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-rw-r--r--Game/Code/Screens/UScreenEditConvert.pas2
-rw-r--r--Game/Code/Screens/UScreenEditSub.pas40
-rw-r--r--Game/Code/Screens/UScreenSing.pas28
-rw-r--r--Game/Code/Screens/UScreenSingModi.pas2
4 files changed, 42 insertions, 30 deletions
diff --git a/Game/Code/Screens/UScreenEditConvert.pas b/Game/Code/Screens/UScreenEditConvert.pas
index ed99e63e..6eb79d1c 100644
--- a/Game/Code/Screens/UScreenEditConvert.pas
+++ b/Game/Code/Screens/UScreenEditConvert.pas
@@ -341,7 +341,7 @@ begin
// dopisuje
Lines.Line[C].Note[N].Start := Note[Nu].Start;
- Lines.Line[C].Note[N].Lenght := Note[Nu].Len;
+ Lines.Line[C].Note[N].Length := Note[Nu].Len;
Lines.Line[C].Note[N].Tone := Note[Nu].Tone;
Lines.Line[C].Note[N].Text := Note[Nu].Lyric;
//All Notes are Freestyle when Converted Fix:
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas
index b9b76db6..33acd8fb 100644
--- a/Game/Code/Screens/UScreenEditSub.pas
+++ b/Game/Code/Screens/UScreenEditSub.pas
@@ -134,7 +134,7 @@ begin
SDLK_BACKQUOTE:
begin
// Increase Note Length (same as Alt + Right)
- Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght);
+ Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then
Inc(Lines[0].Line[Lines[0].Current].End_);
end;
@@ -367,7 +367,7 @@ begin
AudioPlayback.Position := GetTimeFromBeat(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
PlayStopTime := (GetTimeFromBeat(
Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start +
- Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght));
+ Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length));
AudioPlayback.Play;
LastClick := -100;
end;
@@ -407,8 +407,8 @@ begin
// ctrl + right
if SDL_ModState = KMOD_LCTRL then begin
- if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght > 1 then begin
- Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght);
+ if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length > 1 then begin
+ Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
if CurrentNote = 0 then begin
Inc(Lines[0].Line[Lines[0].Current].Start);
@@ -430,7 +430,7 @@ begin
// alt + right
if SDL_ModState = KMOD_LALT then begin
- Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght);
+ Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then
Inc(Lines[0].Line[Lines[0].Current].End_);
end;
@@ -456,7 +456,7 @@ begin
// ctrl + left
if SDL_ModState = KMOD_LCTRL then begin
Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
- Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght);
+ Inc(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
if CurrentNote = 0 then begin
Dec(Lines[0].Line[Lines[0].Current].Start);
Dec(Lines[0].Line[Lines[0].Current].StartNote);
@@ -480,8 +480,8 @@ begin
// alt + left
if SDL_ModState = KMOD_LALT then begin
- if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght > 1 then begin
- Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght);
+ if Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length > 1 then begin
+ Dec(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
if CurrentNote = Lines[0].Line[Lines[0].Current].HighNote then
Dec(Lines[0].Line[Lines[0].Current].End_);
end;
@@ -664,7 +664,7 @@ begin
Lines[0].Line[C].End_ := Lines[0].Line[C].End_ div 2;
for N := 0 to Lines[0].Line[C].HighNote do begin
Lines[0].Line[C].Note[N].Start := Lines[0].Line[C].Note[N].Start div 2;
- Lines[0].Line[C].Note[N].Lenght := Round(Lines[0].Line[C].Note[N].Lenght / 2);
+ Lines[0].Line[C].Note[N].Length := Round(Lines[0].Line[C].Note[N].Length / 2);
end; // N
end; // C
end;
@@ -681,7 +681,7 @@ begin
Lines[0].Line[C].End_ := Lines[0].Line[C].End_ * 2;
for N := 0 to Lines[0].Line[C].HighNote do begin
Lines[0].Line[C].Note[N].Start := Lines[0].Line[C].Note[N].Start * 2;
- Lines[0].Line[C].Note[N].Lenght := Lines[0].Line[C].Note[N].Lenght * 2;
+ Lines[0].Line[C].Note[N].Length := Lines[0].Line[C].Note[N].Length * 2;
end; // N
end; // C
end;
@@ -757,7 +757,7 @@ var
begin
for C := 1 to Lines[0].High do begin
with Lines[0].Line[C-1] do begin
- Min := Note[HighNote].Start + Note[HighNote].Lenght;
+ Min := Note[HighNote].Start + Note[HighNote].Length;
Max := Lines[0].Line[C].StartNote;
case (Max - Min) of
0: S := Max;
@@ -822,14 +822,14 @@ begin
Inc(Lines[0].Line[CNew].IlNut);
Inc(Lines[0].Line[CNew].HighNote);
Lines[0].Line[CNew].End_ := Lines[0].Line[CNew].Note[NNewL].Start +
- Lines[0].Line[CNew].Note[NNewL].Lenght;
+ Lines[0].Line[CNew].Note[NNewL].Length;
end;
// clear old notes and set sentence counters
Lines[0].Line[CStart].HighNote := NStart - 1;
Lines[0].Line[CStart].IlNut := Lines[0].Line[CStart].HighNote + 1;
Lines[0].Line[CStart].End_ := Lines[0].Line[CStart].Note[NStart-1].Start +
- Lines[0].Line[CStart].Note[NStart-1].Lenght;
+ Lines[0].Line[CStart].Note[NStart-1].Length;
SetLength(Lines[0].Line[CStart].Note, Lines[0].Line[CStart].IlNut);
// 0.5.0: modify BaseNote
@@ -869,7 +869,7 @@ begin
// increase sentence counters
NDst := Lines[0].Line[C].HighNote;
Lines[0].Line[C].End_ := Lines[0].Line[C].Note[NDst].Start +
- Lines[0].Line[C].Note[NDst].Lenght;
+ Lines[0].Line[C].Note[NDst].Length;
// move needed sentences to one backward.
for C := Lines[0].Current + 1 to Lines[0].High - 1 do
@@ -900,9 +900,9 @@ begin
end;
// me slightly modify new note
- Lines[0].Line[C].Note[CurrentNote].Lenght := 1;
+ Lines[0].Line[C].Note[CurrentNote].Length := 1;
Inc(Lines[0].Line[C].Note[CurrentNote+1].Start);
- Dec(Lines[0].Line[C].Note[CurrentNote+1].Lenght);
+ Dec(Lines[0].Line[C].Note[CurrentNote+1].Length);
Lines[0].Line[C].Note[CurrentNote+1].Text := '- ';
Lines[0].Line[C].Note[CurrentNote+1].Color := 0;
end;
@@ -1060,12 +1060,12 @@ begin
Lines[0].Line[Dst].HighNote := Lines[0].Line[Src].HighNote;
for N := 0 to Lines[0].Line[Src].HighNote do begin
Lines[0].Line[Dst].Note[N].Text := Lines[0].Line[Src].Note[N].Text;
- Lines[0].Line[Dst].Note[N].Lenght := Lines[0].Line[Src].Note[N].Lenght;
+ Lines[0].Line[Dst].Note[N].Length := Lines[0].Line[Src].Note[N].Length;
Lines[0].Line[Dst].Note[N].Tone := Lines[0].Line[Src].Note[N].Tone;
Lines[0].Line[Dst].Note[N].Start := Lines[0].Line[Src].Note[N].Start + TD;
end;
N := Lines[0].Line[Src].HighNote;
- Lines[0].Line[Dst].End_ := Lines[0].Line[Dst].Note[N].Start + Lines[0].Line[Dst].Note[N].Lenght;
+ Lines[0].Line[Dst].End_ := Lines[0].Line[Dst].Note[N].Start + Lines[0].Line[Dst].Note[N].Length;
end;
procedure TScreenEditSub.CopySentences(Src, Dst, Num: integer);
@@ -1091,7 +1091,7 @@ begin
Lines[0].Line[Dst + C].IlNut := 1;
Lines[0].Line[Dst + C].HighNote := 0;
Lines[0].Line[Dst + C].Note[0].Start := Lines[0].Line[Dst + C].Start;
- Lines[0].Line[Dst + C].Note[0].Lenght := 1;
+ Lines[0].Line[Dst + C].Note[0].Length := 1;
Lines[0].Line[Dst + C].StartNote := Lines[0].Line[Dst + C].Start;
Lines[0].Line[Dst + C].End_ := Lines[0].Line[Dst + C].Start + 1;
end;
@@ -1303,7 +1303,7 @@ begin
begin
// Note info
Text[TextNStart].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Start);
- Text[TextNDlugosc].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Lenght);
+ Text[TextNDlugosc].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Length);
Text[TextNTon].Text := IntToStr(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Tone) + ' ( ' + GetNoteName(Lines[0].Line[Lines[0].Current].Note[CurrentNote].Tone) + ' )';
Text[TextNText].Text := Lines[0].Line[Lines[0].Current].Note[CurrentNote].Text;
end;
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index 5c7916e4..23e9cb1e 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -223,7 +223,10 @@ begin
LineState.CurrentTime := PauseTime; //Position of Notes
// Position of Music
+ // FIXME: remove this and provide LineState.CurrentTime as sync-source instead
+ // so every stream can synch itself
AudioPlayback.Position := PauseTime;
+
// Play Music
AudioPlayback.Play;
@@ -544,26 +547,32 @@ begin
Lyrics.LineColor_act.B := 210/256;
Lyrics.LineColor_act.A := 1;
-{ LyricSub.FontStyle := 0;
+ {
+ LyricSub.FontStyle := 0;
LyricMain.Size := 14; // 13
LyricSub.Size := 14; // 13
LyricMain.ColR := Skin_FontR;
LyricMain.ColG := Skin_FontG;
LyricMain.ColB := Skin_FontB; //Change für Crazy Joker
- {LyricMain.ColSR := Skin_FontHighlightR;
+ }
+ {
+ LyricMain.ColSR := Skin_FontHighlightR;
LyricMain.ColSG := Skin_FontHighlightG;
- LyricMain.ColSB := Skin_FontHighlightB;1aa5dc}{
+ LyricMain.ColSB := Skin_FontHighlightB;
+ }{
LyricMain.ColSR := 5/255; //26
LyricMain.ColSG := 163/255; //165
LyricMain.ColSB := 210/255; //220
LyricSub.ColR := 0.4; //0.6
LyricSub.ColG := 0.4; //0.6
- LyricSub.ColB := 0.4; //0.6 }
+ LyricSub.ColB := 0.4; //0.6
+ }
end;
1:
begin
- { LyricMain.FontStyle := 2;
+ {
+ LyricMain.FontStyle := 2;
LyricSub.FontStyle := 2;
LyricMain.Size := 14;
LyricSub.Size := 14;
@@ -575,7 +584,8 @@ begin
LyricMain.ColSB := 1;
LyricSub.ColR := 0.8;
LyricSub.ColG := 0.8;
- LyricSub.ColB := 0.8; }
+ LyricSub.ColB := 0.8;
+ }
Lyrics.UpperLineSize := 14;
Lyrics.LowerLineSize := 14;
@@ -616,7 +626,8 @@ begin
Lyrics.LineColor_act.G := 0.5;
Lyrics.LineColor_act.B := 1;
Lyrics.LineColor_act.A := 1;
-{ LyricSub.FontStyle := 3;
+ {
+ LyricSub.FontStyle := 3;
LyricMain.Size := 12;
LyricSub.Size := 12;
LyricMain.ColR := 0.75;
@@ -627,7 +638,8 @@ begin
LyricMain.ColSB := 1;
LyricSub.ColR := 0.8;
LyricSub.ColG := 0.8;
- LyricSub.ColB := 0.8;}
+ LyricSub.ColB := 0.8;
+ }
end;
end; // case
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas
index c2b1be79..e22934cf 100644
--- a/Game/Code/Screens/UScreenSingModi.pas
+++ b/Game/Code/Screens/UScreenSingModi.pas
@@ -156,7 +156,7 @@ begin
begin
Result.Sentence[I].Note[J].Color := Lines.Line[I].Note[J].Color;
Result.Sentence[I].Note[J].Start := Lines.Line[I].Note[J].Start;
- Result.Sentence[I].Note[J].Length := Lines.Line[I].Note[J].Lenght;
+ Result.Sentence[I].Note[J].Length := Lines.Line[I].Note[J].Length;
Result.Sentence[I].Note[J].Tone := Lines.Line[I].Note[J].Tone;
Result.Sentence[I].Note[J].ToneGamus := Lines.Line[I].Note[J].ToneGamus;
//Result.Sentence[I].Note[J].Text := Lines.Line[I].Note[J].Tekst;