lenght := Round(Lines[0].Line[C].Note[N].Lenght / 2); + Lines[0].Line[C].Note[N].Length := Round(Lines[0].Line[C].Note[N].Length / 2); end; // N end; // C end; @@ -681,7 +681,7 @@ begin Lines[0].Line[C].End_ := Lines[0].Line[C].End_ * 2; for N := 0 to Lines[0].Line[C].HighNote do begin Lines[0].Line[C].Note[N].Start := Lines[0].Line[C].Note[N].Start * 2; - Lines[0].Line[C].Note[N].Lenght := Lines[0].Line[C].Note[N].Lenght * 2; + Lines[0].Line[C].Note[N].Length := Lines[0].Line[C].Note[N].Length * 2; end; // N end; // C end; @@ -757,7 +757,7 @@ var begin for C := 1 to Lines[0].High do begin with Lines[0].Line[C-1] do begin - Min := Note[HighNote].Start + Note[HighNote].Lenght; + Min := Note[HighNote].Start + Note[HighNote].Length; Max := Lines[0].Line[C].StartNote; case (Max - Min) of 0: S := Max; @@ -822,14 +822,14 @@ begin Inc(Lines[0].Line[CNew].IlNut); Inc(Lines[0].Line[CNew].HighNote); Lines[0].Line[CNew].End_ := Lines[0].Line[CNew].Note[NNewL].Start + - Lines[0].Line[CNew].Note[NNewL].Lenght; + Lines[0].Line[CNew].Note[NNewL].Length; end; // clear old notes and set sentence counters Lines[0].Line[CStart].HighNote := NStart - 1; Lines[0].Line[CStart].IlNut := Lines[0].Line[CStart].HighNote + 1; Lines[0].Line[CStart].End_ := Lines[0].Line[CStart].Note[NStart-1].Start + - Lines[0].Line[CStart].Note[NStart-1].Lenght; + Lines[0].Line[CStart].Note[NStart-1].Length; SetLength(Lines[0].Line[CStart].Note, Lines[0].Line[CStart].IlNut); // 0.5.0: modify BaseNote @@ -869,7 +869,7 @@ begin // increase sentence counters NDst := Lines[0].Line[C].HighNote; Lines[0].Line[C].End_ := Lines[0].Line[C].Note[NDst].Start + - Lines[0].Line[C].Note[NDst].Lenght; + Lines[0].Line[C].Note[NDst].Length; // move needed sentences to one backward. for C := Lines[0].Current + 1 to Lines[0].High - 1 do @@ -900,9 +900,9 @@ begin end; // me slightly modify new note - Lines[0].Line[C].Note[CurrentNote].Lenght := 1; + Lines[0].Line[C].Note[CurrentNote].Length := 1; Inc(Lines[0].Line[C].Note[CurrentNote+1].Start); - Dec(Lines[0].Line[C].Note[CurrentNote+1].Lenght); + Dec(Lines[0].Line[C].Note[CurrentNote+1].Length); Lines[0].Line[C].Note[CurrentNote+1].Text := '- '; Lines[0].Line[C].Note[CurrentNote+1].Color := 0; end; @@ -1060,12 +1060,12 @@ begin Lines[0].Line[Dst].HighNote := Lines[0].Line[Src].HighNote; for N := 0 to Lines[0].Line[Src].HighNote do begin Lines[0].Line[Dst].Note[N].Text := Lines[0].Line[Src].Note[N].Text; - Lines[0].Line[Dst].Note[N].Lenght := Lines[0].Line[Src].Note[N].Lenght; + Lines[0].Line[Dst].Note[N].Length := Lines[0].Line[Src].Note[N].Length; Lines[0].Line[Dst].Note[N].Tone := Lines[0].Line[Src].Note[N].Tone; Lines[0].Line[Dst].Note[N].Start := Lines[0].Line[Src].Note[N].Start + TD; end; N := Lines[0].Line[Src].HighNote; - Lines[0].Line[Dst].End_ := Lines[0].Line[Dst].Note[N].Start + Lines[0].Line[Dst].Note[N].Lenght; + Lines[0].Line[Dst].End_ := Lines[0].Line[Dst].Note[N].Start + Lines[0].Line[Dst].Note[N].Length; end; procedure TScreenEditSub.CopySentences(Src, Dst, Num: integer); @@ -1091,7 +1091,7 @@ begin Lines[0].Line[Dst + C].IlNut := 1; Lines[0].Line[Dst + C].HighNote := 0; Lines[0].Line[Dst + C].Note[0].Start := Lines[0].Line[Dst + C].Start; - Lines[0].Line[Dst + C].Note[0].Lenght := 1; + Lines[0].Line[Dst + C].Note[0].Length := 1; Lines[0].Line[Dst + C].StartNote := Lines[0].Line[Dst + C].Start; Lines[0].Line[Dst + C].End_ := Lines[0].Line[Dst + C].Start + 1; end; @@ -1303,7 +1303,7 @@ begin begin // Note info Text[TextNStart].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start); - Text[TextNDlugosc].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght); + Text[TextNDlugosc].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length); Text[TextNTon].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Tone) + ' ( ' + GetNoteName(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Tone) + ' )'; Text[TextNText].Text := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text; end; diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas index 5c7916e4..23e9cb1e 100644 --- a/Game/Code/Screens/UScreenSing.pas +++ b/Game/Code/Screens/UScreenSing.pas @@ -223,7 +223,10 @@ begin LineState.CurrentTime := PauseTime; //Position of Notes // Position of Music + // FIXME: remove this and provide LineState.CurrentTime as sync-source instead + // so every stream can synch itself AudioPlayback.Position := PauseTime; + // Play Music AudioPlayback.Play; @@ -544,26 +547,32 @@ begin Lyrics.LineColor_act.B := 210/256; Lyrics.LineColor_act.A := 1; -{ LyricSub.FontStyle := 0; + { + LyricSub.FontStyle := 0; LyricMain.Size := 14; // 13 LyricSub.Size := 14; // 13 LyricMain.ColR := Skin_FontR; LyricMain.ColG := Skin_FontG; LyricMain.ColB := Skin_FontB; //Change für Crazy Joker - {LyricMain.ColSR := Skin_FontHighlightR; + } + { + LyricMain.ColSR := Skin_FontHighlightR; LyricMain.ColSG := Skin_FontHighlightG; - LyricMain.ColSB := Skin_FontHighlightB;1aa5dc}{ + LyricMain.ColSB := Skin_FontHighlightB; + }{ LyricMain.ColSR := 5/255; //26 LyricMain.ColSG := 163/255; //165 LyricMain.ColSB := 210/255; //220 LyricSub.ColR := 0.4; //0.6 LyricSub.ColG := 0.4; //0.6 - LyricSub.ColB := 0.4; //0.6 } + LyricSub.ColB := 0.4; //0.6 + } end; 1: begin - { LyricMain.FontStyle := 2; + { + LyricMain.FontStyle := 2; LyricSub.FontStyle := 2; LyricMain.Size := 14; LyricSub.Size := 14; @@ -575,7 +584,8 @@ begin LyricMain.ColSB := 1; LyricSub.ColR := 0.8; LyricSub.ColG := 0.8; - LyricSub.ColB := 0.8; } + LyricSub.ColB := 0.8; + } Lyrics.UpperLineSize := 14; Lyrics.LowerLineSize := 14; @@ -616,7 +626,8 @@ begin Lyrics.LineColor_act.G := 0.5; Lyrics.LineColor_act.B := 1; Lyrics.LineColor_act.A := 1; -{ LyricSub.FontStyle := 3; + { + LyricSub.FontStyle := 3; LyricMain.Size := 12; LyricSub.Size := 12; LyricMain.ColR := 0.75; @@ -627,7 +638,8 @@ begin LyricMain.ColSB := 1; LyricSub.ColR := 0.8; LyricSub.ColG := 0.8; - LyricSub.ColB := 0.8;} + LyricSub.ColB := 0.8; + } end; end; // case diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas index c2b1be79..e22934cf 100644 --- a/Game/Code/Screens/UScreenSingModi.pas +++ b/Game/Code/Screens/UScreenSingModi.pas @@ -156,7 +156,7 @@ begin begin Result.Sentence[I].Note[J].Color := Lines.Line[I].Note[J].Color; Result.Sentence[I].Note[J].Start := Lines.Line[I].Note[J].Start; - Result.Sentence[I].Note[J].Length := Lines.Line[I].Note[J].Lenght; + Result.Sentence[I].Note[J].Length := Lines.Line[I].Note[J].Length; Result.Sentence[I].Note[J].Tone := Lines.Line[I].Note[J].Tone; Result.Sentence[I].Note[J].ToneGamus := Lines.Line[I].Note[J].ToneGamus; //Result.Sentence[I].Note[J].Text := Lines.Line[I].Note[J].Tekst; |