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-rw-r--r--Game/Code/Screens/UScreenCredits.pas2
-rw-r--r--Game/Code/Screens/UScreenEditConvert.pas2
-rw-r--r--Game/Code/Screens/UScreenEditSub.pas2
-rw-r--r--Game/Code/Screens/UScreenLoading.pas2
-rw-r--r--Game/Code/Screens/UScreenOpen.pas2
-rw-r--r--Game/Code/Screens/UScreenOptionsRecord.pas2
-rw-r--r--Game/Code/Screens/UScreenScore.pas3
-rw-r--r--Game/Code/Screens/UScreenSing.pas2
-rw-r--r--Game/Code/Screens/UScreenSingModi.pas2
-rw-r--r--Game/Code/Screens/UScreenSong.pas2
10 files changed, 10 insertions, 11 deletions
diff --git a/Game/Code/Screens/UScreenCredits.pas b/Game/Code/Screens/UScreenCredits.pas
index 9f455945..ce3b6046 100644
--- a/Game/Code/Screens/UScreenCredits.pas
+++ b/Game/Code/Screens/UScreenCredits.pas
@@ -15,7 +15,7 @@ uses
SDL_Image,
UDisplay,
UTexture,
- OpenGL12,
+ gl,
UMusic,
UFiles,
SysUtils,
diff --git a/Game/Code/Screens/UScreenEditConvert.pas b/Game/Code/Screens/UScreenEditConvert.pas
index 7a3ef3e8..7527dc68 100644
--- a/Game/Code/Screens/UScreenEditConvert.pas
+++ b/Game/Code/Screens/UScreenEditConvert.pas
@@ -98,7 +98,7 @@ uses UGraphic,
UFiles,
UMain,
UIni,
- OpenGL12,
+ gl,
USkins;
function TScreenEditConvert.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
diff --git a/Game/Code/Screens/UScreenEditSub.pas b/Game/Code/Screens/UScreenEditSub.pas
index 8d4a3335..0a80af8b 100644
--- a/Game/Code/Screens/UScreenEditSub.pas
+++ b/Game/Code/Screens/UScreenEditSub.pas
@@ -23,7 +23,7 @@ uses
ULyrics_bak,
ULyrics,
Math,
- OpenGL12,
+ gl,
{$IFDEF UseMIDIPort}
MidiOut,
{$ENDIF}
diff --git a/Game/Code/Screens/UScreenLoading.pas b/Game/Code/Screens/UScreenLoading.pas
index 9c13a85c..ee3c6f7f 100644
--- a/Game/Code/Screens/UScreenLoading.pas
+++ b/Game/Code/Screens/UScreenLoading.pas
@@ -13,7 +13,7 @@ uses
SDL,
SysUtils,
UThemes,
- OpenGL12;
+ gl;
type
TScreenLoading = class(TMenu)
diff --git a/Game/Code/Screens/UScreenOpen.pas b/Game/Code/Screens/UScreenOpen.pas
index 7b983074..e409812c 100644
--- a/Game/Code/Screens/UScreenOpen.pas
+++ b/Game/Code/Screens/UScreenOpen.pas
@@ -5,7 +5,7 @@ interface
{$I switches.inc}
uses UMenu, UMusic, SDL, SysUtils, UFiles, UTime, USongs, UIni, ULog, UTexture, UMenuText,
- ULyrics, Math, OpenGL12, UThemes;
+ ULyrics, Math, gl, UThemes;
type
TScreenOpen = class(TMenu)
diff --git a/Game/Code/Screens/UScreenOptionsRecord.pas b/Game/Code/Screens/UScreenOptionsRecord.pas
index 6ee200fa..b9000991 100644
--- a/Game/Code/Screens/UScreenOptionsRecord.pas
+++ b/Game/Code/Screens/UScreenOptionsRecord.pas
@@ -61,7 +61,7 @@ implementation
uses
SysUtils,
SDL,
- OpenGL12,
+ gl,
UGraphic,
UDraw,
UMain,
diff --git a/Game/Code/Screens/UScreenScore.pas b/Game/Code/Screens/UScreenScore.pas
index 516d8df0..665b6ec0 100644
--- a/Game/Code/Screens/UScreenScore.pas
+++ b/Game/Code/Screens/UScreenScore.pas
@@ -16,10 +16,9 @@ uses
UMusic,
USongs,
UThemes,
- OpenGL12,
+ gl,
math,
UTexture;
-// OpenGL;
const
ZBars : real = 0.8; // Z value for the bars
diff --git a/Game/Code/Screens/UScreenSing.pas b/Game/Code/Screens/UScreenSing.pas
index 7c4d69bd..8791accd 100644
--- a/Game/Code/Screens/UScreenSing.pas
+++ b/Game/Code/Screens/UScreenSing.pas
@@ -21,7 +21,7 @@ uses UMenu,
UTexture,
ULyrics,
TextGL,
- OpenGL12,
+ gl,
UThemes,
//ULCD, //TODO: maybe LCD Support as Plugin?
UGraphicClasses,
diff --git a/Game/Code/Screens/UScreenSingModi.pas b/Game/Code/Screens/UScreenSingModi.pas
index 480b9e11..4af999f1 100644
--- a/Game/Code/Screens/UScreenSingModi.pas
+++ b/Game/Code/Screens/UScreenSingModi.pas
@@ -21,7 +21,7 @@ uses UMenu,
UTexture,
ULyrics,
TextGL,
- OpenGL12,
+ gl,
UThemes,
//ULCD, //TODO: maybe LCD Support as Plugin?
diff --git a/Game/Code/Screens/UScreenSong.pas b/Game/Code/Screens/UScreenSong.pas
index 609d46b1..4e7f22fe 100644
--- a/Game/Code/Screens/UScreenSong.pas
+++ b/Game/Code/Screens/UScreenSong.pas
@@ -131,7 +131,7 @@ uses UGraphic,
UMain,
UCovers,
math,
- OpenGL12,
+ gl,
USkins,
UDLLManager,
UParty,