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-rw-r--r--Game/Code/Screens/UScreenWelcome.pas16
1 files changed, 8 insertions, 8 deletions
diff --git a/Game/Code/Screens/UScreenWelcome.pas b/Game/Code/Screens/UScreenWelcome.pas
index de3b50f4..79fcc2c4 100644
--- a/Game/Code/Screens/UScreenWelcome.pas
+++ b/Game/Code/Screens/UScreenWelcome.pas
@@ -18,7 +18,7 @@ type
implementation
-uses UGraphic, UTime;
+uses UGraphic, UTime, USkins;
function TScreenWelcome.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
begin
@@ -41,14 +41,14 @@ end;
constructor TScreenWelcome.Create;
begin
inherited Create;
-{ AddStatic(-10, -10, 0, 0, 1, 1, 1, Skin.Star, 'BMP', 'Transparent');
- AddStatic(-500, 440, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
- AddStatic(-500, 472, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
- AddStatic(-500, 504, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
- AddStatic(-500, 536, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
- AddStatic(-500, 568, 200, 5, 0, 0, 0, Skin.Line, 'JPG', 'Font Black');
+ AddStatic(-10, -10, 0, 0, 1, 1, 1, Skin.GetTextureFileName('ButtonAlt') , 'JPG', 'Transparent');
+ AddStatic(-500, 440, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
+ AddStatic(-500, 472, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
+ AddStatic(-500, 504, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
+ AddStatic(-500, 536, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
+ AddStatic(-500, 568, 200, 5, 0, 0, 0, Skin.GetTextureFileName('Rectangle'), 'JPG', 'Font Black');
Animation := 0;
- Fadeout := false;}
+ Fadeout := false;
end;
procedure TScreenWelcome.onShow;