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path: root/Game/Code/Screens/UScreenStatDetail.pas
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-rw-r--r--Game/Code/Screens/UScreenStatDetail.pas26
1 files changed, 9 insertions, 17 deletions
diff --git a/Game/Code/Screens/UScreenStatDetail.pas b/Game/Code/Screens/UScreenStatDetail.pas
index dc4a0f1f..1461a9da 100644
--- a/Game/Code/Screens/UScreenStatDetail.pas
+++ b/Game/Code/Screens/UScreenStatDetail.pas
@@ -102,7 +102,15 @@ var
begin
inherited Create;
- AddBackground(Theme.StatDetail.Background.Tex);
+ for I := 0 to High(Theme.StatDetail.TextList) do
+ AddText(Theme.StatDetail.TextList[I]);
+
+ Count := Length(Theme.StatDetail.TextList);
+
+ AddText(Theme.StatDetail.TextDescription);
+ AddText(Theme.StatDetail.TextPage);
+
+ LoadFromTheme(Theme.StatDetail);
AddButton(Theme.StatDetail.ButtonNext);
if (Length(Button[0].Text)=0) then
@@ -120,22 +128,6 @@ begin
if (Length(Button[3].Text)=0) then
AddButtonText(14, 20, Theme.Options.Description[7]);
- for I := 0 to High(Theme.StatDetail.TextList) do
- AddText(Theme.StatDetail.TextList[I]);
-
- Count := Length(Theme.StatDetail.TextList);
-
- AddText(Theme.StatDetail.TextDescription);
- AddText(Theme.StatDetail.TextPage);
-
- for I := 0 to High(Theme.StatDetail.Static) do
- AddStatic(Theme.StatDetail.Static[I]);
-
- for I := 0 to High(Theme.StatDetail.Text) do
- AddText(Theme.StatDetail.Text[I]);
-
-
-
Interaction := 0;
Typ := 0;
end;