diff options
Diffstat (limited to '')
-rw-r--r-- | Game/Code/Screens/UScreenOptionsSound.pas | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/Game/Code/Screens/UScreenOptionsSound.pas b/Game/Code/Screens/UScreenOptionsSound.pas index ba487937..3a457b7a 100644 --- a/Game/Code/Screens/UScreenOptionsSound.pas +++ b/Game/Code/Screens/UScreenOptionsSound.pas @@ -49,7 +49,7 @@ begin end; SDLK_RETURN: begin - if SelInteraction = 6 then begin + if SelInteraction = 7 then begin Ini.Save; AudioPlayback.PlaySound(SoundLib.Back); FadeTo(@ScreenOptions); @@ -61,14 +61,14 @@ begin InteractPrev; SDLK_RIGHT: begin - if (SelInteraction >= 0) and (SelInteraction <= 6) then begin + if (SelInteraction >= 0) and (SelInteraction <= 7) then begin AudioPlayback.PlaySound(SoundLib.Option); InteractInc; end; end; SDLK_LEFT: begin - if (SelInteraction >= 0) and (SelInteraction <= 6) then begin + if (SelInteraction >= 0) and (SelInteraction <= 7) then begin AudioPlayback.PlaySound(SoundLib.Option); InteractDec; end; @@ -85,11 +85,12 @@ begin LoadFromTheme(Theme.OptionsSound); + AddSelectSlide(Theme.OptionsSound.SelectSlideVoicePassthrough, Ini.VoicePassthrough, IVoicePassthrough); + AddSelectSlide(Theme.OptionsSound.SelectMicBoost, Ini.MicBoost, IMicBoost); // TODO - This need moving to ScreenOptionsRecord AddSelectSlide(Theme.OptionsSound.SelectClickAssist, Ini.ClickAssist, IClickAssist); AddSelectSlide(Theme.OptionsSound.SelectBeatClick, Ini.BeatClick, IBeatClick); AddSelectSlide(Theme.OptionsSound.SelectThreshold, Ini.ThresholdIndex, IThreshold); - //Song Preview AddSelectSlide(Theme.OptionsSound.SelectSlidePreviewVolume, Ini.PreviewVolume, IPreviewVolume); AddSelectSlide(Theme.OptionsSound.SelectSlidePreviewFading, Ini.PreviewFading, IPreviewFading); |