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-rw-r--r--Game/Code/Screens/UScreenStatDetail.pas4
1 files changed, 2 insertions, 2 deletions
diff --git a/Game/Code/Screens/UScreenStatDetail.pas b/Game/Code/Screens/UScreenStatDetail.pas
index 100a64d5..08a378ca 100644
--- a/Game/Code/Screens/UScreenStatDetail.pas
+++ b/Game/Code/Screens/UScreenStatDetail.pas
@@ -20,7 +20,7 @@ type
constructor Create; override;
- function ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean; override;
+ function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override;
procedure onShow; override;
procedure SetAnimationProgress(Progress: real); override;
@@ -39,7 +39,7 @@ implementation
uses UGraphic, UDataBase, ULanguage, math, ULog;
-function TScreenStatDetail.ParseInput(PressedKey: Cardinal; ScanCode: byte; PressedDown: Boolean): Boolean;
+function TScreenStatDetail.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean;
begin
Result := true;
If (PressedDown) Then